Skip to main content

azul_layout/managers/
hover.rs

1//! Hover state management for tracking mouse and touch hover history
2//!
3//! The HoverManager records hit test results for multiple input points
4//! (mouse, touch, pen) over multiple frames to enable gesture detection
5//! (like DragStart) that requires analyzing hover patterns over time
6//! rather than just the current frame.
7
8use std::collections::{BTreeMap, VecDeque};
9
10use crate::hit_test::FullHitTest;
11
12/// Maximum number of frames to keep in hover history
13const MAX_HOVER_HISTORY: usize = 5;
14
15/// Identifier for an input point (mouse, touch, pen, etc.)
16#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
17pub enum InputPointId {
18    /// Mouse cursor
19    Mouse,
20    /// Touch point with unique ID (from TouchEvent.id)
21    Touch(u64),
22}
23
24/// Manages hover state history for all input points
25///
26/// Records hit test results for mouse and touch inputs over multiple frames:
27/// - DragStart detection (requires movement threshold over multiple frames)
28/// - Hover-over event detection
29/// - Multi-touch gesture detection
30/// - Input path analysis
31///
32/// The manager maintains a separate history for each active input point.
33#[derive(Debug, Clone, PartialEq)]
34pub struct HoverManager {
35    /// Hit test history for each input point
36    /// Each point has its own ring buffer of the last N frames
37    hover_histories: BTreeMap<InputPointId, VecDeque<FullHitTest>>,
38}
39
40impl HoverManager {
41    /// Create a new empty HoverManager
42    pub fn new() -> Self {
43        Self {
44            hover_histories: BTreeMap::new(),
45        }
46    }
47
48    /// (input points, total history entries across all points). Used by
49    /// `AZ_E2E_TEST` to watch for unbounded growth.
50    pub fn debug_counts(&self) -> (usize, usize) {
51        let points = self.hover_histories.len();
52        let total: usize = self.hover_histories.values().map(|h| h.len()).sum();
53        (points, total)
54    }
55
56    /// Push a new hit test result for a specific input point
57    ///
58    /// The most recent result is always at index 0 for that input point.
59    /// If the history is full, the oldest frame is dropped.
60    pub fn push_hit_test(&mut self, input_id: InputPointId, hit_test: FullHitTest) {
61        let history = self
62            .hover_histories
63            .entry(input_id)
64            .or_insert_with(|| VecDeque::with_capacity(MAX_HOVER_HISTORY));
65
66        // Add to front (most recent)
67        history.push_front(hit_test);
68
69        // Remove oldest if we exceed the limit
70        if history.len() > MAX_HOVER_HISTORY {
71            history.pop_back();
72        }
73    }
74
75    /// Remove an input point's history (e.g., when touch ends)
76    pub fn remove_input_point(&mut self, input_id: &InputPointId) {
77        self.hover_histories.remove(input_id);
78    }
79
80    /// Get the most recent hit test result for an input point
81    ///
82    /// Returns None if no hit tests have been recorded for this input point.
83    pub fn get_current(&self, input_id: &InputPointId) -> Option<&FullHitTest> {
84        self.hover_histories
85            .get(input_id)
86            .and_then(|history| history.front())
87    }
88
89    /// Get the most recent mouse cursor hit test (convenience method)
90    pub fn get_current_mouse(&self) -> Option<&FullHitTest> {
91        self.get_current(&InputPointId::Mouse)
92    }
93
94    /// Get the hit test result from N frames ago for an input point
95    /// (0 = current frame)
96    ///
97    /// Returns None if the requested frame is not in history.
98    pub fn get_frame(&self, input_id: &InputPointId, frames_ago: usize) -> Option<&FullHitTest> {
99        self.hover_histories
100            .get(input_id)
101            .and_then(|history| history.get(frames_ago))
102    }
103
104    /// Get the entire hover history for an input point (most recent first)
105    pub fn get_history(&self, input_id: &InputPointId) -> Option<&VecDeque<FullHitTest>> {
106        self.hover_histories.get(input_id)
107    }
108
109    /// Get all currently tracked input points
110    pub fn get_active_input_points(&self) -> Vec<InputPointId> {
111        self.hover_histories.keys().copied().collect()
112    }
113
114    /// Get the number of frames in history for an input point
115    pub fn frame_count(&self, input_id: &InputPointId) -> usize {
116        self.hover_histories
117            .get(input_id)
118            .map(|h| h.len())
119            .unwrap_or(0)
120    }
121
122    /// Clear all hover history for all input points
123    pub fn clear(&mut self) {
124        self.hover_histories.clear();
125    }
126
127    /// Clear history for a specific input point
128    pub fn clear_input_point(&mut self, input_id: &InputPointId) {
129        if let Some(history) = self.hover_histories.get_mut(input_id) {
130            history.clear();
131        }
132    }
133
134    /// Check if we have enough frames for gesture detection on an input point
135    ///
136    /// DragStart detection requires analyzing movement over multiple frames.
137    /// This returns true if we have at least 2 frames of history.
138    pub fn has_sufficient_history_for_gestures(&self, input_id: &InputPointId) -> bool {
139        self.frame_count(input_id) >= 2
140    }
141
142    /// Check if any input point has enough history for gesture detection
143    pub fn any_has_sufficient_history_for_gestures(&self) -> bool {
144        self.hover_histories
145            .iter()
146            .any(|(_, history)| history.len() >= 2)
147    }
148
149    /// Get the deepest hovered node from the current mouse hit test.
