aws_sdk_gamelift/client/
describe_game_server.rs

1// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
2impl super::Client {
3    /// Constructs a fluent builder for the [`DescribeGameServer`](crate::operation::describe_game_server::builders::DescribeGameServerFluentBuilder) operation.
4    ///
5    /// - The fluent builder is configurable:
6    ///   - [`game_server_group_name(impl Into<String>)`](crate::operation::describe_game_server::builders::DescribeGameServerFluentBuilder::game_server_group_name) / [`set_game_server_group_name(Option<String>)`](crate::operation::describe_game_server::builders::DescribeGameServerFluentBuilder::set_game_server_group_name):<br>required: **true**<br><p>A unique identifier for the game server group where the game server is running.</p><br>
7    ///   - [`game_server_id(impl Into<String>)`](crate::operation::describe_game_server::builders::DescribeGameServerFluentBuilder::game_server_id) / [`set_game_server_id(Option<String>)`](crate::operation::describe_game_server::builders::DescribeGameServerFluentBuilder::set_game_server_id):<br>required: **true**<br><p>A custom string that uniquely identifies the game server information to be retrieved.</p><br>
8    /// - On success, responds with [`DescribeGameServerOutput`](crate::operation::describe_game_server::DescribeGameServerOutput) with field(s):
9    ///   - [`game_server(Option<GameServer>)`](crate::operation::describe_game_server::DescribeGameServerOutput::game_server): <p>Object that describes the requested game server.</p>
10    /// - On failure, responds with [`SdkError<DescribeGameServerError>`](crate::operation::describe_game_server::DescribeGameServerError)
11    pub fn describe_game_server(&self) -> crate::operation::describe_game_server::builders::DescribeGameServerFluentBuilder {
12        crate::operation::describe_game_server::builders::DescribeGameServerFluentBuilder::new(self.handle.clone())
13    }
14}