pub struct UpdateThingGroupsForThingFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to UpdateThingGroupsForThing.

Updates the groups to which the thing belongs.

Requires permission to access the UpdateThingGroupsForThing action.

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impl UpdateThingGroupsForThingFluentBuilder

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pub fn as_input(&self) -> &UpdateThingGroupsForThingInputBuilder

Access the UpdateThingGroupsForThing as a reference.

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pub async fn send( self ) -> Result<UpdateThingGroupsForThingOutput, SdkError<UpdateThingGroupsForThingError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

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pub fn customize( self ) -> CustomizableOperation<UpdateThingGroupsForThingOutput, UpdateThingGroupsForThingError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

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pub fn thing_name(self, input: impl Into<String>) -> Self

The thing whose group memberships will be updated.

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pub fn set_thing_name(self, input: Option<String>) -> Self

The thing whose group memberships will be updated.

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pub fn get_thing_name(&self) -> &Option<String>

The thing whose group memberships will be updated.

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pub fn thing_groups_to_add(self, input: impl Into<String>) -> Self

Appends an item to thingGroupsToAdd.

To override the contents of this collection use set_thing_groups_to_add.

The groups to which the thing will be added.

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pub fn set_thing_groups_to_add(self, input: Option<Vec<String>>) -> Self

The groups to which the thing will be added.

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pub fn get_thing_groups_to_add(&self) -> &Option<Vec<String>>

The groups to which the thing will be added.

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pub fn thing_groups_to_remove(self, input: impl Into<String>) -> Self

Appends an item to thingGroupsToRemove.

To override the contents of this collection use set_thing_groups_to_remove.

The groups from which the thing will be removed.

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pub fn set_thing_groups_to_remove(self, input: Option<Vec<String>>) -> Self

The groups from which the thing will be removed.

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pub fn get_thing_groups_to_remove(&self) -> &Option<Vec<String>>

The groups from which the thing will be removed.

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pub fn override_dynamic_groups(self, input: bool) -> Self

Override dynamic thing groups with static thing groups when 10-group limit is reached. If a thing belongs to 10 thing groups, and one or more of those groups are dynamic thing groups, adding a thing to a static group removes the thing from the last dynamic group.

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pub fn set_override_dynamic_groups(self, input: Option<bool>) -> Self

Override dynamic thing groups with static thing groups when 10-group limit is reached. If a thing belongs to 10 thing groups, and one or more of those groups are dynamic thing groups, adding a thing to a static group removes the thing from the last dynamic group.

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pub fn get_override_dynamic_groups(&self) -> &Option<bool>

Override dynamic thing groups with static thing groups when 10-group limit is reached. If a thing belongs to 10 thing groups, and one or more of those groups are dynamic thing groups, adding a thing to a static group removes the thing from the last dynamic group.

Trait Implementations§

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impl Clone for UpdateThingGroupsForThingFluentBuilder

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fn clone(&self) -> UpdateThingGroupsForThingFluentBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateThingGroupsForThingFluentBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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