aws_sdk_codebuild/operation/update_fleet/_update_fleet_input.rs
1// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
2#[allow(missing_docs)] // documentation missing in model
3#[non_exhaustive]
4#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::fmt::Debug)]
5pub struct UpdateFleetInput {
6 /// <p>The ARN of the compute fleet.</p>
7 pub arn: ::std::option::Option<::std::string::String>,
8 /// <p>The initial number of machines allocated to the compute fleet, which defines the number of builds that can run in parallel.</p>
9 pub base_capacity: ::std::option::Option<i32>,
10 /// <p>The environment type of the compute fleet.</p>
11 /// <ul>
12 /// <li>
13 /// <p>The environment type <code>ARM_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).</p></li>
14 /// <li>
15 /// <p>The environment type <code>ARM_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
16 /// <li>
17 /// <p>The environment type <code>LINUX_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
18 /// <li>
19 /// <p>The environment type <code>LINUX_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
20 /// <li>
21 /// <p>The environment type <code>LINUX_GPU_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific (Sydney).</p></li>
22 /// <li>
23 /// <p>The environment type <code>MAC_ARM</code> is available for Medium fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), and EU (Frankfurt)</p></li>
24 /// <li>
25 /// <p>The environment type <code>MAC_ARM</code> is available for Large fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and Asia Pacific (Sydney).</p></li>
26 /// <li>
27 /// <p>The environment type <code>WINDOWS_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
28 /// <li>
29 /// <p>The environment type <code>WINDOWS_SERVER_2019_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific (Mumbai) and EU (Ireland).</p></li>
30 /// <li>
31 /// <p>The environment type <code>WINDOWS_SERVER_2022_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia Pacific (Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).</p></li>
32 /// </ul>
33 /// <p>For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html">Build environment compute types</a> in the <i>CodeBuild user guide</i>.</p>
34 pub environment_type: ::std::option::Option<crate::types::EnvironmentType>,
35 /// <p>Information about the compute resources the compute fleet uses. Available values include:</p>
36 /// <ul>
37 /// <li>
38 /// <p><code>ATTRIBUTE_BASED_COMPUTE</code>: Specify the amount of vCPUs, memory, disk space, and the type of machine.</p><note>
39 /// <p>If you use <code>ATTRIBUTE_BASED_COMPUTE</code>, you must define your attributes by using <code>computeConfiguration</code>. CodeBuild will select the cheapest instance that satisfies your specified attributes. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html#environment-reserved-capacity.types">Reserved capacity environment types</a> in the <i>CodeBuild User Guide</i>.</p>
40 /// </note></li>
41 /// <li>
42 /// <p><code>BUILD_GENERAL1_SMALL</code>: Use up to 4 GiB memory and 2 vCPUs for builds.</p></li>
43 /// <li>
44 /// <p><code>BUILD_GENERAL1_MEDIUM</code>: Use up to 8 GiB memory and 4 vCPUs for builds.</p></li>
45 /// <li>
46 /// <p><code>BUILD_GENERAL1_LARGE</code>: Use up to 16 GiB memory and 8 vCPUs for builds, depending on your environment type.</p></li>
47 /// <li>
48 /// <p><code>BUILD_GENERAL1_XLARGE</code>: Use up to 72 GiB memory and 36 vCPUs for builds, depending on your environment type.</p></li>
49 /// <li>
50 /// <p><code>BUILD_GENERAL1_2XLARGE</code>: Use up to 144 GiB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed.</p></li>
51 /// <li>
52 /// <p><code>BUILD_LAMBDA_1GB</code>: Use up to 1 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
53 /// <li>
54 /// <p><code>BUILD_LAMBDA_2GB</code>: Use up to 2 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
55 /// <li>
56 /// <p><code>BUILD_LAMBDA_4GB</code>: Use up to 4 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
57 /// <li>
58 /// <p><code>BUILD_LAMBDA_8GB</code>: Use up to 8 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
59 /// <li>
60 /// <p><code>BUILD_LAMBDA_10GB</code>: Use up to 10 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
61 /// </ul>
62 /// <p>If you use <code>BUILD_GENERAL1_SMALL</code>:</p>
63 /// <ul>
64 /// <li>
65 /// <p>For environment type <code>LINUX_CONTAINER</code>, you can use up to 4 GiB memory and 2 vCPUs for builds.</p></li>
66 /// <li>
67 /// <p>For environment type <code>LINUX_GPU_CONTAINER</code>, you can use up to 16 GiB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds.</p></li>
68 /// <li>
69 /// <p>For environment type <code>ARM_CONTAINER</code>, you can use up to 4 GiB memory and 2 vCPUs on ARM-based processors for builds.</p></li>
70 /// </ul>
71 /// <p>If you use <code>BUILD_GENERAL1_LARGE</code>:</p>
72 /// <ul>
73 /// <li>
74 /// <p>For environment type <code>LINUX_CONTAINER</code>, you can use up to 16 GiB memory and 8 vCPUs for builds.</p></li>
75 /// <li>
76 /// <p>For environment type <code>LINUX_GPU_CONTAINER</code>, you can use up to 255 GiB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds.</p></li>
77 /// <li>
78 /// <p>For environment type <code>ARM_CONTAINER</code>, you can use up to 16 GiB memory and 8 vCPUs on ARM-based processors for builds.</p></li>
79 /// </ul>
80 /// <p>For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html#environment.types">On-demand environment types</a> in the <i>CodeBuild User Guide.</i></p>
