pub trait EffectInvoker: Send + Sync {
// Required method
fn invoke<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 self,
effect_name: &'life1 str,
inputs: &'life2 Value,
model_version: &'life3 str,
sampling: &'life4 SamplingParams,
) -> Pin<Box<dyn Future<Output = Result<Value, EffectInvokerError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait;
}Expand description
What the adopter plugs in. Given the replay inputs + model/sampling context, produce the effect’s output value.
Implementations should be deterministic for deterministic effects
(DB reads against a snapshot, pure transformations) and honour
sampling.seed for LLM inference. Non-seedable providers return
an EffectInvokerError::NonReplayable so the executor’s
divergence report pinpoints the cause.
Required Methods§
fn invoke<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 self,
effect_name: &'life1 str,
inputs: &'life2 Value,
model_version: &'life3 str,
sampling: &'life4 SamplingParams,
) -> Pin<Box<dyn Future<Output = Result<Value, EffectInvokerError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".