#[allow(missing_docs)] #[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::fmt::Debug)]
pub struct UpdateSceneInput {
pub workspace_id: ::std::option::Option<::std::string::String>,
pub scene_id: ::std::option::Option<::std::string::String>,
pub content_location: ::std::option::Option<::std::string::String>,
pub description: ::std::option::Option<::std::string::String>,
pub capabilities: ::std::option::Option<::std::vec::Vec<::std::string::String>>,
pub scene_metadata: ::std::option::Option<::std::collections::HashMap<::std::string::String, ::std::string::String>>,
}
impl UpdateSceneInput {
pub fn workspace_id(&self) -> ::std::option::Option<&str> {
self.workspace_id.as_deref()
}
pub fn scene_id(&self) -> ::std::option::Option<&str> {
self.scene_id.as_deref()
}
pub fn content_location(&self) -> ::std::option::Option<&str> {
self.content_location.as_deref()
}
pub fn description(&self) -> ::std::option::Option<&str> {
self.description.as_deref()
}
pub fn capabilities(&self) -> &[::std::string::String] {
self.capabilities.as_deref().unwrap_or_default()
}
pub fn scene_metadata(&self) -> ::std::option::Option<&::std::collections::HashMap<::std::string::String, ::std::string::String>> {
self.scene_metadata.as_ref()
}
}
impl UpdateSceneInput {
pub fn builder() -> crate::operation::update_scene::builders::UpdateSceneInputBuilder {
crate::operation::update_scene::builders::UpdateSceneInputBuilder::default()
}
}
#[non_exhaustive]
#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::default::Default, ::std::fmt::Debug)]
pub struct UpdateSceneInputBuilder {
pub(crate) workspace_id: ::std::option::Option<::std::string::String>,
pub(crate) scene_id: ::std::option::Option<::std::string::String>,
pub(crate) content_location: ::std::option::Option<::std::string::String>,
pub(crate) description: ::std::option::Option<::std::string::String>,
pub(crate) capabilities: ::std::option::Option<::std::vec::Vec<::std::string::String>>,
pub(crate) scene_metadata: ::std::option::Option<::std::collections::HashMap<::std::string::String, ::std::string::String>>,
}
impl UpdateSceneInputBuilder {
pub fn workspace_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.workspace_id = ::std::option::Option::Some(input.into());
self
}
pub fn set_workspace_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.workspace_id = input;
self
}
pub fn get_workspace_id(&self) -> &::std::option::Option<::std::string::String> {
&self.workspace_id
}
pub fn scene_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.scene_id = ::std::option::Option::Some(input.into());
self
}
pub fn set_scene_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.scene_id = input;
self
}
pub fn get_scene_id(&self) -> &::std::option::Option<::std::string::String> {
&self.scene_id
}
pub fn content_location(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.content_location = ::std::option::Option::Some(input.into());
self
}
pub fn set_content_location(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.content_location = input;
self
}
pub fn get_content_location(&self) -> &::std::option::Option<::std::string::String> {
&self.content_location
}
pub fn description(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.description = ::std::option::Option::Some(input.into());
self
}
pub fn set_description(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.description = input;
self
}
pub fn get_description(&self) -> &::std::option::Option<::std::string::String> {
&self.description
}
pub fn capabilities(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
let mut v = self.capabilities.unwrap_or_default();
v.push(input.into());
self.capabilities = ::std::option::Option::Some(v);
self
}
pub fn set_capabilities(mut self, input: ::std::option::Option<::std::vec::Vec<::std::string::String>>) -> Self {
self.capabilities = input;
self
}
pub fn get_capabilities(&self) -> &::std::option::Option<::std::vec::Vec<::std::string::String>> {
&self.capabilities
}
pub fn scene_metadata(
mut self,
k: impl ::std::convert::Into<::std::string::String>,
v: impl ::std::convert::Into<::std::string::String>,
) -> Self {
let mut hash_map = self.scene_metadata.unwrap_or_default();
hash_map.insert(k.into(), v.into());
self.scene_metadata = ::std::option::Option::Some(hash_map);
self
}
pub fn set_scene_metadata(
mut self,
input: ::std::option::Option<::std::collections::HashMap<::std::string::String, ::std::string::String>>,
) -> Self {
self.scene_metadata = input;
self
}
pub fn get_scene_metadata(&self) -> &::std::option::Option<::std::collections::HashMap<::std::string::String, ::std::string::String>> {
&self.scene_metadata
}
pub fn build(self) -> ::std::result::Result<crate::operation::update_scene::UpdateSceneInput, ::aws_smithy_types::error::operation::BuildError> {
::std::result::Result::Ok(crate::operation::update_scene::UpdateSceneInput {
workspace_id: self.workspace_id,
scene_id: self.scene_id,
content_location: self.content_location,
description: self.description,
capabilities: self.capabilities,
scene_metadata: self.scene_metadata,
})
}
}