pub type WindowDragState = WindowMoveDrag;Expand description
State of window being dragged (titlebar drag)
DEPRECATED: Use DragContext with ActiveDragType::WindowMove instead.
Aliased Type§
#[repr(C)]pub struct WindowDragState {
pub start_position: LogicalPosition,
pub current_position: LogicalPosition,
pub initial_window_position: WindowPosition,
}Fields§
§start_position: LogicalPositionPosition where window drag started (in screen coordinates)
current_position: LogicalPositionCurrent drag position
initial_window_position: WindowPositionInitial window position before drag