pub struct TagResourceFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to TagResource.

Assigns a tag to an Amazon GameLift resource. You can use tags to organize resources, create IAM permissions policies to manage access to groups of resources, customize Amazon Web Services cost breakdowns, and more. This operation handles the permissions necessary to manage tags for Amazon GameLift resources that support tagging.

To add a tag to a resource, specify the unique ARN value for the resource and provide a tag list containing one or more tags. The operation succeeds even if the list includes tags that are already assigned to the resource.

Learn more

Tagging Amazon Web Services Resources in the Amazon Web Services General Reference

Amazon Web Services Tagging Strategies

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Implementations§

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impl TagResourceFluentBuilder

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pub fn as_input(&self) -> &TagResourceInputBuilder

Access the TagResource as a reference.

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pub async fn send( self ) -> Result<TagResourceOutput, SdkError<TagResourceError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

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pub fn customize( self ) -> CustomizableOperation<TagResourceOutput, TagResourceError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

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pub fn resource_arn(self, input: impl Into<String>) -> Self

The Amazon Resource Name (ARN) that uniquely identifies the Amazon GameLift resource that you want to assign tags to. Amazon GameLift includes resource ARNs in the data object for the resource. You can retrieve the ARN by calling a List or Describe operation for the resource type.

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pub fn set_resource_arn(self, input: Option<String>) -> Self

The Amazon Resource Name (ARN) that uniquely identifies the Amazon GameLift resource that you want to assign tags to. Amazon GameLift includes resource ARNs in the data object for the resource. You can retrieve the ARN by calling a List or Describe operation for the resource type.

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pub fn get_resource_arn(&self) -> &Option<String>

The Amazon Resource Name (ARN) that uniquely identifies the Amazon GameLift resource that you want to assign tags to. Amazon GameLift includes resource ARNs in the data object for the resource. You can retrieve the ARN by calling a List or Describe operation for the resource type.

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pub fn tags(self, input: Tag) -> Self

Appends an item to Tags.

To override the contents of this collection use set_tags.

A list of one or more tags to assign to the specified Amazon GameLift resource. Tags are developer-defined and structured as key-value pairs. The maximum tag limit may be lower than stated. See Tagging Amazon Web Services Resources for tagging limits.

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pub fn set_tags(self, input: Option<Vec<Tag>>) -> Self

A list of one or more tags to assign to the specified Amazon GameLift resource. Tags are developer-defined and structured as key-value pairs. The maximum tag limit may be lower than stated. See Tagging Amazon Web Services Resources for tagging limits.

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pub fn get_tags(&self) -> &Option<Vec<Tag>>

A list of one or more tags to assign to the specified Amazon GameLift resource. Tags are developer-defined and structured as key-value pairs. The maximum tag limit may be lower than stated. See Tagging Amazon Web Services Resources for tagging limits.

Trait Implementations§

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impl Clone for TagResourceFluentBuilder

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fn clone(&self) -> TagResourceFluentBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TagResourceFluentBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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