#[non_exhaustive]
pub struct DescribeGameSessionDetailsInput { pub fleet_id: Option<String>, pub game_session_id: Option<String>, pub alias_id: Option<String>, pub location: Option<String>, pub status_filter: Option<String>, pub limit: Option<i32>, pub next_token: Option<String>, }
Expand description

Represents the input for a request operation.

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
fleet_id: Option<String>

A unique identifier for the fleet to retrieve all game sessions active on the fleet. You can use either the fleet ID or ARN value.

game_session_id: Option<String>

A unique identifier for the game session to retrieve.

alias_id: Option<String>

A unique identifier for the alias associated with the fleet to retrieve all game sessions for. You can use either the alias ID or ARN value.

location: Option<String>

A fleet location to get game sessions for. You can specify a fleet's home Region or a remote location. Use the Amazon Web Services Region code format, such as us-west-2.

status_filter: Option<String>

Game session status to filter results on. Possible game session statuses include ACTIVE, TERMINATED, ACTIVATING and TERMINATING (the last two are transitory).

limit: Option<i32>

The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages.

next_token: Option<String>

A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.

Implementations

Consumes the builder and constructs an Operation<DescribeGameSessionDetails>

Creates a new builder-style object to manufacture DescribeGameSessionDetailsInput

A unique identifier for the fleet to retrieve all game sessions active on the fleet. You can use either the fleet ID or ARN value.

A unique identifier for the game session to retrieve.

A unique identifier for the alias associated with the fleet to retrieve all game sessions for. You can use either the alias ID or ARN value.

A fleet location to get game sessions for. You can specify a fleet's home Region or a remote location. Use the Amazon Web Services Region code format, such as us-west-2.

Game session status to filter results on. Possible game session statuses include ACTIVE, TERMINATED, ACTIVATING and TERMINATING (the last two are transitory).

The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages.

A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.

Trait Implementations

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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

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