#[non_exhaustive]pub struct DescribeGameSessionDetailsInput {
pub fleet_id: Option<String>,
pub game_session_id: Option<String>,
pub alias_id: Option<String>,
pub location: Option<String>,
pub status_filter: Option<String>,
pub limit: Option<i32>,
pub next_token: Option<String>,
}
Expand description
Represents the input for a request operation.
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.fleet_id: Option<String>
A unique identifier for the fleet to retrieve all game sessions active on the fleet. You can use either the fleet ID or ARN value.
game_session_id: Option<String>
A unique identifier for the game session to retrieve.
alias_id: Option<String>
A unique identifier for the alias associated with the fleet to retrieve all game sessions for. You can use either the alias ID or ARN value.
location: Option<String>
A fleet location to get game sessions for. You can specify a fleet's home Region or a remote location. Use the Amazon Web Services Region code format, such as us-west-2
.
status_filter: Option<String>
Game session status to filter results on. Possible game session statuses include ACTIVE
, TERMINATED
, ACTIVATING
and TERMINATING
(the last two are transitory).
limit: Option<i32>
The maximum number of results to return. Use this parameter with NextToken
to get results as a set of sequential pages.
next_token: Option<String>
A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.
Implementations
sourceimpl DescribeGameSessionDetailsInput
impl DescribeGameSessionDetailsInput
sourcepub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<DescribeGameSessionDetails, AwsErrorRetryPolicy>, BuildError>
pub async fn make_operation(
&self,
_config: &Config
) -> Result<Operation<DescribeGameSessionDetails, AwsErrorRetryPolicy>, BuildError>
Consumes the builder and constructs an Operation<DescribeGameSessionDetails
>
sourcepub fn builder() -> Builder
pub fn builder() -> Builder
Creates a new builder-style object to manufacture DescribeGameSessionDetailsInput
sourceimpl DescribeGameSessionDetailsInput
impl DescribeGameSessionDetailsInput
sourcepub fn fleet_id(&self) -> Option<&str>
pub fn fleet_id(&self) -> Option<&str>
A unique identifier for the fleet to retrieve all game sessions active on the fleet. You can use either the fleet ID or ARN value.
sourcepub fn game_session_id(&self) -> Option<&str>
pub fn game_session_id(&self) -> Option<&str>
A unique identifier for the game session to retrieve.
sourcepub fn alias_id(&self) -> Option<&str>
pub fn alias_id(&self) -> Option<&str>
A unique identifier for the alias associated with the fleet to retrieve all game sessions for. You can use either the alias ID or ARN value.
sourcepub fn location(&self) -> Option<&str>
pub fn location(&self) -> Option<&str>
A fleet location to get game sessions for. You can specify a fleet's home Region or a remote location. Use the Amazon Web Services Region code format, such as us-west-2
.
sourcepub fn status_filter(&self) -> Option<&str>
pub fn status_filter(&self) -> Option<&str>
Game session status to filter results on. Possible game session statuses include ACTIVE
, TERMINATED
, ACTIVATING
and TERMINATING
(the last two are transitory).
sourcepub fn limit(&self) -> Option<i32>
pub fn limit(&self) -> Option<i32>
The maximum number of results to return. Use this parameter with NextToken
to get results as a set of sequential pages.
sourcepub fn next_token(&self) -> Option<&str>
pub fn next_token(&self) -> Option<&str>
A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.
Trait Implementations
sourceimpl Clone for DescribeGameSessionDetailsInput
impl Clone for DescribeGameSessionDetailsInput
sourcefn clone(&self) -> DescribeGameSessionDetailsInput
fn clone(&self) -> DescribeGameSessionDetailsInput
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl PartialEq<DescribeGameSessionDetailsInput> for DescribeGameSessionDetailsInput
impl PartialEq<DescribeGameSessionDetailsInput> for DescribeGameSessionDetailsInput
sourcefn eq(&self, other: &DescribeGameSessionDetailsInput) -> bool
fn eq(&self, other: &DescribeGameSessionDetailsInput) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &DescribeGameSessionDetailsInput) -> bool
fn ne(&self, other: &DescribeGameSessionDetailsInput) -> bool
This method tests for !=
.
impl StructuralPartialEq for DescribeGameSessionDetailsInput
Auto Trait Implementations
impl RefUnwindSafe for DescribeGameSessionDetailsInput
impl Send for DescribeGameSessionDetailsInput
impl Sync for DescribeGameSessionDetailsInput
impl Unpin for DescribeGameSessionDetailsInput
impl UnwindSafe for DescribeGameSessionDetailsInput
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more