pub fn create_logical_items(
content: &[InlineContent],
style_overrides: &[StyleOverride],
debug_messages: &mut Option<Vec<LayoutDebugMessage>>,
) -> Vec<LogicalItem>pub fn create_logical_items(
content: &[InlineContent],
style_overrides: &[StyleOverride],
debug_messages: &mut Option<Vec<LayoutDebugMessage>>,
) -> Vec<LogicalItem>