Struct aws_sdk_gamelift::operation::describe_game_session_details::DescribeGameSessionDetailsOutput
source · #[non_exhaustive]pub struct DescribeGameSessionDetailsOutput {
pub game_session_details: Option<Vec<GameSessionDetail>>,
pub next_token: Option<String>,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.game_session_details: Option<Vec<GameSessionDetail>>
A collection of properties for each game session that matches the request.
next_token: Option<String>
A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.
Implementations§
source§impl DescribeGameSessionDetailsOutput
impl DescribeGameSessionDetailsOutput
sourcepub fn game_session_details(&self) -> &[GameSessionDetail]
pub fn game_session_details(&self) -> &[GameSessionDetail]
A collection of properties for each game session that matches the request.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .game_session_details.is_none()
.
sourcepub fn next_token(&self) -> Option<&str>
pub fn next_token(&self) -> Option<&str>
A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.
source§impl DescribeGameSessionDetailsOutput
impl DescribeGameSessionDetailsOutput
sourcepub fn builder() -> DescribeGameSessionDetailsOutputBuilder
pub fn builder() -> DescribeGameSessionDetailsOutputBuilder
Creates a new builder-style object to manufacture DescribeGameSessionDetailsOutput
.
Trait Implementations§
source§impl Clone for DescribeGameSessionDetailsOutput
impl Clone for DescribeGameSessionDetailsOutput
source§fn clone(&self) -> DescribeGameSessionDetailsOutput
fn clone(&self) -> DescribeGameSessionDetailsOutput
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl PartialEq for DescribeGameSessionDetailsOutput
impl PartialEq for DescribeGameSessionDetailsOutput
source§fn eq(&self, other: &DescribeGameSessionDetailsOutput) -> bool
fn eq(&self, other: &DescribeGameSessionDetailsOutput) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl RequestId for DescribeGameSessionDetailsOutput
impl RequestId for DescribeGameSessionDetailsOutput
source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
Returns the request ID, or
None
if the service could not be reached.impl StructuralPartialEq for DescribeGameSessionDetailsOutput
Auto Trait Implementations§
impl Freeze for DescribeGameSessionDetailsOutput
impl RefUnwindSafe for DescribeGameSessionDetailsOutput
impl Send for DescribeGameSessionDetailsOutput
impl Sync for DescribeGameSessionDetailsOutput
impl Unpin for DescribeGameSessionDetailsOutput
impl UnwindSafe for DescribeGameSessionDetailsOutput
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreCreates a shared type from an unshared type.