81 pub compute_type: ::std::option::Option<crate::types::ComputeType>,
82 /// <p>The compute configuration of the compute fleet. This is only required if <code>computeType</code> is set to <code>ATTRIBUTE_BASED_COMPUTE</code>.</p>
83 pub compute_configuration: ::std::option::Option<crate::types::ComputeConfiguration>,
84 /// <p>The scaling configuration of the compute fleet.</p>
85 pub scaling_configuration: ::std::option::Option<crate::types::ScalingConfigurationInput>,
86 /// <p>The compute fleet overflow behavior.</p>
87 /// <ul>
88 /// <li>
89 /// <p>For overflow behavior <code>QUEUE</code>, your overflow builds need to wait on the existing fleet instance to become available.</p></li>
90 /// <li>
91 /// <p>For overflow behavior <code>ON_DEMAND</code>, your overflow builds run on CodeBuild on-demand.</p><note>
92 /// <p>If you choose to set your overflow behavior to on-demand while creating a VPC-connected fleet, make sure that you add the required VPC permissions to your project service role. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/auth-and-access-control-iam-identity-based-access-control.html#customer-managed-policies-example-create-vpc-network-interface">Example policy statement to allow CodeBuild access to Amazon Web Services services required to create a VPC network interface</a>.</p>
93 /// </note></li>
94 /// </ul>
95 pub overflow_behavior: ::std::option::Option<crate::types::FleetOverflowBehavior>,
96 /// <p>Information about the VPC configuration that CodeBuild accesses.</p>
97 pub vpc_config: ::std::option::Option<crate::types::VpcConfig>,
98 /// <p>The proxy configuration of the compute fleet.</p>
99 pub proxy_configuration: ::std::option::Option<crate::types::ProxyConfiguration>,
100 /// <p>The Amazon Machine Image (AMI) of the compute fleet.</p>
101 pub image_id: ::std::option::Option<::std::string::String>,
102 /// <p>The service role associated with the compute fleet. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/auth-and-access-control-iam-identity-based-access-control.html#customer-managed-policies-example-permission-policy-fleet-service-role.html"> Allow a user to add a permission policy for a fleet service role</a> in the <i>CodeBuild User Guide</i>.</p>
103 pub fleet_service_role: ::std::option::Option<::std::string::String>,
104 /// <p>A list of tag key and value pairs associated with this compute fleet.</p>
105 /// <p>These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.</p>
106 pub tags: ::std::option::Option<::std::vec::Vec<crate::types::Tag>>,
107}
108impl UpdateFleetInput {
109 /// <p>The ARN of the compute fleet.</p>
110 pub fn arn(&self) -> ::std::option::Option<&str> {
111 self.arn.as_deref()
112 }
113 /// <p>The initial number of machines allocated to the compute fleet, which defines the number of builds that can run in parallel.</p>
114 pub fn base_capacity(&self) -> ::std::option::Option<i32> {
115 self.base_capacity
116 }
117 /// <p>The environment type of the compute fleet.</p>
118 /// <ul>
119 /// <li>
120 /// <p>The environment type <code>ARM_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).</p></li>
121 /// <li>
122 /// <p>The environment type <code>ARM_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
123 /// <li>
124 /// <p>The environment type <code>LINUX_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
125 /// <li>
126 /// <p>The environment type <code>LINUX_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
127 /// <li>
128 /// <p>The environment type <code>LINUX_GPU_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific (Sydney).</p></li>
129 /// <li>
130 /// <p>The environment type <code>MAC_ARM</code> is available for Medium fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), and EU (Frankfurt)</p></li>
131 /// <li>
132 /// <p>The environment type <code>MAC_ARM</code> is available for Large fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and Asia Pacific (Sydney).</p></li>
133 /// <li>
134 /// <p>The environment type <code>WINDOWS_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
135 /// <li>
136 /// <p>The environment type <code>WINDOWS_SERVER_2019_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific (Mumbai) and EU (Ireland).</p></li>
137 /// <li>
138 /// <p>The environment type <code>WINDOWS_SERVER_2022_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia Pacific (Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).</p></li>
139 /// </ul>
140 /// <p>For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html">Build environment compute types</a> in the <i>CodeBuild user guide</i>.</p>
141 pub fn environment_type(&self) -> ::std::option::Option<&crate::types::EnvironmentType> {
142 self.environment_type.as_ref()
143 }
144 /// <p>Information about the compute resources the compute fleet uses. Available values include:</p>
145 /// <ul>
146 /// <li>
147 /// <p><code>ATTRIBUTE_BASED_COMPUTE</code>: Specify the amount of vCPUs, memory, disk space, and the type of machine.</p><note>
148 /// <p>If you use <code>ATTRIBUTE_BASED_COMPUTE</code>, you must define your attributes by using <code>computeConfiguration</code>. CodeBuild will select the cheapest instance that satisfies your specified attributes. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html#environment-reserved-capacity.types">Reserved capacity environment types</a> in the <i>CodeBuild User Guide</i>.</p>
149 /// </note></li>
150 /// <li>
151 /// <p><code>BUILD_GENERAL1_SMALL</code>: Use up to 4 GiB memory and 2 vCPUs for builds.</p></li>
