#[non_exhaustive]pub struct SuspendGameServerGroupOutput {
pub game_server_group: Option<GameServerGroup>,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.game_server_group: Option<GameServerGroup>
An object that describes the game server group resource, with the SuspendedActions
property updated to reflect the suspended activity.
Implementations§
source§impl SuspendGameServerGroupOutput
impl SuspendGameServerGroupOutput
sourcepub fn game_server_group(&self) -> Option<&GameServerGroup>
pub fn game_server_group(&self) -> Option<&GameServerGroup>
An object that describes the game server group resource, with the SuspendedActions
property updated to reflect the suspended activity.
source§impl SuspendGameServerGroupOutput
impl SuspendGameServerGroupOutput
sourcepub fn builder() -> SuspendGameServerGroupOutputBuilder
pub fn builder() -> SuspendGameServerGroupOutputBuilder
Creates a new builder-style object to manufacture SuspendGameServerGroupOutput
.
Trait Implementations§
source§impl Clone for SuspendGameServerGroupOutput
impl Clone for SuspendGameServerGroupOutput
source§fn clone(&self) -> SuspendGameServerGroupOutput
fn clone(&self) -> SuspendGameServerGroupOutput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SuspendGameServerGroupOutput
impl Debug for SuspendGameServerGroupOutput
source§impl PartialEq for SuspendGameServerGroupOutput
impl PartialEq for SuspendGameServerGroupOutput
source§fn eq(&self, other: &SuspendGameServerGroupOutput) -> bool
fn eq(&self, other: &SuspendGameServerGroupOutput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl RequestId for SuspendGameServerGroupOutput
impl RequestId for SuspendGameServerGroupOutput
source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
Returns the request ID, or
None
if the service could not be reached.impl StructuralPartialEq for SuspendGameServerGroupOutput
Auto Trait Implementations§
impl Freeze for SuspendGameServerGroupOutput
impl RefUnwindSafe for SuspendGameServerGroupOutput
impl Send for SuspendGameServerGroupOutput
impl Sync for SuspendGameServerGroupOutput
impl Unpin for SuspendGameServerGroupOutput
impl UnwindSafe for SuspendGameServerGroupOutput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreCreates a shared type from an unshared type.