Struct aws_sdk_gamelift::operation::update_fleet_capacity::builders::UpdateFleetCapacityFluentBuilder
source · pub struct UpdateFleetCapacityFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to UpdateFleetCapacity
.
This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.
Updates capacity settings for a managed EC2 fleet or container fleet. For these fleets, you adjust capacity by changing the number of instances in the fleet. Fleet capacity determines the number of game sessions and players that the fleet can host based on its configuration. For fleets with multiple locations, use this operation to manage capacity settings in each location individually.
Use this operation to set these fleet capacity properties:
-
Minimum/maximum size: Set hard limits on the number of Amazon EC2 instances allowed. If Amazon GameLift receives a request--either through manual update or automatic scaling--it won't change the capacity to a value outside of this range.
-
Desired capacity: As an alternative to automatic scaling, manually set the number of Amazon EC2 instances to be maintained. Before changing a fleet's desired capacity, check the maximum capacity of the fleet's Amazon EC2 instance type by calling DescribeEC2InstanceLimits.
To update capacity for a fleet's home Region, or if the fleet has no remote locations, omit the Location
parameter. The fleet must be in ACTIVE
status.
To update capacity for a fleet's remote location, set the Location
parameter to the location to update. The location must be in ACTIVE
status.
If successful, Amazon GameLift updates the capacity settings and returns the identifiers for the updated fleet and/or location. If a requested change to desired capacity exceeds the instance type's limit, the LimitExceeded
exception occurs.
Updates often prompt an immediate change in fleet capacity, such as when current capacity is different than the new desired capacity or outside the new limits. In this scenario, Amazon GameLift automatically initiates steps to add or remove instances in the fleet location. You can track a fleet's current capacity by calling DescribeFleetCapacity or DescribeFleetLocationCapacity.
Learn more
Implementations§
source§impl UpdateFleetCapacityFluentBuilder
impl UpdateFleetCapacityFluentBuilder
sourcepub fn as_input(&self) -> &UpdateFleetCapacityInputBuilder
pub fn as_input(&self) -> &UpdateFleetCapacityInputBuilder
Access the UpdateFleetCapacity as a reference.
sourcepub async fn send(
self
) -> Result<UpdateFleetCapacityOutput, SdkError<UpdateFleetCapacityError, HttpResponse>>
pub async fn send( self ) -> Result<UpdateFleetCapacityOutput, SdkError<UpdateFleetCapacityError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
sourcepub fn customize(
self
) -> CustomizableOperation<UpdateFleetCapacityOutput, UpdateFleetCapacityError, Self>
pub fn customize( self ) -> CustomizableOperation<UpdateFleetCapacityOutput, UpdateFleetCapacityError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
sourcepub fn fleet_id(self, input: impl Into<String>) -> Self
pub fn fleet_id(self, input: impl Into<String>) -> Self
A unique identifier for the fleet to update capacity settings for. You can use either the fleet ID or ARN value.
sourcepub fn set_fleet_id(self, input: Option<String>) -> Self
pub fn set_fleet_id(self, input: Option<String>) -> Self
A unique identifier for the fleet to update capacity settings for. You can use either the fleet ID or ARN value.
sourcepub fn get_fleet_id(&self) -> &Option<String>
pub fn get_fleet_id(&self) -> &Option<String>
A unique identifier for the fleet to update capacity settings for. You can use either the fleet ID or ARN value.
sourcepub fn desired_instances(self, input: i32) -> Self
pub fn desired_instances(self, input: i32) -> Self
The number of Amazon EC2 instances you want to maintain in the specified fleet location. This value must fall between the minimum and maximum size limits. Changes in desired instance value can take up to 1 minute to be reflected when viewing the fleet's capacity settings.
sourcepub fn set_desired_instances(self, input: Option<i32>) -> Self
pub fn set_desired_instances(self, input: Option<i32>) -> Self
The number of Amazon EC2 instances you want to maintain in the specified fleet location. This value must fall between the minimum and maximum size limits. Changes in desired instance value can take up to 1 minute to be reflected when viewing the fleet's capacity settings.
sourcepub fn get_desired_instances(&self) -> &Option<i32>
pub fn get_desired_instances(&self) -> &Option<i32>
The number of Amazon EC2 instances you want to maintain in the specified fleet location. This value must fall between the minimum and maximum size limits. Changes in desired instance value can take up to 1 minute to be reflected when viewing the fleet's capacity settings.
sourcepub fn min_size(self, input: i32) -> Self
pub fn min_size(self, input: i32) -> Self
The minimum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 0.
sourcepub fn set_min_size(self, input: Option<i32>) -> Self
pub fn set_min_size(self, input: Option<i32>) -> Self
The minimum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 0.
sourcepub fn get_min_size(&self) -> &Option<i32>
pub fn get_min_size(&self) -> &Option<i32>
The minimum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 0.
sourcepub fn max_size(self, input: i32) -> Self
pub fn max_size(self, input: i32) -> Self
The maximum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 1.
sourcepub fn set_max_size(self, input: Option<i32>) -> Self
pub fn set_max_size(self, input: Option<i32>) -> Self
The maximum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 1.
sourcepub fn get_max_size(&self) -> &Option<i32>
pub fn get_max_size(&self) -> &Option<i32>
The maximum number of instances that are allowed in the specified fleet location. If this parameter is not set, the default is 1.
sourcepub fn location(self, input: impl Into<String>) -> Self
pub fn location(self, input: impl Into<String>) -> Self
The name of a remote location to update fleet capacity settings for, in the form of an Amazon Web Services Region code such as us-west-2
.
sourcepub fn set_location(self, input: Option<String>) -> Self
pub fn set_location(self, input: Option<String>) -> Self
The name of a remote location to update fleet capacity settings for, in the form of an Amazon Web Services Region code such as us-west-2
.
sourcepub fn get_location(&self) -> &Option<String>
pub fn get_location(&self) -> &Option<String>
The name of a remote location to update fleet capacity settings for, in the form of an Amazon Web Services Region code such as us-west-2
.
Trait Implementations§
source§impl Clone for UpdateFleetCapacityFluentBuilder
impl Clone for UpdateFleetCapacityFluentBuilder
source§fn clone(&self) -> UpdateFleetCapacityFluentBuilder
fn clone(&self) -> UpdateFleetCapacityFluentBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for UpdateFleetCapacityFluentBuilder
impl !RefUnwindSafe for UpdateFleetCapacityFluentBuilder
impl Send for UpdateFleetCapacityFluentBuilder
impl Sync for UpdateFleetCapacityFluentBuilder
impl Unpin for UpdateFleetCapacityFluentBuilder
impl !UnwindSafe for UpdateFleetCapacityFluentBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more