pub struct ImportGameConfiguration { /* private fields */ }
Expand description
Fluent builder constructing a request to ImportGameConfiguration
.
Imports a game configuration.
This operation replaces the current configuration of the game with the provided input. This is not a reversible operation. If you want to preserve the previous configuration, use CreateSnapshot
to make a new snapshot before importing.
Implementations
sourceimpl ImportGameConfiguration
impl ImportGameConfiguration
sourcepub async fn send(
self
) -> Result<ImportGameConfigurationOutput, SdkError<ImportGameConfigurationError>>
pub async fn send(
self
) -> Result<ImportGameConfigurationOutput, SdkError<ImportGameConfigurationError>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
sourcepub fn set_game_name(self, input: Option<String>) -> Self
pub fn set_game_name(self, input: Option<String>) -> Self
The name of the game.
sourcepub fn import_source(self, input: ImportGameConfigurationSource) -> Self
pub fn import_source(self, input: ImportGameConfigurationSource) -> Self
The source used to import configuration sections.
sourcepub fn set_import_source(
self,
input: Option<ImportGameConfigurationSource>
) -> Self
pub fn set_import_source(
self,
input: Option<ImportGameConfigurationSource>
) -> Self
The source used to import configuration sections.
Trait Implementations
sourceimpl Clone for ImportGameConfiguration
impl Clone for ImportGameConfiguration
sourcefn clone(&self) -> ImportGameConfiguration
fn clone(&self) -> ImportGameConfiguration
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl !RefUnwindSafe for ImportGameConfiguration
impl Send for ImportGameConfiguration
impl Sync for ImportGameConfiguration
impl Unpin for ImportGameConfiguration
impl !UnwindSafe for ImportGameConfiguration
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more