pub struct CompressedCubemapMipmap<'t>(_, _);
Expand description

Represents a single mipmap level of a CompressedCubemap.

Can be obtained by calling CompressedCubemap::mipmap(), CompressedCubemap::main_level(), CompressedCubemapLayer::mipmap() or CompressedCubemapLayer::main_level().

Implementations§

Returns the width of that image.

Returns the height of that image.

Returns the dimension of that image.

Reads the content of the texture level to RAM without decompressing it before.

You should avoid doing this at all cost during performance-critical operations (for example, while you’re drawing).

Returns the compressed format of the texture and the compressed data, gives None when the internal compression format is generic or unknown.

Returns the corresponding texture.

Returns the texture level.

Provides an object representing a single layer of this cubemap.

Methods from Deref<Target = TextureAnyMipmap<'a>>§

Returns the width of the mipmap.

Returns the height of the mipmap.

Returns the depth of the mipmap.

Returns the number of samples of the texture.

Returns the texture.

Returns the level of the texture.

Returns a structure that represents the first layer of this mipmap of the texture. All textures have a first layer.

Returns a structure that represents a specific layer of this mipmap of the texture.

Non-array textures have only one layer. The number of layers can be queried with get_array_size.

Returns None if out of range.

Returns the array size of the texture.

Uploads data to the texture from a buffer.

Panic

Panics if the offsets and dimensions are outside the boundaries of the texture. Panics if the buffer is not big enough to hold the data.

Uploads data to the texture from a buffer. The R, G and B components are flipped.

Panic

Panics if the offsets and dimensions are outside the boundaries of the texture. Panics if the buffer is not big enough to hold the data.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
The resulting type after dereferencing.
Dereferences the value.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
A type that holds a sized version of the content.
Prepares an output buffer, then turns this buffer into an Owned.
Returns the size of each element.
Produces a pointer to the data.
Builds a pointer to this type from a raw pointer.
Returns true if the size is suitable to store a type like this.

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.