#[non_exhaustive]
pub struct StatefulRuleGroupReference { pub resource_arn: String, pub priority: Option<i32>, pub override: Option<StatefulRuleGroupOverride>, }
Expand description

Identifier for a single stateful rule group, used in a firewall policy to refer to a rule group.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§resource_arn: String

The Amazon Resource Name (ARN) of the stateful rule group.

§priority: Option<i32>

An integer setting that indicates the order in which to run the stateful rule groups in a single FirewallPolicy. This setting only applies to firewall policies that specify the STRICT_ORDER rule order in the stateful engine options settings.

Network Firewall evalutes each stateful rule group against a packet starting with the group that has the lowest priority setting. You must ensure that the priority settings are unique within each policy.

You can change the priority settings of your rule groups at any time. To make it easier to insert rule groups later, number them so there's a wide range in between, for example use 100, 200, and so on.

§override: Option<StatefulRuleGroupOverride>

The action that allows the policy owner to override the behavior of the rule group within a policy.

Implementations§

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impl StatefulRuleGroupReference

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pub fn resource_arn(&self) -> &str

The Amazon Resource Name (ARN) of the stateful rule group.

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pub fn priority(&self) -> Option<i32>

An integer setting that indicates the order in which to run the stateful rule groups in a single FirewallPolicy. This setting only applies to firewall policies that specify the STRICT_ORDER rule order in the stateful engine options settings.

Network Firewall evalutes each stateful rule group against a packet starting with the group that has the lowest priority setting. You must ensure that the priority settings are unique within each policy.

You can change the priority settings of your rule groups at any time. To make it easier to insert rule groups later, number them so there's a wide range in between, for example use 100, 200, and so on.

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pub fn override(&self) -> Option<&StatefulRuleGroupOverride>

The action that allows the policy owner to override the behavior of the rule group within a policy.

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impl StatefulRuleGroupReference

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pub fn builder() -> StatefulRuleGroupReferenceBuilder

Creates a new builder-style object to manufacture StatefulRuleGroupReference.

Trait Implementations§

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impl Clone for StatefulRuleGroupReference

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fn clone(&self) -> StatefulRuleGroupReference

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StatefulRuleGroupReference

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for StatefulRuleGroupReference

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fn eq(&self, other: &StatefulRuleGroupReference) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for StatefulRuleGroupReference

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