aws_sdk_gamelift/operation/delete_script/
builders.rs

1// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
2pub use crate::operation::delete_script::_delete_script_output::DeleteScriptOutputBuilder;
3
4pub use crate::operation::delete_script::_delete_script_input::DeleteScriptInputBuilder;
5
6impl crate::operation::delete_script::builders::DeleteScriptInputBuilder {
7    /// Sends a request with this input using the given client.
8    pub async fn send_with(
9        self,
10        client: &crate::Client,
11    ) -> ::std::result::Result<
12        crate::operation::delete_script::DeleteScriptOutput,
13        ::aws_smithy_runtime_api::client::result::SdkError<
14            crate::operation::delete_script::DeleteScriptError,
15            ::aws_smithy_runtime_api::client::orchestrator::HttpResponse,
16        >,
17    > {
18        let mut fluent_builder = client.delete_script();
19        fluent_builder.inner = self;
20        fluent_builder.send().await
21    }
22}
23/// Fluent builder constructing a request to `DeleteScript`.
24///
25/// <p>Deletes a Realtime script. This operation permanently deletes the script record. If script files were uploaded, they are also deleted (files stored in an S3 bucket are not deleted).</p>
26/// <p>To delete a script, specify the script ID. Before deleting a script, be sure to terminate all fleets that are deployed with the script being deleted. Fleet instances periodically check for script updates, and if the script record no longer exists, the instance will go into an error state and be unable to host game sessions.</p>
27/// <p><b>Learn more</b></p>
28/// <p><a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/realtime-intro.html">Amazon GameLift Servers Amazon GameLift Servers Realtime</a></p>
29/// <p><b>Related actions</b></p>
30/// <p><a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a></p>
31#[derive(::std::clone::Clone, ::std::fmt::Debug)]
32pub struct DeleteScriptFluentBuilder {
33    handle: ::std::sync::Arc<crate::client::Handle>,
34    inner: crate::operation::delete_script::builders::DeleteScriptInputBuilder,
35    config_override: ::std::option::Option<crate::config::Builder>,
36}
37impl
38    crate::client::customize::internal::CustomizableSend<
39        crate::operation::delete_script::DeleteScriptOutput,
40        crate::operation::delete_script::DeleteScriptError,
41    > for DeleteScriptFluentBuilder
42{
43    fn send(
44        self,
45        config_override: crate::config::Builder,
46    ) -> crate::client::customize::internal::BoxFuture<
47        crate::client::customize::internal::SendResult<
48            crate::operation::delete_script::DeleteScriptOutput,
49            crate::operation::delete_script::DeleteScriptError,
50        >,
51    > {
52        ::std::boxed::Box::pin(async move { self.config_override(config_override).send().await })
53    }
54}
55impl DeleteScriptFluentBuilder {
56    /// Creates a new `DeleteScriptFluentBuilder`.
57    pub(crate) fn new(handle: ::std::sync::Arc<crate::client::Handle>) -> Self {
58        Self {
59            handle,
60            inner: ::std::default::Default::default(),
61            config_override: ::std::option::Option::None,
62        }
63    }
64    /// Access the DeleteScript as a reference.
65    pub fn as_input(&self) -> &crate::operation::delete_script::builders::DeleteScriptInputBuilder {
66        &self.inner
67    }
68    /// Sends the request and returns the response.
69    ///
70    /// If an error occurs, an `SdkError` will be returned with additional details that
71    /// can be matched against.
72    ///
73    /// By default, any retryable failures will be retried twice. Retry behavior
74    /// is configurable with the [RetryConfig](aws_smithy_types::retry::RetryConfig), which can be
75    /// set when configuring the client.
76    pub async fn send(
77        self,
78    ) -> ::std::result::Result<
79        crate::operation::delete_script::DeleteScriptOutput,
80        ::aws_smithy_runtime_api::client::result::SdkError<
81            crate::operation::delete_script::DeleteScriptError,
82            ::aws_smithy_runtime_api::client::orchestrator::HttpResponse,
83        >,
84    > {
85        let input = self
86            .inner
87            .build()
88            .map_err(::aws_smithy_runtime_api::client::result::SdkError::construction_failure)?;
89        let runtime_plugins = crate::operation::delete_script::DeleteScript::operation_runtime_plugins(
90            self.handle.runtime_plugins.clone(),
91            &self.handle.conf,
92            self.config_override,
93        );
94        crate::operation::delete_script::DeleteScript::orchestrate(&runtime_plugins, input).await
95    }
96
97    /// Consumes this builder, creating a customizable operation that can be modified before being sent.
98    pub fn customize(
99        self,
100    ) -> crate::client::customize::CustomizableOperation<
101        crate::operation::delete_script::DeleteScriptOutput,
102        crate::operation::delete_script::DeleteScriptError,
103        Self,
104    > {
105        crate::client::customize::CustomizableOperation::new(self)
106    }
107    pub(crate) fn config_override(mut self, config_override: impl ::std::convert::Into<crate::config::Builder>) -> Self {
108        self.set_config_override(::std::option::Option::Some(config_override.into()));
109        self
110    }
111
112    pub(crate) fn set_config_override(&mut self, config_override: ::std::option::Option<crate::config::Builder>) -> &mut Self {
113        self.config_override = config_override;
114        self
115    }
116    /// <p>A unique identifier for the Realtime script to delete. You can use either the script ID or ARN value.</p>
117    pub fn script_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
118        self.inner = self.inner.script_id(input.into());
119        self
120    }
121    /// <p>A unique identifier for the Realtime script to delete. You can use either the script ID or ARN value.</p>
122    pub fn set_script_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
123        self.inner = self.inner.set_script_id(input);
124        self
125    }
126    /// <p>A unique identifier for the Realtime script to delete. You can use either the script ID or ARN value.</p>
127    pub fn get_script_id(&self) -> &::std::option::Option<::std::string::String> {
128        self.inner.get_script_id()
129    }
130}