152 /// <li>
153 /// <p><code>BUILD_GENERAL1_MEDIUM</code>: Use up to 8 GiB memory and 4 vCPUs for builds.</p></li>
154 /// <li>
155 /// <p><code>BUILD_GENERAL1_LARGE</code>: Use up to 16 GiB memory and 8 vCPUs for builds, depending on your environment type.</p></li>
156 /// <li>
157 /// <p><code>BUILD_GENERAL1_XLARGE</code>: Use up to 72 GiB memory and 36 vCPUs for builds, depending on your environment type.</p></li>
158 /// <li>
159 /// <p><code>BUILD_GENERAL1_2XLARGE</code>: Use up to 144 GiB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed.</p></li>
160 /// <li>
161 /// <p><code>BUILD_LAMBDA_1GB</code>: Use up to 1 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
162 /// <li>
163 /// <p><code>BUILD_LAMBDA_2GB</code>: Use up to 2 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
164 /// <li>
165 /// <p><code>BUILD_LAMBDA_4GB</code>: Use up to 4 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
166 /// <li>
167 /// <p><code>BUILD_LAMBDA_8GB</code>: Use up to 8 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
168 /// <li>
169 /// <p><code>BUILD_LAMBDA_10GB</code>: Use up to 10 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
170 /// </ul>
171 /// <p>If you use <code>BUILD_GENERAL1_SMALL</code>:</p>
172 /// <ul>
173 /// <li>
174 /// <p>For environment type <code>LINUX_CONTAINER</code>, you can use up to 4 GiB memory and 2 vCPUs for builds.</p></li>
175 /// <li>
176 /// <p>For environment type <code>LINUX_GPU_CONTAINER</code>, you can use up to 16 GiB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds.</p></li>
177 /// <li>
178 /// <p>For environment type <code>ARM_CONTAINER</code>, you can use up to 4 GiB memory and 2 vCPUs on ARM-based processors for builds.</p></li>
179 /// </ul>
180 /// <p>If you use <code>BUILD_GENERAL1_LARGE</code>:</p>
181 /// <ul>
182 /// <li>
183 /// <p>For environment type <code>LINUX_CONTAINER</code>, you can use up to 16 GiB memory and 8 vCPUs for builds.</p></li>
184 /// <li>
185 /// <p>For environment type <code>LINUX_GPU_CONTAINER</code>, you can use up to 255 GiB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds.</p></li>
186 /// <li>
187 /// <p>For environment type <code>ARM_CONTAINER</code>, you can use up to 16 GiB memory and 8 vCPUs on ARM-based processors for builds.</p></li>
188 /// </ul>
189 /// <p>For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html#environment.types">On-demand environment types</a> in the <i>CodeBuild User Guide.</i></p>
190 pub fn compute_type(&self) -> ::std::option::Option<&crate::types::ComputeType> {
191 self.compute_type.as_ref()
192 }
193 /// <p>The compute configuration of the compute fleet. This is only required if <code>computeType</code> is set to <code>ATTRIBUTE_BASED_COMPUTE</code>.</p>
194 pub fn compute_configuration(&self) -> ::std::option::Option<&crate::types::ComputeConfiguration> {
195 self.compute_configuration.as_ref()
196 }
197 /// <p>The scaling configuration of the compute fleet.</p>
198 pub fn scaling_configuration(&self) -> ::std::option::Option<&crate::types::ScalingConfigurationInput> {
199 self.scaling_configuration.as_ref()
200 }
201 /// <p>The compute fleet overflow behavior.</p>
202 /// <ul>
203 /// <li>
204 /// <p>For overflow behavior <code>QUEUE</code>, your overflow builds need to wait on the existing fleet instance to become available.</p></li>
205 /// <li>
206 /// <p>For overflow behavior <code>ON_DEMAND</code>, your overflow builds run on CodeBuild on-demand.</p><note>
207 /// <p>If you choose to set your overflow behavior to on-demand while creating a VPC-connected fleet, make sure that you add the required VPC permissions to your project service role. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/auth-and-access-control-iam-identity-based-access-control.html#customer-managed-policies-example-create-vpc-network-interface">Example policy statement to allow CodeBuild access to Amazon Web Services services required to create a VPC network interface</a>.</p>
208 /// </note></li>
209 /// </ul>
210 pub fn overflow_behavior(&self) -> ::std::option::Option<&crate::types::FleetOverflowBehavior> {
211 self.overflow_behavior.as_ref()
212 }
213 /// <p>Information about the VPC configuration that CodeBuild accesses.</p>
214 pub fn vpc_config(&self) -> ::std::option::Option<&crate::types::VpcConfig> {
215 self.vpc_config.as_ref()
216 }
217 /// <p>The proxy configuration of the compute fleet.</p>
218 pub fn proxy_configuration(&self) -> ::std::option::Option<&crate::types::ProxyConfiguration> {
219 self.proxy_configuration.as_ref()
220 }
221 /// <p>The Amazon Machine Image (AMI) of the compute fleet.</p>
222 pub fn image_id(&self) -> ::std::option::Option<&str> {
223 self.image_id.as_deref()
224 }
225 /// <p>The service role associated with the compute fleet. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/auth-and-access-control-iam-identity-based-access-control.html#customer-managed-policies-example-permission-policy-fleet-service-role.html"> Allow a user to add a permission policy for a fleet service role</a> in the <i>CodeBuild User Guide</i>.</p>
226 pub fn fleet_service_role(&self) -> ::std::option::Option<&str> {
227 self.fleet_service_role.as_deref()
228 }
229 /// <p>A list of tag key and value pairs associated with this compute fleet.</p>
230 /// <p>These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.</p>
231 ///
232 /// If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use `.tags.is_none()`.
