pub struct DescribeGameSessionPlacementFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to DescribeGameSessionPlacement.

Retrieves information, including current status, about a game session placement request.

To get game session placement details, specify the placement ID.

This operation is not designed to be continually called to track game session status. This practice can cause you to exceed your API limit, which results in errors. Instead, you must configure configure an Amazon Simple Notification Service (SNS) topic to receive notifications from FlexMatch or queues. Continuously polling with DescribeGameSessionPlacement should only be used for games in development with low game session usage.

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impl DescribeGameSessionPlacementFluentBuilder

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pub fn as_input(&self) -> &DescribeGameSessionPlacementInputBuilder

Access the DescribeGameSessionPlacement as a reference.

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pub async fn send( self ) -> Result<DescribeGameSessionPlacementOutput, SdkError<DescribeGameSessionPlacementError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

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pub fn customize( self ) -> CustomizableOperation<DescribeGameSessionPlacementOutput, DescribeGameSessionPlacementError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

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pub fn placement_id(self, input: impl Into<String>) -> Self

A unique identifier for a game session placement to retrieve.

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pub fn set_placement_id(self, input: Option<String>) -> Self

A unique identifier for a game session placement to retrieve.

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pub fn get_placement_id(&self) -> &Option<String>

A unique identifier for a game session placement to retrieve.

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impl Clone for DescribeGameSessionPlacementFluentBuilder

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fn clone(&self) -> DescribeGameSessionPlacementFluentBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DescribeGameSessionPlacementFluentBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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