aws_sdk_gamelift/operation/update_container_group_definition/builders.rs
1// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
2pub use crate::operation::update_container_group_definition::_update_container_group_definition_output::UpdateContainerGroupDefinitionOutputBuilder;
3
4pub use crate::operation::update_container_group_definition::_update_container_group_definition_input::UpdateContainerGroupDefinitionInputBuilder;
5
6impl crate::operation::update_container_group_definition::builders::UpdateContainerGroupDefinitionInputBuilder {
7 /// Sends a request with this input using the given client.
8 pub async fn send_with(
9 self,
10 client: &crate::Client,
11 ) -> ::std::result::Result<
12 crate::operation::update_container_group_definition::UpdateContainerGroupDefinitionOutput,
13 ::aws_smithy_runtime_api::client::result::SdkError<
14 crate::operation::update_container_group_definition::UpdateContainerGroupDefinitionError,
15 ::aws_smithy_runtime_api::client::orchestrator::HttpResponse,
16 >,
17 > {
18 let mut fluent_builder = client.update_container_group_definition();
19 fluent_builder.inner = self;
20 fluent_builder.send().await
21 }
22}
23/// Fluent builder constructing a request to `UpdateContainerGroupDefinition`.
24///
25/// <p><b>This API works with the following fleet types:</b> Container</p>
26/// <p>Updates properties in an existing container group definition. This operation doesn't replace the definition. Instead, it creates a new version of the definition and saves it separately. You can access all versions that you choose to retain.</p>
27/// <p>The only property you can't update is the container group type.</p>
28/// <p><b>Request options:</b></p>
29/// <ul>
30/// <li>
31/// <p>Update based on the latest version of the container group definition. Specify the container group definition name only, or use an ARN value without a version number. Provide updated values for the properties that you want to change only. All other values remain the same as the latest version.</p></li>
32/// <li>
33/// <p>Update based on a specific version of the container group definition. Specify the container group definition name and a source version number, or use an ARN value with a version number. Provide updated values for the properties that you want to change only. All other values remain the same as the source version.</p></li>
34/// <li>
35/// <p>Change a game server container definition. Provide the updated container definition.</p></li>
36/// <li>
37/// <p>Add or change a support container definition. Provide a complete set of container definitions, including the updated definition.</p></li>
38/// <li>
39/// <p>Remove a support container definition. Provide a complete set of container definitions, excluding the definition to remove. If the container group has only one support container definition, provide an empty set.</p></li>
40/// </ul>
41/// <p><b>Results:</b></p>
42/// <p>If successful, this operation returns the complete properties of the new container group definition version.</p>
43/// <p>If the container group definition version is used in an active fleets, the update automatically initiates a new fleet deployment of the new version. You can track a fleet's deployments using <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_ListFleetDeployments.html">ListFleetDeployments</a>.</p>
44#[derive(::std::clone::Clone, ::std::fmt::Debug)]
45pub struct UpdateContainerGroupDefinitionFluentBuilder {
46 handle: ::std::sync::Arc<crate::client::Handle>,
47 inner: crate::operation::update_container_group_definition::builders::UpdateContainerGroupDefinitionInputBuilder,
48 config_override: ::std::option::Option<crate::config::Builder>,
49}
50impl
51 crate::client::customize::internal::CustomizableSend<
52 crate::operation::update_container_group_definition::UpdateContainerGroupDefinitionOutput,
53 crate::operation::update_container_group_definition::UpdateContainerGroupDefinitionError,
54 > for UpdateContainerGroupDefinitionFluentBuilder
55{
56 fn send(
57 self,
58 config_override: crate::config::Builder,
59 ) -> crate::client::customize::internal::BoxFuture<
60 crate::client::customize::internal::SendResult<
61 crate::operation::update_container_group_definition::UpdateContainerGroupDefinitionOutput,
62 crate::operation::update_container_group_definition::UpdateContainerGroupDefinitionError,
63 >,
64 > {
65 ::std::boxed::Box::pin(async move { self.config_override(config_override).send().await })
66 }
67}
68impl UpdateContainerGroupDefinitionFluentBuilder {
69 /// Creates a new `UpdateContainerGroupDefinitionFluentBuilder`.
70 pub(crate) fn new(handle: ::std::sync::Arc<crate::client::Handle>) -> Self {
71 Self {
72 handle,
73 inner: ::std::default::Default::default(),
74 config_override: ::std::option::Option::None,
75 }
76 }
77 /// Access the UpdateContainerGroupDefinition as a reference.
78 pub fn as_input(&self) -> &crate::operation::update_container_group_definition::builders::UpdateContainerGroupDefinitionInputBuilder {
79 &self.inner
80 }
81 /// Sends the request and returns the response.
82 ///
83 /// If an error occurs, an `SdkError` will be returned with additional details that
84 /// can be matched against.
85 ///
86 /// By default, any retryable failures will be retried twice. Retry behavior
87 /// is configurable with the [RetryConfig](aws_smithy_types::retry::RetryConfig), which can be
88 /// set when configuring the client.
