// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
impl super::Client {
/// Constructs a fluent builder for the [`CreateFleetLocations`](crate::operation::create_fleet_locations::builders::CreateFleetLocationsFluentBuilder) operation.
///
/// - The fluent builder is configurable:
/// - [`fleet_id(impl Into<String>)`](crate::operation::create_fleet_locations::builders::CreateFleetLocationsFluentBuilder::fleet_id) / [`set_fleet_id(Option<String>)`](crate::operation::create_fleet_locations::builders::CreateFleetLocationsFluentBuilder::set_fleet_id):<br>required: **true**<br><p>A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.</p><br>
/// - [`locations(LocationConfiguration)`](crate::operation::create_fleet_locations::builders::CreateFleetLocationsFluentBuilder::locations) / [`set_locations(Option<Vec::<LocationConfiguration>>)`](crate::operation::create_fleet_locations::builders::CreateFleetLocationsFluentBuilder::set_locations):<br>required: **true**<br><p>A list of locations to deploy additional instances to and manage as part of the fleet. You can add any Amazon GameLift-supported Amazon Web Services Region as a remote location, in the form of an Amazon Web Services Region code such as <code>us-west-2</code>.</p><br>
/// - On success, responds with [`CreateFleetLocationsOutput`](crate::operation::create_fleet_locations::CreateFleetLocationsOutput) with field(s):
/// - [`fleet_id(Option<String>)`](crate::operation::create_fleet_locations::CreateFleetLocationsOutput::fleet_id): <p>A unique identifier for the fleet that was updated with new locations.</p>
/// - [`fleet_arn(Option<String>)`](crate::operation::create_fleet_locations::CreateFleetLocationsOutput::fleet_arn): <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region> ::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 </region></code>.</p>
/// - [`location_states(Option<Vec::<LocationState>>)`](crate::operation::create_fleet_locations::CreateFleetLocationsOutput::location_states): <p>The remote locations that are being added to the fleet, and the life-cycle status of each location. For new locations, the status is set to <code>NEW</code>. During location creation, Amazon GameLift updates each location's status as instances are deployed there and prepared for game hosting. This list does not include the fleet home Region or any remote locations that were already added to the fleet.</p>
/// - On failure, responds with [`SdkError<CreateFleetLocationsError>`](crate::operation::create_fleet_locations::CreateFleetLocationsError)
pub fn create_fleet_locations(&self) -> crate::operation::create_fleet_locations::builders::CreateFleetLocationsFluentBuilder {
crate::operation::create_fleet_locations::builders::CreateFleetLocationsFluentBuilder::new(self.handle.clone())
}
}