pub struct DescribeGameSessionPlacement { /* private fields */ }
Expand description
Fluent builder constructing a request to DescribeGameSessionPlacement
.
Retrieves information, including current status, about a game session placement request.
To get game session placement details, specify the placement ID.
This operation is not designed to be continually called to track game session status. This practice can cause you to exceed your API limit, which results in errors. Instead, you must configure configure an Amazon Simple Notification Service (SNS) topic to receive notifications from FlexMatch or queues. Continuously polling with DescribeGameSessionPlacement
should only be used for games in development with low game session usage.
If successful, a GameSessionPlacement
object is returned.
Related actions
CreateGameSession
| DescribeGameSessions
| DescribeGameSessionDetails
| SearchGameSessions
| UpdateGameSession
| GetGameSessionLogUrl
| StartGameSessionPlacement
| DescribeGameSessionPlacement
| StopGameSessionPlacement
| All APIs by task
Implementations
sourceimpl DescribeGameSessionPlacement
impl DescribeGameSessionPlacement
sourcepub async fn send(
self
) -> Result<DescribeGameSessionPlacementOutput, SdkError<DescribeGameSessionPlacementError>>
pub async fn send(
self
) -> Result<DescribeGameSessionPlacementOutput, SdkError<DescribeGameSessionPlacementError>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
sourcepub fn placement_id(self, input: impl Into<String>) -> Self
pub fn placement_id(self, input: impl Into<String>) -> Self
A unique identifier for a game session placement to retrieve.
sourcepub fn set_placement_id(self, input: Option<String>) -> Self
pub fn set_placement_id(self, input: Option<String>) -> Self
A unique identifier for a game session placement to retrieve.
Trait Implementations
sourceimpl Clone for DescribeGameSessionPlacement
impl Clone for DescribeGameSessionPlacement
sourcefn clone(&self) -> DescribeGameSessionPlacement
fn clone(&self) -> DescribeGameSessionPlacement
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl !RefUnwindSafe for DescribeGameSessionPlacement
impl Send for DescribeGameSessionPlacement
impl Sync for DescribeGameSessionPlacement
impl Unpin for DescribeGameSessionPlacement
impl !UnwindSafe for DescribeGameSessionPlacement
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more