233 pub fn tags(&self) -> &[crate::types::Tag] {
234 self.tags.as_deref().unwrap_or_default()
235 }
236}
237impl UpdateFleetInput {
238 /// Creates a new builder-style object to manufacture [`UpdateFleetInput`](crate::operation::update_fleet::UpdateFleetInput).
239 pub fn builder() -> crate::operation::update_fleet::builders::UpdateFleetInputBuilder {
240 crate::operation::update_fleet::builders::UpdateFleetInputBuilder::default()
241 }
242}
243
244/// A builder for [`UpdateFleetInput`](crate::operation::update_fleet::UpdateFleetInput).
245#[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::default::Default, ::std::fmt::Debug)]
246#[non_exhaustive]
247pub struct UpdateFleetInputBuilder {
248 pub(crate) arn: ::std::option::Option<::std::string::String>,
249 pub(crate) base_capacity: ::std::option::Option<i32>,
250 pub(crate) environment_type: ::std::option::Option<crate::types::EnvironmentType>,
251 pub(crate) compute_type: ::std::option::Option<crate::types::ComputeType>,
252 pub(crate) compute_configuration: ::std::option::Option<crate::types::ComputeConfiguration>,
253 pub(crate) scaling_configuration: ::std::option::Option<crate::types::ScalingConfigurationInput>,
254 pub(crate) overflow_behavior: ::std::option::Option<crate::types::FleetOverflowBehavior>,
255 pub(crate) vpc_config: ::std::option::Option<crate::types::VpcConfig>,
256 pub(crate) proxy_configuration: ::std::option::Option<crate::types::ProxyConfiguration>,
257 pub(crate) image_id: ::std::option::Option<::std::string::String>,
258 pub(crate) fleet_service_role: ::std::option::Option<::std::string::String>,
259 pub(crate) tags: ::std::option::Option<::std::vec::Vec<crate::types::Tag>>,
260}
261impl UpdateFleetInputBuilder {
262 /// <p>The ARN of the compute fleet.</p>
263 /// This field is required.
264 pub fn arn(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
265 self.arn = ::std::option::Option::Some(input.into());
266 self
267 }
268 /// <p>The ARN of the compute fleet.</p>
269 pub fn set_arn(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
270 self.arn = input;
271 self
272 }
273 /// <p>The ARN of the compute fleet.</p>
274 pub fn get_arn(&self) -> &::std::option::Option<::std::string::String> {
275 &self.arn
276 }
277 /// <p>The initial number of machines allocated to the compute fleet, which defines the number of builds that can run in parallel.</p>
278 pub fn base_capacity(mut self, input: i32) -> Self {
279 self.base_capacity = ::std::option::Option::Some(input);
280 self
281 }
282 /// <p>The initial number of machines allocated to the compute fleet, which defines the number of builds that can run in parallel.</p>
283 pub fn set_base_capacity(mut self, input: ::std::option::Option<i32>) -> Self {
284 self.base_capacity = input;
285 self
286 }
287 /// <p>The initial number of machines allocated to the compute fleet, which defines the number of builds that can run in parallel.</p>
288 pub fn get_base_capacity(&self) -> &::std::option::Option<i32> {
289 &self.base_capacity
290 }
291 /// <p>The environment type of the compute fleet.</p>
292 /// <ul>
293 /// <li>
294 /// <p>The environment type <code>ARM_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).</p></li>
295 /// <li>
296 /// <p>The environment type <code>ARM_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
297 /// <li>
298 /// <p>The environment type <code>LINUX_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
299 /// <li>
300 /// <p>The environment type <code>LINUX_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
301 /// <li>
302 /// <p>The environment type <code>LINUX_GPU_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific (Sydney).</p></li>
303 /// <li>
304 /// <p>The environment type <code>MAC_ARM</code> is available for Medium fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), and EU (Frankfurt)</p></li>
305 /// <li>
306 /// <p>The environment type <code>MAC_ARM</code> is available for Large fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and Asia Pacific (Sydney).</p></li>
307 /// <li>
308 /// <p>The environment type <code>WINDOWS_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
309 /// <li>
310 /// <p>The environment type <code>WINDOWS_SERVER_2019_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific (Mumbai) and EU (Ireland).</p></li>
311 /// <li>
312 /// <p>The environment type <code>WINDOWS_SERVER_2022_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia Pacific (Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).</p></li>
313 /// </ul>
314 /// <p>For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html">Build environment compute types</a> in the <i>CodeBuild user guide</i>.</p>
315 pub fn environment_type(mut self, input: crate::types::EnvironmentType) -> Self {