150    ///
151    /// Returns the NodeId of the most specific (deepest in DOM tree) node
152    /// that the mouse cursor is currently over, or None if not hovering anything.
153    ///
154    /// NOTE: Assumes single-DOM architecture (uses `DomId { inner: 0 }`).
155    pub fn current_hover_node(&self) -> Option<azul_core::id::NodeId> {
156        let current = self.get_current_mouse()?;
157        let dom_id = azul_core::dom::DomId { inner: 0 };
158        let ht = current.hovered_nodes.get(&dom_id)?;
159        ht.regular_hit_test_nodes.keys().last().copied()
160    }
161
162    /// Get the deepest hovered node from the previous frame's mouse hit test.
163    ///
164    /// Returns the NodeId from one frame ago, or None if not hovering anything
165    /// or no previous frame exists.
166    ///
167    /// NOTE: Assumes single-DOM architecture (uses `DomId { inner: 0 }`).
168    pub fn previous_hover_node(&self) -> Option<azul_core::id::NodeId> {
169        let history = self.hover_histories.get(&InputPointId::Mouse)?;
170        let previous = history.get(1)?; // index 1 = one frame ago
171        let dom_id = azul_core::dom::DomId { inner: 0 };
172        let ht = previous.hovered_nodes.get(&dom_id)?;
173        ht.regular_hit_test_nodes.keys().last().copied()
174    }
175
176    /// Remap NodeIds in all hover histories after DOM reconciliation.
177    ///
178    /// When the DOM is regenerated, NodeIds can change. This method updates
179    /// all stored NodeIds in hover histories using the old→new mapping from
180    /// reconciliation. Nodes not found in the map are removed from hit tests.
181    pub fn remap_node_ids(
182        &mut self,
183        dom_id: azul_core::dom::DomId,
184        node_id_map: &std::collections::BTreeMap<azul_core::id::NodeId, azul_core::id::NodeId>,
185    ) {
186        for history in self.hover_histories.values_mut() {
187            for hit_test in history.iter_mut() {
188                if let Some(ht) = hit_test.hovered_nodes.get_mut(&dom_id) {
189                    remap_btreemap(&mut ht.regular_hit_test_nodes, node_id_map);
190                    remap_btreemap(&mut ht.scroll_hit_test_nodes, node_id_map);
191                    remap_btreemap(&mut ht.cursor_hit_test_nodes, node_id_map);
192
193                    // Remap scrollbar_hit_test_nodes (ScrollbarHitId contains NodeId)
194                    let old_sb: Vec<_> = ht.scrollbar_hit_test_nodes.keys().cloned().collect();
195                    let mut new_sb = std::collections::BTreeMap::new();
196                    for old_key in old_sb {
197                        let new_key = remap_scrollbar_hit_id(&old_key, dom_id, node_id_map);
198                        if let Some(item) = ht.scrollbar_hit_test_nodes.remove(&old_key) {
199                            new_sb.insert(new_key, item);
200                        }
201                    }
202                    ht.scrollbar_hit_test_nodes = new_sb;
203                }
204            }
205        }
206    }
207}
208
209impl Default for HoverManager {
210    fn default() -> Self {
211        Self::new()
212    }
213}
214
215/// Remap all keys in a BTreeMap<NodeId, V> using the reconciliation map.
216/// Entries whose old NodeId is not in the map are dropped.
217fn remap_btreemap<V>(
218    map: &mut std::collections::BTreeMap<azul_core::id::NodeId, V>,
219    node_id_map: &std::collections::BTreeMap<azul_core::id::NodeId, azul_core::id::NodeId>,
220) {
221    let old_keys: Vec<_> = map.keys().cloned().collect();
222    let mut new_map = std::collections::BTreeMap::new();
223    for old_nid in old_keys {
224        if let Some(&new_nid) = node_id_map.get(&old_nid) {
225            if let Some(item) = map.remove(&old_nid) {
226                new_map.insert(new_nid, item);
227            }
228        }
229    }
230    *map = new_map;
231}
232
233/// Remap a ScrollbarHitId's NodeId using the reconciliation map.
234/// If the NodeId's DomId doesn't match, or the NodeId isn't in the map, returns unchanged.
235fn remap_scrollbar_hit_id(
236    id: &azul_core::hit_test::ScrollbarHitId,
237    dom_id: azul_core::dom::DomId,
238    node_id_map: &std::collections::BTreeMap<azul_core::id::NodeId, azul_core::id::NodeId>,
239) -> azul_core::hit_test::ScrollbarHitId {
240    use azul_core::hit_test::ScrollbarHitId;
241    match id {
242        ScrollbarHitId::VerticalTrack(d, n) if *d == dom_id => {
243            ScrollbarHitId::VerticalTrack(*d, *node_id_map.get(n).unwrap_or(n))
244        }
245        ScrollbarHitId::VerticalThumb(d, n) if *d == dom_id => {
246            ScrollbarHitId::VerticalThumb(*d, *node_id_map.get(n).unwrap_or(n))
247        }
248        ScrollbarHitId::HorizontalTrack(d, n) if *d == dom_id => {
249            ScrollbarHitId::HorizontalTrack(*d, *node_id_map.get(n).unwrap_or(n))
250        }
251        ScrollbarHitId::HorizontalThumb(d, n) if *d == dom_id => {
252            ScrollbarHitId::HorizontalThumb(*d, *node_id_map.get(n).unwrap_or(n))
253        }
254        other => other.clone(),
255    }
256}