Struct azalea_core::position::Vec3

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pub struct Vec3 {
    pub x: f64,
    pub y: f64,
    pub z: f64,
}
Expand description

Used to represent an exact position in the world where an entity could be. For blocks, BlockPos is used instead.

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§x: f64§y: f64§z: f64

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impl Vec3

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pub fn with_delta(&self, delta: &impl PositionDeltaTrait) -> Vec3

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pub fn length_squared(&self) -> f64

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pub fn normalize(&self) -> Vec3

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pub fn multiply(&self, x: f64, y: f64, z: f64) -> Vec3

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pub fn scale(&self, amount: f64) -> Vec3

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impl Vec3

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pub fn new(x: f64, y: f64, z: f64) -> Self

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pub fn length_sqr(&self) -> f64

Get the distance of this vector to the origin by doing x^2 + y^2 + z^2.

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pub fn distance_to_sqr(&self, other: &Self) -> f64

Get the squared distance from this position to another position. Equivalent to (self - other).length_sqr().

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pub fn horizontal_distance_sqr(&self) -> f64

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pub fn horizontal_distance_to_sqr(&self, other: &Self) -> f64

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pub fn down(&self, y: f64) -> Self

Return a new instance of this position with the y coordinate decreased by the given number.

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pub fn up(&self, y: f64) -> Self

Return a new instance of this position with the y coordinate increased by the given number.

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pub fn north(&self, z: f64) -> Self

Return a new instance of this position with the z coordinate subtracted by the given number.

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pub fn east(&self, x: f64) -> Self

Return a new instance of this position with the x coordinate increased by the given number.

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pub fn south(&self, z: f64) -> Self

Return a new instance of this position with the z coordinate increased by the given number.

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pub fn west(&self, x: f64) -> Self

Return a new instance of this position with the x coordinate subtracted by the given number.

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pub fn dot(&self, other: Self) -> f64

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impl Vec3

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pub fn length(&self) -> f64

Get the distance of this vector to the origin by doing sqrt(x^2 + y^2 + z^2).

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pub fn distance_to(&self, other: &Self) -> f64

Get the distance from this position to another position. Equivalent to (self - other).length().

Trait Implementations§

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impl Add for &Vec3

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type Output = Vec3

The resulting type after applying the + operator.
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fn add(self, rhs: Self) -> Self::Output

Performs the + operation. Read more
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impl Add for Vec3

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type Output = Vec3

The resulting type after applying the + operator.
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fn add(self, rhs: Self) -> Self::Output

Performs the + operation. Read more
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impl AddAssign for Vec3

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fn add_assign(&mut self, rhs: Self)

Performs the += operation. Read more
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impl Clone for Vec3

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fn clone(&self) -> Vec3

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vec3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Vec3

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fn default() -> Vec3

Returns the “default value” for a type. Read more
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impl Display for Vec3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Display a position as x y z.

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impl From<&(f64, f64, f64)> for Vec3

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fn from(pos: &(f64, f64, f64)) -> Self

Converts to this type from the input type.
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impl From<&Vec3> for BlockPos

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fn from(pos: &Vec3) -> Self

Converts to this type from the input type.
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impl From<&Vec3> for ChunkBlockPos

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fn from(pos: &Vec3) -> Self

Converts to this type from the input type.
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impl From<&Vec3> for ChunkPos

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fn from(pos: &Vec3) -> Self

Converts to this type from the input type.
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impl From<(f64, f64, f64)> for Vec3

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fn from(pos: (f64, f64, f64)) -> Self

Converts to this type from the input type.
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impl From<Vec3> for (f64, f64, f64)

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fn from(pos: Vec3) -> Self

Converts to this type from the input type.
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impl From<Vec3> for BlockPos

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fn from(pos: Vec3) -> Self

Converts to this type from the input type.
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impl From<Vec3> for ChunkBlockPos

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fn from(pos: Vec3) -> Self

Converts to this type from the input type.
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impl From<Vec3> for ChunkPos

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fn from(pos: Vec3) -> Self

Converts to this type from the input type.
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impl McBufReadable for Vec3

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fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError>

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impl McBufWritable for Vec3

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fn write_into(&self, buf: &mut impl Write) -> Result<(), Error>

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impl Mul<f64> for Vec3

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type Output = Vec3

The resulting type after applying the * operator.
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fn mul(self, multiplier: f64) -> Self::Output

Performs the * operation. Read more
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impl PartialEq for Vec3

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fn eq(&self, other: &Vec3) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Rem<f64> for Vec3

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type Output = Vec3

The resulting type after applying the % operator.
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fn rem(self, rhs: f64) -> Self::Output

Performs the % operation. Read more
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impl Sub for &Vec3

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fn sub(self, other: Self) -> Self::Output

Find the difference between two positions.

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type Output = Vec3

The resulting type after applying the - operator.
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impl Sub for Vec3

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type Output = Vec3

The resulting type after applying the - operator.
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fn sub(self, other: Self) -> Self::Output

Performs the - operation. Read more
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impl Copy for Vec3

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impl StructuralPartialEq for Vec3

Auto Trait Implementations§

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impl Freeze for Vec3

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impl RefUnwindSafe for Vec3

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impl Send for Vec3

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impl Sync for Vec3

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impl Unpin for Vec3

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impl UnwindSafe for Vec3

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more