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// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
pub use crate::operation::delete_script::_delete_script_output::DeleteScriptOutputBuilder;

pub use crate::operation::delete_script::_delete_script_input::DeleteScriptInputBuilder;

impl DeleteScriptInputBuilder {
    /// Sends a request with this input using the given client.
    pub async fn send_with(
        self,
        client: &crate::Client,
    ) -> ::std::result::Result<
        crate::operation::delete_script::DeleteScriptOutput,
        ::aws_smithy_runtime_api::client::result::SdkError<
            crate::operation::delete_script::DeleteScriptError,
            ::aws_smithy_runtime_api::client::orchestrator::HttpResponse,
        >,
    > {
        let mut fluent_builder = client.delete_script();
        fluent_builder.inner = self;
        fluent_builder.send().await
    }
}
/// Fluent builder constructing a request to `DeleteScript`.
///
/// <p>Deletes a Realtime script. This operation permanently deletes the script record. If script files were uploaded, they are also deleted (files stored in an S3 bucket are not deleted). </p>
/// <p>To delete a script, specify the script ID. Before deleting a script, be sure to terminate all fleets that are deployed with the script being deleted. Fleet instances periodically check for script updates, and if the script record no longer exists, the instance will go into an error state and be unable to host game sessions.</p>
/// <p> <b>Learn more</b> </p>
/// <p> <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/realtime-intro.html">Amazon GameLift Realtime Servers</a> </p>
/// <p> <b>Related actions</b> </p>
/// <p> <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a> </p>
#[derive(::std::clone::Clone, ::std::fmt::Debug)]
pub struct DeleteScriptFluentBuilder {
    handle: ::std::sync::Arc<crate::client::Handle>,
    inner: crate::operation::delete_script::builders::DeleteScriptInputBuilder,
    config_override: ::std::option::Option<crate::config::Builder>,
}
impl
    crate::client::customize::internal::CustomizableSend<
        crate::operation::delete_script::DeleteScriptOutput,
        crate::operation::delete_script::DeleteScriptError,
    > for DeleteScriptFluentBuilder
{
    fn send(
        self,
        config_override: crate::config::Builder,
    ) -> crate::client::customize::internal::BoxFuture<
        crate::client::customize::internal::SendResult<
            crate::operation::delete_script::DeleteScriptOutput,
            crate::operation::delete_script::DeleteScriptError,
        >,
    > {
        ::std::boxed::Box::pin(async move { self.config_override(config_override).send().await })
    }
}
impl DeleteScriptFluentBuilder {
    /// Creates a new `DeleteScript`.
    pub(crate) fn new(handle: ::std::sync::Arc<crate::client::Handle>) -> Self {
        Self {
            handle,
            inner: ::std::default::Default::default(),
            config_override: ::std::option::Option::None,
        }
    }
    /// Access the DeleteScript as a reference.
    pub fn as_input(&self) -> &crate::operation::delete_script::builders::DeleteScriptInputBuilder {
        &self.inner
    }
    /// Sends the request and returns the response.
    ///
    /// If an error occurs, an `SdkError` will be returned with additional details that
    /// can be matched against.
    ///
    /// By default, any retryable failures will be retried twice. Retry behavior
    /// is configurable with the [RetryConfig](aws_smithy_types::retry::RetryConfig), which can be
    /// set when configuring the client.
    pub async fn send(
        self,
    ) -> ::std::result::Result<
        crate::operation::delete_script::DeleteScriptOutput,
        ::aws_smithy_runtime_api::client::result::SdkError<
            crate::operation::delete_script::DeleteScriptError,
            ::aws_smithy_runtime_api::client::orchestrator::HttpResponse,
        >,
    > {
        let input = self
            .inner
            .build()
            .map_err(::aws_smithy_runtime_api::client::result::SdkError::construction_failure)?;
        let runtime_plugins = crate::operation::delete_script::DeleteScript::operation_runtime_plugins(
            self.handle.runtime_plugins.clone(),
            &self.handle.conf,
            self.config_override,
        );
        crate::operation::delete_script::DeleteScript::orchestrate(&runtime_plugins, input).await
    }

    /// Consumes this builder, creating a customizable operation that can be modified before being sent.
    pub fn customize(
        self,
    ) -> crate::client::customize::CustomizableOperation<
        crate::operation::delete_script::DeleteScriptOutput,
        crate::operation::delete_script::DeleteScriptError,
        Self,
    > {
        crate::client::customize::CustomizableOperation::new(self)
    }
    pub(crate) fn config_override(mut self, config_override: impl Into<crate::config::Builder>) -> Self {
        self.set_config_override(Some(config_override.into()));
        self
    }

    pub(crate) fn set_config_override(&mut self, config_override: Option<crate::config::Builder>) -> &mut Self {
        self.config_override = config_override;
        self
    }
    /// <p>A unique identifier for the Realtime script to delete. You can use either the script ID or ARN value.</p>
    pub fn script_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
        self.inner = self.inner.script_id(input.into());
        self
    }
    /// <p>A unique identifier for the Realtime script to delete. You can use either the script ID or ARN value.</p>
    pub fn set_script_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
        self.inner = self.inner.set_script_id(input);
        self
    }
    /// <p>A unique identifier for the Realtime script to delete. You can use either the script ID or ARN value.</p>
    pub fn get_script_id(&self) -> &::std::option::Option<::std::string::String> {
        self.inner.get_script_id()
    }
}