pub enum VerticesSource<'a> {
    VertexBuffer(BufferAnySlice<'a>, &'a VertexFormatbool),
    Marker {
        len: usize,
        per_instance: bool,
    },
}
Expand description

Describes the source to use for the vertices when drawing.

Variants§

§

VertexBuffer(BufferAnySlice<'a>, &'a VertexFormatbool)

A buffer uploaded in the video memory.

The second parameter is the number of vertices in the buffer.

The third parameter tells whether or not this buffer is “per instance” (true) or “per vertex” (false).

§

Marker

Fields

§len: usize

Number of attributes.

§per_instance: bool

Whether or not this buffer is “per instance” (true) or “per vertex” (false).

A marker indicating a “phantom list of attributes”.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Converts this type into the (usually inferred) input type.
Converts this type into the (usually inferred) input type.
Converts this type into the (usually inferred) input type.
Converts this type into the (usually inferred) input type.
Converts this type into the (usually inferred) input type.
Converts this type into the (usually inferred) input type.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Iterator that enumerates each source.
Iterates over the VerticesSource.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.