pub struct TagResourceFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to TagResource
.
Assigns a tag to an Amazon GameLift resource. You can use tags to organize resources, create IAM permissions policies to manage access to groups of resources, customize Amazon Web Services cost breakdowns, and more. This operation handles the permissions necessary to manage tags for Amazon GameLift resources that support tagging.
To add a tag to a resource, specify the unique ARN value for the resource and provide a tag list containing one or more tags. The operation succeeds even if the list includes tags that are already assigned to the resource.
Learn more
Tagging Amazon Web Services Resources in the Amazon Web Services General Reference
Amazon Web Services Tagging Strategies
Related actions
Implementations§
source§impl TagResourceFluentBuilder
impl TagResourceFluentBuilder
sourcepub fn as_input(&self) -> &TagResourceInputBuilder
pub fn as_input(&self) -> &TagResourceInputBuilder
Access the TagResource as a reference.
sourcepub async fn send(
self
) -> Result<TagResourceOutput, SdkError<TagResourceError, HttpResponse>>
pub async fn send( self ) -> Result<TagResourceOutput, SdkError<TagResourceError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
sourcepub fn customize(
self
) -> CustomizableOperation<TagResourceOutput, TagResourceError, Self>
pub fn customize( self ) -> CustomizableOperation<TagResourceOutput, TagResourceError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
sourcepub fn resource_arn(self, input: impl Into<String>) -> Self
pub fn resource_arn(self, input: impl Into<String>) -> Self
The Amazon Resource Name (ARN) that uniquely identifies the Amazon GameLift resource that you want to assign tags to. Amazon GameLift includes resource ARNs in the data object for the resource. You can retrieve the ARN by calling a List
or Describe
operation for the resource type.
sourcepub fn set_resource_arn(self, input: Option<String>) -> Self
pub fn set_resource_arn(self, input: Option<String>) -> Self
The Amazon Resource Name (ARN) that uniquely identifies the Amazon GameLift resource that you want to assign tags to. Amazon GameLift includes resource ARNs in the data object for the resource. You can retrieve the ARN by calling a List
or Describe
operation for the resource type.
sourcepub fn get_resource_arn(&self) -> &Option<String>
pub fn get_resource_arn(&self) -> &Option<String>
The Amazon Resource Name (ARN) that uniquely identifies the Amazon GameLift resource that you want to assign tags to. Amazon GameLift includes resource ARNs in the data object for the resource. You can retrieve the ARN by calling a List
or Describe
operation for the resource type.
Appends an item to Tags
.
To override the contents of this collection use set_tags
.
A list of one or more tags to assign to the specified Amazon GameLift resource. Tags are developer-defined and structured as key-value pairs. The maximum tag limit may be lower than stated. See Tagging Amazon Web Services Resources for tagging limits.
A list of one or more tags to assign to the specified Amazon GameLift resource. Tags are developer-defined and structured as key-value pairs. The maximum tag limit may be lower than stated. See Tagging Amazon Web Services Resources for tagging limits.
A list of one or more tags to assign to the specified Amazon GameLift resource. Tags are developer-defined and structured as key-value pairs. The maximum tag limit may be lower than stated. See Tagging Amazon Web Services Resources for tagging limits.
Trait Implementations§
source§impl Clone for TagResourceFluentBuilder
impl Clone for TagResourceFluentBuilder
source§fn clone(&self) -> TagResourceFluentBuilder
fn clone(&self) -> TagResourceFluentBuilder
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for TagResourceFluentBuilder
impl !RefUnwindSafe for TagResourceFluentBuilder
impl Send for TagResourceFluentBuilder
impl Sync for TagResourceFluentBuilder
impl Unpin for TagResourceFluentBuilder
impl !UnwindSafe for TagResourceFluentBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more