89 pub async fn send(
90 self,
91 ) -> ::std::result::Result<
92 crate::operation::update_container_group_definition::UpdateContainerGroupDefinitionOutput,
93 ::aws_smithy_runtime_api::client::result::SdkError<
94 crate::operation::update_container_group_definition::UpdateContainerGroupDefinitionError,
95 ::aws_smithy_runtime_api::client::orchestrator::HttpResponse,
96 >,
97 > {
98 let input = self
99 .inner
100 .build()
101 .map_err(::aws_smithy_runtime_api::client::result::SdkError::construction_failure)?;
102 let runtime_plugins = crate::operation::update_container_group_definition::UpdateContainerGroupDefinition::operation_runtime_plugins(
103 self.handle.runtime_plugins.clone(),
104 &self.handle.conf,
105 self.config_override,
106 );
107 crate::operation::update_container_group_definition::UpdateContainerGroupDefinition::orchestrate(&runtime_plugins, input).await
108 }
109
110 /// Consumes this builder, creating a customizable operation that can be modified before being sent.
111 pub fn customize(
112 self,
113 ) -> crate::client::customize::CustomizableOperation<
114 crate::operation::update_container_group_definition::UpdateContainerGroupDefinitionOutput,
115 crate::operation::update_container_group_definition::UpdateContainerGroupDefinitionError,
116 Self,
117 > {
118 crate::client::customize::CustomizableOperation::new(self)
119 }
120 pub(crate) fn config_override(mut self, config_override: impl ::std::convert::Into<crate::config::Builder>) -> Self {
121 self.set_config_override(::std::option::Option::Some(config_override.into()));
122 self
123 }
124
125 pub(crate) fn set_config_override(&mut self, config_override: ::std::option::Option<crate::config::Builder>) -> &mut Self {
126 self.config_override = config_override;
127 self
128 }
129 /// <p>A descriptive identifier for the container group definition. The name value must be unique in an Amazon Web Services Region.</p>
130 pub fn name(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
131 self.inner = self.inner.name(input.into());
132 self
133 }
134 /// <p>A descriptive identifier for the container group definition. The name value must be unique in an Amazon Web Services Region.</p>
135 pub fn set_name(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
136 self.inner = self.inner.set_name(input);
137 self
138 }
139 /// <p>A descriptive identifier for the container group definition. The name value must be unique in an Amazon Web Services Region.</p>
140 pub fn get_name(&self) -> &::std::option::Option<::std::string::String> {
141 self.inner.get_name()
142 }
143 /// <p>An updated definition for the game server container in this group. Define a game server container only when the container group type is <code>GAME_SERVER</code>. You can pass in your container definitions as a JSON file.</p>
144 pub fn game_server_container_definition(mut self, input: crate::types::GameServerContainerDefinitionInput) -> Self {
145 self.inner = self.inner.game_server_container_definition(input);
146 self
147 }
148 /// <p>An updated definition for the game server container in this group. Define a game server container only when the container group type is <code>GAME_SERVER</code>. You can pass in your container definitions as a JSON file.</p>
149 pub fn set_game_server_container_definition(mut self, input: ::std::option::Option<crate::types::GameServerContainerDefinitionInput>) -> Self {
150 self.inner = self.inner.set_game_server_container_definition(input);
151 self
152 }
153 /// <p>An updated definition for the game server container in this group. Define a game server container only when the container group type is <code>GAME_SERVER</code>. You can pass in your container definitions as a JSON file.</p>
154 pub fn get_game_server_container_definition(&self) -> &::std::option::Option<crate::types::GameServerContainerDefinitionInput> {
155 self.inner.get_game_server_container_definition()
156 }
157 ///
158 /// Appends an item to `SupportContainerDefinitions`.
159 ///
160 /// To override the contents of this collection use [`set_support_container_definitions`](Self::set_support_container_definitions).
