#[non_exhaustive]pub struct ServerGroup {
pub server_group_id: Option<String>,
pub name: Option<String>,
pub server_list: Option<Vec<Server>>,
}Expand description
Logical grouping of servers.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.server_group_id: Option<String>The ID of a server group.
name: Option<String>The name of a server group.
server_list: Option<Vec<Server>>The servers that belong to a server group.
Implementations§
Source§impl ServerGroup
impl ServerGroup
Sourcepub fn server_group_id(&self) -> Option<&str>
pub fn server_group_id(&self) -> Option<&str>
The ID of a server group.
Sourcepub fn server_list(&self) -> &[Server]
pub fn server_list(&self) -> &[Server]
The servers that belong to a server group.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .server_list.is_none().
Source§impl ServerGroup
impl ServerGroup
Sourcepub fn builder() -> ServerGroupBuilder
pub fn builder() -> ServerGroupBuilder
Creates a new builder-style object to manufacture ServerGroup.
Trait Implementations§
Source§impl Clone for ServerGroup
impl Clone for ServerGroup
Source§fn clone(&self) -> ServerGroup
fn clone(&self) -> ServerGroup
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ServerGroup
impl Debug for ServerGroup
Source§impl PartialEq for ServerGroup
impl PartialEq for ServerGroup
impl StructuralPartialEq for ServerGroup
Auto Trait Implementations§
impl Freeze for ServerGroup
impl RefUnwindSafe for ServerGroup
impl Send for ServerGroup
impl Sync for ServerGroup
impl Unpin for ServerGroup
impl UnwindSafe for ServerGroup
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