#[non_exhaustive]
pub struct StageDetails { pub name: Option<String>, pub game_key: Option<String>, pub arn: Option<String>, pub role: Option<String>, pub description: Option<String>, pub created: Option<DateTime>, pub last_updated: Option<DateTime>, pub state: Option<StageState>, pub tags: Option<HashMap<String, String>>, pub log_group: Option<String>, }
Expand description

Properties that provide details of a stage.

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
name: Option<String>

The name of the stage.

game_key: Option<String>

The game key associated with the stage.

The game key is a unique identifier that the game client uses to connect to the GameSparks backend.

arn: Option<String>

The Amazon Resource Name (ARN) of the stage.

role: Option<String>

The Amazon Resource Name (ARN) of the role used to run the game runtimes deployed to the stage.

description: Option<String>

The description of the stage.

created: Option<DateTime>

The timestamp of when the stage was created.

last_updated: Option<DateTime>

The timestamp of when the stage was last updated.

state: Option<StageState>

The state of the stage.

tags: Option<HashMap<String, String>>

The tags associated with the stage.

log_group: Option<String>

The Amazon CloudWatch log group for game runtimes deployed to the stage.

Implementations

The name of the stage.

The game key associated with the stage.

The game key is a unique identifier that the game client uses to connect to the GameSparks backend.

The Amazon Resource Name (ARN) of the stage.

The Amazon Resource Name (ARN) of the role used to run the game runtimes deployed to the stage.

The description of the stage.

The timestamp of when the stage was created.

The timestamp of when the stage was last updated.

The state of the stage.

The tags associated with the stage.

The Amazon CloudWatch log group for game runtimes deployed to the stage.

Creates a new builder-style object to manufacture StageDetails

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more