161 ///
162 /// <p>One or more definitions for support containers in this group. You can define a support container in any type of container group. You can pass in your container definitions as a JSON file.</p>
163 pub fn support_container_definitions(mut self, input: crate::types::SupportContainerDefinitionInput) -> Self {
164 self.inner = self.inner.support_container_definitions(input);
165 self
166 }
167 /// <p>One or more definitions for support containers in this group. You can define a support container in any type of container group. You can pass in your container definitions as a JSON file.</p>
168 pub fn set_support_container_definitions(
169 mut self,
170 input: ::std::option::Option<::std::vec::Vec<crate::types::SupportContainerDefinitionInput>>,
171 ) -> Self {
172 self.inner = self.inner.set_support_container_definitions(input);
173 self
174 }
175 /// <p>One or more definitions for support containers in this group. You can define a support container in any type of container group. You can pass in your container definitions as a JSON file.</p>
176 pub fn get_support_container_definitions(&self) -> &::std::option::Option<::std::vec::Vec<crate::types::SupportContainerDefinitionInput>> {
177 self.inner.get_support_container_definitions()
178 }
179 /// <p>The maximum amount of memory (in MiB) to allocate to the container group. All containers in the group share this memory. If you specify memory limits for an individual container, the total value must be greater than any individual container's memory limit.</p>
180 pub fn total_memory_limit_mebibytes(mut self, input: i32) -> Self {
181 self.inner = self.inner.total_memory_limit_mebibytes(input);
182 self
183 }
184 /// <p>The maximum amount of memory (in MiB) to allocate to the container group. All containers in the group share this memory. If you specify memory limits for an individual container, the total value must be greater than any individual container's memory limit.</p>
185 pub fn set_total_memory_limit_mebibytes(mut self, input: ::std::option::Option<i32>) -> Self {
186 self.inner = self.inner.set_total_memory_limit_mebibytes(input);
187 self
188 }
189 /// <p>The maximum amount of memory (in MiB) to allocate to the container group. All containers in the group share this memory. If you specify memory limits for an individual container, the total value must be greater than any individual container's memory limit.</p>
190 pub fn get_total_memory_limit_mebibytes(&self) -> &::std::option::Option<i32> {
191 self.inner.get_total_memory_limit_mebibytes()
192 }
193 /// <p>The maximum amount of vCPU units to allocate to the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share this memory. If you specify vCPU limits for individual containers, the total value must be equal to or greater than the sum of the CPU limits for all containers in the group.</p>
194 pub fn total_vcpu_limit(mut self, input: f64) -> Self {
195 self.inner = self.inner.total_vcpu_limit(input);
196 self
197 }
198 /// <p>The maximum amount of vCPU units to allocate to the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share this memory. If you specify vCPU limits for individual containers, the total value must be equal to or greater than the sum of the CPU limits for all containers in the group.</p>
199 pub fn set_total_vcpu_limit(mut self, input: ::std::option::Option<f64>) -> Self {
200 self.inner = self.inner.set_total_vcpu_limit(input);
201 self
202 }
203 /// <p>The maximum amount of vCPU units to allocate to the container group (1 vCPU is equal to 1024 CPU units). All containers in the group share this memory. If you specify vCPU limits for individual containers, the total value must be equal to or greater than the sum of the CPU limits for all containers in the group.</p>
204 pub fn get_total_vcpu_limit(&self) -> &::std::option::Option<f64> {
205 self.inner.get_total_vcpu_limit()
206 }
207 /// <p>A description for this update to the container group definition.</p>
208 pub fn version_description(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
209 self.inner = self.inner.version_description(input.into());
210 self
211 }
212 /// <p>A description for this update to the container group definition.</p>
213 pub fn set_version_description(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
214 self.inner = self.inner.set_version_description(input);
215 self
216 }
217 /// <p>A description for this update to the container group definition.</p>
218 pub fn get_version_description(&self) -> &::std::option::Option<::std::string::String> {
219 self.inner.get_version_description()
220 }
221 /// <p>The container group definition version to update. The new version starts with values from the source version, and then updates values included in this request.</p>
222 pub fn source_version_number(mut self, input: i32) -> Self {
223 self.inner = self.inner.source_version_number(input);
224 self
225 }
226 /// <p>The container group definition version to update. The new version starts with values from the source version, and then updates values included in this request.</p>
227 pub fn set_source_version_number(mut self, input: ::std::option::Option<i32>) -> Self {
228 self.inner = self.inner.set_source_version_number(input);
229 self
230 }
231 /// <p>The container group definition version to update. The new version starts with values from the source version, and then updates values included in this request.</p>
232 pub fn get_source_version_number(&self) -> &::std::option::Option<i32> {
233 self.inner.get_source_version_number()
234 }
235 /// <p>The platform that all containers in the group use. Containers in a group must run on the same operating system.</p><note>
236 /// <p>Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the <a href="http://aws.amazon.com/amazon-linux-2/faqs/">Amazon Linux 2 FAQs</a>. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html"> Migrate to server SDK version 5.</a></p>
237 /// </note>
238 pub fn operating_system(mut self, input: crate::types::ContainerOperatingSystem) -> Self {
239 self.inner = self.inner.operating_system(input);
240 self
241 }
242 /// <p>The platform that all containers in the group use. Containers in a group must run on the same operating system.</p><note>
243 /// <p>Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the <a href="http://aws.amazon.com/amazon-linux-2/faqs/">Amazon Linux 2 FAQs</a>. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html"> Migrate to server SDK version 5.</a></p>
244 /// </note>
245 pub fn set_operating_system(mut self, input: ::std::option::Option<crate::types::ContainerOperatingSystem>) -> Self {
246 self.inner = self.inner.set_operating_system(input);
247 self
248 }
249 /// <p>The platform that all containers in the group use. Containers in a group must run on the same operating system.</p><note>
250 /// <p>Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the <a href="http://aws.amazon.com/amazon-linux-2/faqs/">Amazon Linux 2 FAQs</a>. For game servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html"> Migrate to server SDK version 5.</a></p>
251 /// </note>
252 pub fn get_operating_system(&self) -> &::std::option::Option<crate::types::ContainerOperatingSystem> {
253 self.inner.get_operating_system()
254 }
255}