316 self.environment_type = ::std::option::Option::Some(input);
317 self
318 }
319 /// <p>The environment type of the compute fleet.</p>
320 /// <ul>
321 /// <li>
322 /// <p>The environment type <code>ARM_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).</p></li>
323 /// <li>
324 /// <p>The environment type <code>ARM_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
325 /// <li>
326 /// <p>The environment type <code>LINUX_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
327 /// <li>
328 /// <p>The environment type <code>LINUX_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
329 /// <li>
330 /// <p>The environment type <code>LINUX_GPU_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific (Sydney).</p></li>
331 /// <li>
332 /// <p>The environment type <code>MAC_ARM</code> is available for Medium fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), and EU (Frankfurt)</p></li>
333 /// <li>
334 /// <p>The environment type <code>MAC_ARM</code> is available for Large fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and Asia Pacific (Sydney).</p></li>
335 /// <li>
336 /// <p>The environment type <code>WINDOWS_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
337 /// <li>
338 /// <p>The environment type <code>WINDOWS_SERVER_2019_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific (Mumbai) and EU (Ireland).</p></li>
339 /// <li>
340 /// <p>The environment type <code>WINDOWS_SERVER_2022_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia Pacific (Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).</p></li>
341 /// </ul>
342 /// <p>For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html">Build environment compute types</a> in the <i>CodeBuild user guide</i>.</p>
343 pub fn set_environment_type(mut self, input: ::std::option::Option<crate::types::EnvironmentType>) -> Self {
344 self.environment_type = input;
345 self
346 }
347 /// <p>The environment type of the compute fleet.</p>
348 /// <ul>
349 /// <li>
350 /// <p>The environment type <code>ARM_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).</p></li>
351 /// <li>
352 /// <p>The environment type <code>ARM_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
353 /// <li>
354 /// <p>The environment type <code>LINUX_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
355 /// <li>
356 /// <p>The environment type <code>LINUX_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
357 /// <li>
358 /// <p>The environment type <code>LINUX_GPU_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific (Sydney).</p></li>
359 /// <li>
360 /// <p>The environment type <code>MAC_ARM</code> is available for Medium fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), and EU (Frankfurt)</p></li>
361 /// <li>
362 /// <p>The environment type <code>MAC_ARM</code> is available for Large fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and Asia Pacific (Sydney).</p></li>
363 /// <li>
364 /// <p>The environment type <code>WINDOWS_EC2</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).</p></li>
365 /// <li>
366 /// <p>The environment type <code>WINDOWS_SERVER_2019_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific (Mumbai) and EU (Ireland).</p></li>
367 /// <li>
368 /// <p>The environment type <code>WINDOWS_SERVER_2022_CONTAINER</code> is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia Pacific (Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).</p></li>
369 /// </ul>
370 /// <p>For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html">Build environment compute types</a> in the <i>CodeBuild user guide</i>.</p>
371 pub fn get_environment_type(&self) -> &::std::option::Option<crate::types::EnvironmentType> {
372 &self.environment_type
373 }
374 /// <p>Information about the compute resources the compute fleet uses. Available values include:</p>
375 /// <ul>
376 /// <li>
377 /// <p><code>ATTRIBUTE_BASED_COMPUTE</code>: Specify the amount of vCPUs, memory, disk space, and the type of machine.</p><note>
378 /// <p>If you use <code>ATTRIBUTE_BASED_COMPUTE</code>, you must define your attributes by using <code>computeConfiguration</code>. CodeBuild will select the cheapest instance that satisfies your specified attributes. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html#environment-reserved-capacity.types">Reserved capacity environment types</a> in the <i>CodeBuild User Guide</i>.</p>
379 /// </note></li>
380 /// <li>
381 /// <p><code>BUILD_GENERAL1_SMALL</code>: Use up to 4 GiB memory and 2 vCPUs for builds.</p></li>
382 /// <li>
383 /// <p><code>BUILD_GENERAL1_MEDIUM</code>: Use up to 8 GiB memory and 4 vCPUs for builds.</p></li>
384 /// <li>
385 /// <p><code>BUILD_GENERAL1_LARGE</code>: Use up to 16 GiB memory and 8 vCPUs for builds, depending on your environment type.</p></li>
