pub struct DescribeGameServerGroupFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to DescribeGameServerGroup.

This operation is used with the Amazon GameLift FleetIQ solution and game server groups.

Retrieves information on a game server group. This operation returns only properties related to Amazon GameLift FleetIQ. To view or update properties for the corresponding Auto Scaling group, such as launch template, auto scaling policies, and maximum/minimum group size, access the Auto Scaling group directly.

To get attributes for a game server group, provide a group name or ARN value. If successful, a GameServerGroup object is returned.

Learn more

Amazon GameLift FleetIQ Guide

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impl DescribeGameServerGroupFluentBuilder

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pub fn as_input(&self) -> &DescribeGameServerGroupInputBuilder

Access the DescribeGameServerGroup as a reference.

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pub async fn send( self ) -> Result<DescribeGameServerGroupOutput, SdkError<DescribeGameServerGroupError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

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pub fn customize( self ) -> CustomizableOperation<DescribeGameServerGroupOutput, DescribeGameServerGroupError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

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pub fn game_server_group_name(self, input: impl Into<String>) -> Self

A unique identifier for the game server group. Use either the name or ARN value.

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pub fn set_game_server_group_name(self, input: Option<String>) -> Self

A unique identifier for the game server group. Use either the name or ARN value.

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pub fn get_game_server_group_name(&self) -> &Option<String>

A unique identifier for the game server group. Use either the name or ARN value.

Trait Implementations§

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impl Clone for DescribeGameServerGroupFluentBuilder

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fn clone(&self) -> DescribeGameServerGroupFluentBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DescribeGameServerGroupFluentBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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