Struct azul_glium::program::Uniform
source · pub struct Uniform {
pub location: i32,
pub ty: UniformType,
pub size: Option<usize>,
}
Expand description
Information about a uniform (except its name).
Fields§
§location: i32
The location of the uniform.
This is internal information, you probably don’t need to use it.
ty: UniformType
Type of the uniform.
size: Option<usize>
If it is an array, the number of elements.
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Uniform
impl Send for Uniform
impl Sync for Uniform
impl Unpin for Uniform
impl UnwindSafe for Uniform
Blanket Implementations§
source§impl<T> Content for Twhere
T: Copy,
impl<T> Content for Twhere
T: Copy,
source§fn read<F, E>(size: usize, f: F) -> Result<T, E>where
F: FnOnce(&mut T) -> Result<(), E>,
fn read<F, E>(size: usize, f: F) -> Result<T, E>where
F: FnOnce(&mut T) -> Result<(), E>,
Prepares an output buffer, then turns this buffer into an
Owned
.source§fn get_elements_size() -> usize
fn get_elements_size() -> usize
Returns the size of each element.
source§fn to_void_ptr(&self) -> *const ()
fn to_void_ptr(&self) -> *const ()
Produces a pointer to the data.
source§fn ref_from_ptr<'a>(ptr: *mut (), size: usize) -> Option<*mut T>
fn ref_from_ptr<'a>(ptr: *mut (), size: usize) -> Option<*mut T>
Builds a pointer to this type from a raw pointer.
source§fn is_size_suitable(size: usize) -> bool
fn is_size_suitable(size: usize) -> bool
Returns true if the size is suitable to store a type like this.