386 /// <li>
387 /// <p><code>BUILD_GENERAL1_XLARGE</code>: Use up to 72 GiB memory and 36 vCPUs for builds, depending on your environment type.</p></li>
388 /// <li>
389 /// <p><code>BUILD_GENERAL1_2XLARGE</code>: Use up to 144 GiB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed.</p></li>
390 /// <li>
391 /// <p><code>BUILD_LAMBDA_1GB</code>: Use up to 1 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
392 /// <li>
393 /// <p><code>BUILD_LAMBDA_2GB</code>: Use up to 2 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
394 /// <li>
395 /// <p><code>BUILD_LAMBDA_4GB</code>: Use up to 4 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
396 /// <li>
397 /// <p><code>BUILD_LAMBDA_8GB</code>: Use up to 8 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
398 /// <li>
399 /// <p><code>BUILD_LAMBDA_10GB</code>: Use up to 10 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
400 /// </ul>
401 /// <p>If you use <code>BUILD_GENERAL1_SMALL</code>:</p>
402 /// <ul>
403 /// <li>
404 /// <p>For environment type <code>LINUX_CONTAINER</code>, you can use up to 4 GiB memory and 2 vCPUs for builds.</p></li>
405 /// <li>
406 /// <p>For environment type <code>LINUX_GPU_CONTAINER</code>, you can use up to 16 GiB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds.</p></li>
407 /// <li>
408 /// <p>For environment type <code>ARM_CONTAINER</code>, you can use up to 4 GiB memory and 2 vCPUs on ARM-based processors for builds.</p></li>
409 /// </ul>
410 /// <p>If you use <code>BUILD_GENERAL1_LARGE</code>:</p>
411 /// <ul>
412 /// <li>
413 /// <p>For environment type <code>LINUX_CONTAINER</code>, you can use up to 16 GiB memory and 8 vCPUs for builds.</p></li>
414 /// <li>
415 /// <p>For environment type <code>LINUX_GPU_CONTAINER</code>, you can use up to 255 GiB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds.</p></li>
416 /// <li>
417 /// <p>For environment type <code>ARM_CONTAINER</code>, you can use up to 16 GiB memory and 8 vCPUs on ARM-based processors for builds.</p></li>
418 /// </ul>
419 /// <p>For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html#environment.types">On-demand environment types</a> in the <i>CodeBuild User Guide.</i></p>
420 pub fn compute_type(mut self, input: crate::types::ComputeType) -> Self {
421 self.compute_type = ::std::option::Option::Some(input);
422 self
423 }
424 /// <p>Information about the compute resources the compute fleet uses. Available values include:</p>
425 /// <ul>
426 /// <li>
427 /// <p><code>ATTRIBUTE_BASED_COMPUTE</code>: Specify the amount of vCPUs, memory, disk space, and the type of machine.</p><note>
428 /// <p>If you use <code>ATTRIBUTE_BASED_COMPUTE</code>, you must define your attributes by using <code>computeConfiguration</code>. CodeBuild will select the cheapest instance that satisfies your specified attributes. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html#environment-reserved-capacity.types">Reserved capacity environment types</a> in the <i>CodeBuild User Guide</i>.</p>
429 /// </note></li>
430 /// <li>
431 /// <p><code>BUILD_GENERAL1_SMALL</code>: Use up to 4 GiB memory and 2 vCPUs for builds.</p></li>
432 /// <li>
433 /// <p><code>BUILD_GENERAL1_MEDIUM</code>: Use up to 8 GiB memory and 4 vCPUs for builds.</p></li>
434 /// <li>
435 /// <p><code>BUILD_GENERAL1_LARGE</code>: Use up to 16 GiB memory and 8 vCPUs for builds, depending on your environment type.</p></li>
436 /// <li>
437 /// <p><code>BUILD_GENERAL1_XLARGE</code>: Use up to 72 GiB memory and 36 vCPUs for builds, depending on your environment type.</p></li>
438 /// <li>
439 /// <p><code>BUILD_GENERAL1_2XLARGE</code>: Use up to 144 GiB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed.</p></li>
440 /// <li>
441 /// <p><code>BUILD_LAMBDA_1GB</code>: Use up to 1 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
442 /// <li>
443 /// <p><code>BUILD_LAMBDA_2GB</code>: Use up to 2 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
444 /// <li>
445 /// <p><code>BUILD_LAMBDA_4GB</code>: Use up to 4 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
446 /// <li>
447 /// <p><code>BUILD_LAMBDA_8GB</code>: Use up to 8 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
448 /// <li>
449 /// <p><code>BUILD_LAMBDA_10GB</code>: Use up to 10 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
450 /// </ul>
451 /// <p>If you use <code>BUILD_GENERAL1_SMALL</code>:</p>
452 /// <ul>
453 /// <li>
454 /// <p>For environment type <code>LINUX_CONTAINER</code>, you can use up to 4 GiB memory and 2 vCPUs for builds.</p></li>
455 /// <li>
456 /// <p>For environment type <code>LINUX_GPU_CONTAINER</code>, you can use up to 16 GiB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds.</p></li>
