Struct aws_sdk_gamesparks::output::DisconnectPlayerOutput
source · [−]#[non_exhaustive]pub struct DisconnectPlayerOutput {
pub disconnect_successes: Option<Vec<String>>,
pub disconnect_failures: Option<Vec<String>>,
}
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.disconnect_successes: Option<Vec<String>>
The list of the connection ids that were disconnected.
disconnect_failures: Option<Vec<String>>
The list of the connection ids that could not be disconnected.
Implementations
sourceimpl DisconnectPlayerOutput
impl DisconnectPlayerOutput
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture DisconnectPlayerOutput
Trait Implementations
sourceimpl Clone for DisconnectPlayerOutput
impl Clone for DisconnectPlayerOutput
sourcefn clone(&self) -> DisconnectPlayerOutput
fn clone(&self) -> DisconnectPlayerOutput
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for DisconnectPlayerOutput
impl Debug for DisconnectPlayerOutput
sourceimpl PartialEq<DisconnectPlayerOutput> for DisconnectPlayerOutput
impl PartialEq<DisconnectPlayerOutput> for DisconnectPlayerOutput
sourcefn eq(&self, other: &DisconnectPlayerOutput) -> bool
fn eq(&self, other: &DisconnectPlayerOutput) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &DisconnectPlayerOutput) -> bool
fn ne(&self, other: &DisconnectPlayerOutput) -> bool
This method tests for !=
.
impl StructuralPartialEq for DisconnectPlayerOutput
Auto Trait Implementations
impl RefUnwindSafe for DisconnectPlayerOutput
impl Send for DisconnectPlayerOutput
impl Sync for DisconnectPlayerOutput
impl Unpin for DisconnectPlayerOutput
impl UnwindSafe for DisconnectPlayerOutput
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more