#[non_exhaustive]pub struct ResourceSharePermissionDetail {Show 13 fields
pub arn: Option<String>,
pub version: Option<String>,
pub default_version: Option<bool>,
pub name: Option<String>,
pub resource_type: Option<String>,
pub permission: Option<String>,
pub creation_time: Option<DateTime>,
pub last_updated_time: Option<DateTime>,
pub is_resource_type_default: Option<bool>,
pub permission_type: Option<PermissionType>,
pub feature_set: Option<PermissionFeatureSet>,
pub status: Option<PermissionStatus>,
pub tags: Option<Vec<Tag>>,
}
Expand description
Information about a RAM managed permission.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.arn: Option<String>
The Amazon Resource Name (ARN) of this RAM managed permission.
version: Option<String>
The version of the permission described in this response.
default_version: Option<bool>
Specifies whether the version of the permission represented in this response is the default version for this permission.
name: Option<String>
The name of this permission.
resource_type: Option<String>
The resource type to which this permission applies.
permission: Option<String>
The permission's effect and actions in JSON format. The effect
indicates whether the specified actions are allowed or denied. The actions
list the operations to which the principal is granted or denied access.
creation_time: Option<DateTime>
The date and time when the permission was created.
last_updated_time: Option<DateTime>
The date and time when the permission was last updated.
is_resource_type_default: Option<bool>
Specifies whether the version of the permission represented in this response is the default version for all resources of this resource type.
permission_type: Option<PermissionType>
The type of managed permission. This can be one of the following values:
-
AWS_MANAGED
– Amazon Web Services created and manages this managed permission. You can associate it with your resource shares, but you can't modify it. -
CUSTOMER_MANAGED
– You, or another principal in your account created this managed permission. You can associate it with your resource shares and create new versions that have different permissions.
feature_set: Option<PermissionFeatureSet>
Indicates what features are available for this resource share. This parameter can have one of the following values:
-
STANDARD – A resource share that supports all functionality. These resource shares are visible to all principals you share the resource share with. You can modify these resource shares in RAM using the console or APIs. This resource share might have been created by RAM, or it might have been CREATED_FROM_POLICY and then promoted.
-
CREATED_FROM_POLICY – The customer manually shared a resource by attaching a resource-based policy. That policy did not match any existing managed permissions, so RAM created this customer managed permission automatically on the customer's behalf based on the attached policy document. This type of resource share is visible only to the Amazon Web Services account that created it. You can't modify it in RAM unless you promote it. For more information, see
PromoteResourceShareCreatedFromPolicy
. -
PROMOTING_TO_STANDARD – This resource share was originally
CREATED_FROM_POLICY
, but the customer ran thePromoteResourceShareCreatedFromPolicy
and that operation is still in progress. This value changes toSTANDARD
when complete.
status: Option<PermissionStatus>
The current status of the association between the permission and the resource share. The following are the possible values:
-
ATTACHABLE
– This permission or version can be associated with resource shares. -
UNATTACHABLE
– This permission or version can't currently be associated with resource shares. -
DELETING
– This permission or version is in the process of being deleted. -
DELETED
– This permission or version is deleted.
The tag key and value pairs attached to the resource share.
Implementations§
Sourcepub fn arn(&self) -> Option<&str>
pub fn arn(&self) -> Option<&str>
The Amazon Resource Name (ARN) of this RAM managed permission.
Sourcepub fn version(&self) -> Option<&str>
pub fn version(&self) -> Option<&str>
The version of the permission described in this response.
Sourcepub fn default_version(&self) -> Option<bool>
pub fn default_version(&self) -> Option<bool>
Specifies whether the version of the permission represented in this response is the default version for this permission.
Sourcepub fn resource_type(&self) -> Option<&str>
pub fn resource_type(&self) -> Option<&str>
The resource type to which this permission applies.
Sourcepub fn permission(&self) -> Option<&str>
pub fn permission(&self) -> Option<&str>
The permission's effect and actions in JSON format. The effect
indicates whether the specified actions are allowed or denied. The actions
list the operations to which the principal is granted or denied access.
Sourcepub fn creation_time(&self) -> Option<&DateTime>
pub fn creation_time(&self) -> Option<&DateTime>
The date and time when the permission was created.
Sourcepub fn last_updated_time(&self) -> Option<&DateTime>
pub fn last_updated_time(&self) -> Option<&DateTime>
The date and time when the permission was last updated.
Sourcepub fn is_resource_type_default(&self) -> Option<bool>
pub fn is_resource_type_default(&self) -> Option<bool>
Specifies whether the version of the permission represented in this response is the default version for all resources of this resource type.
Sourcepub fn permission_type(&self) -> Option<&PermissionType>
pub fn permission_type(&self) -> Option<&PermissionType>
The type of managed permission. This can be one of the following values:
-
AWS_MANAGED
– Amazon Web Services created and manages this managed permission. You can associate it with your resource shares, but you can't modify it. -
CUSTOMER_MANAGED
– You, or another principal in your account created this managed permission. You can associate it with your resource shares and create new versions that have different permissions.
Sourcepub fn feature_set(&self) -> Option<&PermissionFeatureSet>
pub fn feature_set(&self) -> Option<&PermissionFeatureSet>
Indicates what features are available for this resource share. This parameter can have one of the following values:
-
STANDARD – A resource share that supports all functionality. These resource shares are visible to all principals you share the resource share with. You can modify these resource shares in RAM using the console or APIs. This resource share might have been created by RAM, or it might have been CREATED_FROM_POLICY and then promoted.
-
CREATED_FROM_POLICY – The customer manually shared a resource by attaching a resource-based policy. That policy did not match any existing managed permissions, so RAM created this customer managed permission automatically on the customer's behalf based on the attached policy document. This type of resource share is visible only to the Amazon Web Services account that created it. You can't modify it in RAM unless you promote it. For more information, see
PromoteResourceShareCreatedFromPolicy
. -
PROMOTING_TO_STANDARD – This resource share was originally
CREATED_FROM_POLICY
, but the customer ran thePromoteResourceShareCreatedFromPolicy
and that operation is still in progress. This value changes toSTANDARD
when complete.
Sourcepub fn status(&self) -> Option<&PermissionStatus>
pub fn status(&self) -> Option<&PermissionStatus>
The current status of the association between the permission and the resource share. The following are the possible values:
-
ATTACHABLE
– This permission or version can be associated with resource shares. -
UNATTACHABLE
– This permission or version can't currently be associated with resource shares. -
DELETING
– This permission or version is in the process of being deleted. -
DELETED
– This permission or version is deleted.
The tag key and value pairs attached to the resource share.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .tags.is_none()
.
Sourcepub fn builder() -> ResourceSharePermissionDetailBuilder
pub fn builder() -> ResourceSharePermissionDetailBuilder
Creates a new builder-style object to manufacture ResourceSharePermissionDetail
.
Trait Implementations§
Source§fn clone(&self) -> ResourceSharePermissionDetail
fn clone(&self) -> ResourceSharePermissionDetail
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source
. Read moreSource§fn eq(&self, other: &ResourceSharePermissionDetail) -> bool
fn eq(&self, other: &ResourceSharePermissionDetail) -> bool
self
and other
values to be equal, and is used by ==
.Auto Trait Implementations§
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);