457 /// <li>
458 /// <p>For environment type <code>ARM_CONTAINER</code>, you can use up to 4 GiB memory and 2 vCPUs on ARM-based processors for builds.</p></li>
459 /// </ul>
460 /// <p>If you use <code>BUILD_GENERAL1_LARGE</code>:</p>
461 /// <ul>
462 /// <li>
463 /// <p>For environment type <code>LINUX_CONTAINER</code>, you can use up to 16 GiB memory and 8 vCPUs for builds.</p></li>
464 /// <li>
465 /// <p>For environment type <code>LINUX_GPU_CONTAINER</code>, you can use up to 255 GiB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds.</p></li>
466 /// <li>
467 /// <p>For environment type <code>ARM_CONTAINER</code>, you can use up to 16 GiB memory and 8 vCPUs on ARM-based processors for builds.</p></li>
468 /// </ul>
469 /// <p>For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html#environment.types">On-demand environment types</a> in the <i>CodeBuild User Guide.</i></p>
470 pub fn set_compute_type(mut self, input: ::std::option::Option<crate::types::ComputeType>) -> Self {
471 self.compute_type = input;
472 self
473 }
474 /// <p>Information about the compute resources the compute fleet uses. Available values include:</p>
475 /// <ul>
476 /// <li>
477 /// <p><code>ATTRIBUTE_BASED_COMPUTE</code>: Specify the amount of vCPUs, memory, disk space, and the type of machine.</p><note>
478 /// <p>If you use <code>ATTRIBUTE_BASED_COMPUTE</code>, you must define your attributes by using <code>computeConfiguration</code>. CodeBuild will select the cheapest instance that satisfies your specified attributes. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html#environment-reserved-capacity.types">Reserved capacity environment types</a> in the <i>CodeBuild User Guide</i>.</p>
479 /// </note></li>
480 /// <li>
481 /// <p><code>BUILD_GENERAL1_SMALL</code>: Use up to 4 GiB memory and 2 vCPUs for builds.</p></li>
482 /// <li>
483 /// <p><code>BUILD_GENERAL1_MEDIUM</code>: Use up to 8 GiB memory and 4 vCPUs for builds.</p></li>
484 /// <li>
485 /// <p><code>BUILD_GENERAL1_LARGE</code>: Use up to 16 GiB memory and 8 vCPUs for builds, depending on your environment type.</p></li>
486 /// <li>
487 /// <p><code>BUILD_GENERAL1_XLARGE</code>: Use up to 72 GiB memory and 36 vCPUs for builds, depending on your environment type.</p></li>
488 /// <li>
489 /// <p><code>BUILD_GENERAL1_2XLARGE</code>: Use up to 144 GiB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed.</p></li>
490 /// <li>
491 /// <p><code>BUILD_LAMBDA_1GB</code>: Use up to 1 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
492 /// <li>
493 /// <p><code>BUILD_LAMBDA_2GB</code>: Use up to 2 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
494 /// <li>
495 /// <p><code>BUILD_LAMBDA_4GB</code>: Use up to 4 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
496 /// <li>
497 /// <p><code>BUILD_LAMBDA_8GB</code>: Use up to 8 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
498 /// <li>
499 /// <p><code>BUILD_LAMBDA_10GB</code>: Use up to 10 GiB memory for builds. Only available for environment type <code>LINUX_LAMBDA_CONTAINER</code> and <code>ARM_LAMBDA_CONTAINER</code>.</p></li>
500 /// </ul>
501 /// <p>If you use <code>BUILD_GENERAL1_SMALL</code>:</p>
502 /// <ul>
503 /// <li>
504 /// <p>For environment type <code>LINUX_CONTAINER</code>, you can use up to 4 GiB memory and 2 vCPUs for builds.</p></li>
505 /// <li>
506 /// <p>For environment type <code>LINUX_GPU_CONTAINER</code>, you can use up to 16 GiB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds.</p></li>
507 /// <li>
508 /// <p>For environment type <code>ARM_CONTAINER</code>, you can use up to 4 GiB memory and 2 vCPUs on ARM-based processors for builds.</p></li>
509 /// </ul>
510 /// <p>If you use <code>BUILD_GENERAL1_LARGE</code>:</p>
511 /// <ul>
512 /// <li>
513 /// <p>For environment type <code>LINUX_CONTAINER</code>, you can use up to 16 GiB memory and 8 vCPUs for builds.</p></li>
514 /// <li>
515 /// <p>For environment type <code>LINUX_GPU_CONTAINER</code>, you can use up to 255 GiB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds.</p></li>
516 /// <li>
517 /// <p>For environment type <code>ARM_CONTAINER</code>, you can use up to 16 GiB memory and 8 vCPUs on ARM-based processors for builds.</p></li>
518 /// </ul>
519 /// <p>For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/build-env-ref-compute-types.html#environment.types">On-demand environment types</a> in the <i>CodeBuild User Guide.</i></p>
520 pub fn get_compute_type(&self) -> &::std::option::Option<crate::types::ComputeType> {
521 &self.compute_type
522 }
523 /// <p>The compute configuration of the compute fleet. This is only required if <code>computeType</code> is set to <code>ATTRIBUTE_BASED_COMPUTE</code>.</p>
