Struct aws_sdk_gamesparks::output::ListGamesOutput
source · [−]#[non_exhaustive]pub struct ListGamesOutput {
pub games: Option<Vec<GameSummary>>,
pub next_token: Option<String>,
}
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.games: Option<Vec<GameSummary>>
The list of games.
next_token: Option<String>
The token that indicates the start of the next sequential page of results.
Use this value when making the next call to this operation to continue where the last one finished.
Implementations
sourceimpl ListGamesOutput
impl ListGamesOutput
sourcepub fn next_token(&self) -> Option<&str>
pub fn next_token(&self) -> Option<&str>
The token that indicates the start of the next sequential page of results.
Use this value when making the next call to this operation to continue where the last one finished.
sourceimpl ListGamesOutput
impl ListGamesOutput
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture ListGamesOutput
Trait Implementations
sourceimpl Clone for ListGamesOutput
impl Clone for ListGamesOutput
sourcefn clone(&self) -> ListGamesOutput
fn clone(&self) -> ListGamesOutput
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ListGamesOutput
impl Debug for ListGamesOutput
sourceimpl PartialEq<ListGamesOutput> for ListGamesOutput
impl PartialEq<ListGamesOutput> for ListGamesOutput
sourcefn eq(&self, other: &ListGamesOutput) -> bool
fn eq(&self, other: &ListGamesOutput) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ListGamesOutput) -> bool
fn ne(&self, other: &ListGamesOutput) -> bool
This method tests for !=
.
impl StructuralPartialEq for ListGamesOutput
Auto Trait Implementations
impl RefUnwindSafe for ListGamesOutput
impl Send for ListGamesOutput
impl Sync for ListGamesOutput
impl Unpin for ListGamesOutput
impl UnwindSafe for ListGamesOutput
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more