pub struct CreateFleetLocations { /* private fields */ }
Expand description
Fluent builder constructing a request to CreateFleetLocations
.
Adds remote locations to a fleet and begins populating the new locations with EC2 instances. The new instances conform to the fleet's instance type, auto-scaling, and other configuration settings.
This operation cannot be used with fleets that don't support remote locations. Fleets can have multiple locations only if they reside in Amazon Web Services Regions that support this feature (see CreateFleet
for the complete list) and were created after the feature was released in March 2021.
To add fleet locations, specify the fleet to be updated and provide a list of one or more locations.
If successful, this operation returns the list of added locations with their status set to NEW
. GameLift initiates the process of starting an instance in each added location. You can track the status of each new location by monitoring location creation events using DescribeFleetEvents
. Alternatively, you can poll location status by calling DescribeFleetLocationAttributes
. After a location status becomes ACTIVE
, you can adjust the location's capacity as needed with UpdateFleetCapacity
.
Learn more
Related actions
CreateFleetLocations
| DescribeFleetLocationAttributes
| DescribeFleetLocationCapacity
| DescribeFleetLocationUtilization
| DescribeFleetAttributes
| DescribeFleetCapacity
| DescribeFleetUtilization
| UpdateFleetCapacity
| StopFleetActions
| DeleteFleetLocations
| All APIs by task
Implementations
sourceimpl CreateFleetLocations
impl CreateFleetLocations
sourcepub async fn send(
self
) -> Result<CreateFleetLocationsOutput, SdkError<CreateFleetLocationsError>>
pub async fn send(
self
) -> Result<CreateFleetLocationsOutput, SdkError<CreateFleetLocationsError>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
sourcepub fn fleet_id(self, input: impl Into<String>) -> Self
pub fn fleet_id(self, input: impl Into<String>) -> Self
A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.
sourcepub fn set_fleet_id(self, input: Option<String>) -> Self
pub fn set_fleet_id(self, input: Option<String>) -> Self
A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.
sourcepub fn locations(self, input: LocationConfiguration) -> Self
pub fn locations(self, input: LocationConfiguration) -> Self
Appends an item to Locations
.
To override the contents of this collection use set_locations
.
A list of locations to deploy additional instances to and manage as part of the fleet. You can add any GameLift-supported Amazon Web Services Region as a remote location, in the form of an Amazon Web Services Region code such as us-west-2
.
sourcepub fn set_locations(self, input: Option<Vec<LocationConfiguration>>) -> Self
pub fn set_locations(self, input: Option<Vec<LocationConfiguration>>) -> Self
A list of locations to deploy additional instances to and manage as part of the fleet. You can add any GameLift-supported Amazon Web Services Region as a remote location, in the form of an Amazon Web Services Region code such as us-west-2
.
Trait Implementations
sourceimpl Clone for CreateFleetLocations
impl Clone for CreateFleetLocations
sourcefn clone(&self) -> CreateFleetLocations
fn clone(&self) -> CreateFleetLocations
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl !RefUnwindSafe for CreateFleetLocations
impl Send for CreateFleetLocations
impl Sync for CreateFleetLocations
impl Unpin for CreateFleetLocations
impl !UnwindSafe for CreateFleetLocations
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more