#[non_exhaustive]
pub struct IpPermission { pub from_port: Option<i32>, pub to_port: Option<i32>, pub ip_range: Option<String>, pub protocol: Option<IpProtocol>, }
Expand description

A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an instance in a fleet. New game sessions are assigned an IP address/port number combination, which must fall into the fleet's allowed ranges. Fleets with custom game builds must have permissions explicitly set. For Realtime Servers fleets, GameLift automatically opens two port ranges, one for TCP messaging and one for UDP.

Related actions

DescribeFleetPortSettings

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
from_port: Option<i32>

A starting value for a range of allowed port numbers.

For fleets using Windows and Linux builds, only ports 1026-60000 are valid.

to_port: Option<i32>

An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.

For fleets using Windows and Linux builds, only ports 1026-60000 are valid.

ip_range: Option<String>

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "000.000.000.000/[subnet mask]" or optionally the shortened version "0.0.0.0/[subnet mask]".

protocol: Option<IpProtocol>

The network communication protocol used by the fleet.

Implementations

A starting value for a range of allowed port numbers.

For fleets using Windows and Linux builds, only ports 1026-60000 are valid.

An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.

For fleets using Windows and Linux builds, only ports 1026-60000 are valid.

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "000.000.000.000/[subnet mask]" or optionally the shortened version "0.0.0.0/[subnet mask]".

The network communication protocol used by the fleet.

Creates a new builder-style object to manufacture IpPermission

Trait Implementations

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