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// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
pub use crate::operation::update_project::_update_project_output::UpdateProjectOutputBuilder;

pub use crate::operation::update_project::_update_project_input::UpdateProjectInputBuilder;

/// Fluent builder constructing a request to `UpdateProject`.
///
/// <p>Updates a project associated with your AWS account and region. With the exception of device template names, you can pass just the values that need to be updated because the update request will change only the values that are provided. To clear a value, pass the empty string (i.e., <code>""</code>).</p>
#[derive(std::clone::Clone, std::fmt::Debug)]
pub struct UpdateProjectFluentBuilder {
    handle: std::sync::Arc<crate::client::Handle>,
    inner: crate::operation::update_project::builders::UpdateProjectInputBuilder,
}
impl UpdateProjectFluentBuilder {
    /// Creates a new `UpdateProject`.
    pub(crate) fn new(handle: std::sync::Arc<crate::client::Handle>) -> Self {
        Self {
            handle,
            inner: Default::default(),
        }
    }

    /// Consume this builder, creating a customizable operation that can be modified before being
    /// sent. The operation's inner [http::Request] can be modified as well.
    pub async fn customize(
        self,
    ) -> std::result::Result<
        crate::client::customize::CustomizableOperation<
            crate::operation::update_project::UpdateProject,
            aws_http::retry::AwsResponseRetryClassifier,
        >,
        aws_smithy_http::result::SdkError<crate::operation::update_project::UpdateProjectError>,
    > {
        let handle = self.handle.clone();
        let operation = self
            .inner
            .build()
            .map_err(aws_smithy_http::result::SdkError::construction_failure)?
            .make_operation(&handle.conf)
            .await
            .map_err(aws_smithy_http::result::SdkError::construction_failure)?;
        Ok(crate::client::customize::CustomizableOperation { handle, operation })
    }

    /// Sends the request and returns the response.
    ///
    /// If an error occurs, an `SdkError` will be returned with additional details that
    /// can be matched against.
    ///
    /// By default, any retryable failures will be retried twice. Retry behavior
    /// is configurable with the [RetryConfig](aws_smithy_types::retry::RetryConfig), which can be
    /// set when configuring the client.
    pub async fn send(
        self,
    ) -> std::result::Result<
        crate::operation::update_project::UpdateProjectOutput,
        aws_smithy_http::result::SdkError<crate::operation::update_project::UpdateProjectError>,
    > {
        let op = self
            .inner
            .build()
            .map_err(aws_smithy_http::result::SdkError::construction_failure)?
            .make_operation(&self.handle.conf)
            .await
            .map_err(aws_smithy_http::result::SdkError::construction_failure)?;
        self.handle.client.call(op).await
    }
    /// <p>The name of the project to be updated.</p>
    pub fn project_name(mut self, input: impl Into<std::string::String>) -> Self {
        self.inner = self.inner.project_name(input.into());
        self
    }
    /// <p>The name of the project to be updated.</p>
    pub fn set_project_name(mut self, input: std::option::Option<std::string::String>) -> Self {
        self.inner = self.inner.set_project_name(input);
        self
    }
    /// <p>An optional user-defined description for the project.</p>
    pub fn description(mut self, input: impl Into<std::string::String>) -> Self {
        self.inner = self.inner.description(input.into());
        self
    }
    /// <p>An optional user-defined description for the project.</p>
    pub fn set_description(mut self, input: std::option::Option<std::string::String>) -> Self {
        self.inner = self.inner.set_description(input);
        self
    }
    /// <p>An object defining the project update. Once a project has been created, you cannot add device template names to the project. However, for a given <code>placementTemplate</code>, you can update the associated <code>callbackOverrides</code> for the device definition using this API.</p>
    pub fn placement_template(mut self, input: crate::types::PlacementTemplate) -> Self {
        self.inner = self.inner.placement_template(input);
        self
    }
    /// <p>An object defining the project update. Once a project has been created, you cannot add device template names to the project. However, for a given <code>placementTemplate</code>, you can update the associated <code>callbackOverrides</code> for the device definition using this API.</p>
    pub fn set_placement_template(
        mut self,
        input: std::option::Option<crate::types::PlacementTemplate>,
    ) -> Self {
        self.inner = self.inner.set_placement_template(input);
        self
    }
}