524 pub fn compute_configuration(mut self, input: crate::types::ComputeConfiguration) -> Self {
525 self.compute_configuration = ::std::option::Option::Some(input);
526 self
527 }
528 /// <p>The compute configuration of the compute fleet. This is only required if <code>computeType</code> is set to <code>ATTRIBUTE_BASED_COMPUTE</code>.</p>
529 pub fn set_compute_configuration(mut self, input: ::std::option::Option<crate::types::ComputeConfiguration>) -> Self {
530 self.compute_configuration = input;
531 self
532 }
533 /// <p>The compute configuration of the compute fleet. This is only required if <code>computeType</code> is set to <code>ATTRIBUTE_BASED_COMPUTE</code>.</p>
534 pub fn get_compute_configuration(&self) -> &::std::option::Option<crate::types::ComputeConfiguration> {
535 &self.compute_configuration
536 }
537 /// <p>The scaling configuration of the compute fleet.</p>
538 pub fn scaling_configuration(mut self, input: crate::types::ScalingConfigurationInput) -> Self {
539 self.scaling_configuration = ::std::option::Option::Some(input);
540 self
541 }
542 /// <p>The scaling configuration of the compute fleet.</p>
543 pub fn set_scaling_configuration(mut self, input: ::std::option::Option<crate::types::ScalingConfigurationInput>) -> Self {
544 self.scaling_configuration = input;
545 self
546 }
547 /// <p>The scaling configuration of the compute fleet.</p>
548 pub fn get_scaling_configuration(&self) -> &::std::option::Option<crate::types::ScalingConfigurationInput> {
549 &self.scaling_configuration
550 }
551 /// <p>The compute fleet overflow behavior.</p>
552 /// <ul>
553 /// <li>
554 /// <p>For overflow behavior <code>QUEUE</code>, your overflow builds need to wait on the existing fleet instance to become available.</p></li>
555 /// <li>
556 /// <p>For overflow behavior <code>ON_DEMAND</code>, your overflow builds run on CodeBuild on-demand.</p><note>
557 /// <p>If you choose to set your overflow behavior to on-demand while creating a VPC-connected fleet, make sure that you add the required VPC permissions to your project service role. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/auth-and-access-control-iam-identity-based-access-control.html#customer-managed-policies-example-create-vpc-network-interface">Example policy statement to allow CodeBuild access to Amazon Web Services services required to create a VPC network interface</a>.</p>
558 /// </note></li>
559 /// </ul>
560 pub fn overflow_behavior(mut self, input: crate::types::FleetOverflowBehavior) -> Self {
561 self.overflow_behavior = ::std::option::Option::Some(input);
562 self
563 }
564 /// <p>The compute fleet overflow behavior.</p>
565 /// <ul>
566 /// <li>
567 /// <p>For overflow behavior <code>QUEUE</code>, your overflow builds need to wait on the existing fleet instance to become available.</p></li>
568 /// <li>
569 /// <p>For overflow behavior <code>ON_DEMAND</code>, your overflow builds run on CodeBuild on-demand.</p><note>
570 /// <p>If you choose to set your overflow behavior to on-demand while creating a VPC-connected fleet, make sure that you add the required VPC permissions to your project service role. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/auth-and-access-control-iam-identity-based-access-control.html#customer-managed-policies-example-create-vpc-network-interface">Example policy statement to allow CodeBuild access to Amazon Web Services services required to create a VPC network interface</a>.</p>
571 /// </note></li>
572 /// </ul>
573 pub fn set_overflow_behavior(mut self, input: ::std::option::Option<crate::types::FleetOverflowBehavior>) -> Self {
574 self.overflow_behavior = input;
575 self
576 }
577 /// <p>The compute fleet overflow behavior.</p>
578 /// <ul>
579 /// <li>
580 /// <p>For overflow behavior <code>QUEUE</code>, your overflow builds need to wait on the existing fleet instance to become available.</p></li>
581 /// <li>
582 /// <p>For overflow behavior <code>ON_DEMAND</code>, your overflow builds run on CodeBuild on-demand.</p><note>
583 /// <p>If you choose to set your overflow behavior to on-demand while creating a VPC-connected fleet, make sure that you add the required VPC permissions to your project service role. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/auth-and-access-control-iam-identity-based-access-control.html#customer-managed-policies-example-create-vpc-network-interface">Example policy statement to allow CodeBuild access to Amazon Web Services services required to create a VPC network interface</a>.</p>
584 /// </note></li>
585 /// </ul>
586 pub fn get_overflow_behavior(&self) -> &::std::option::Option<crate::types::FleetOverflowBehavior> {
587 &self.overflow_behavior
588 }
589 /// <p>Information about the VPC configuration that CodeBuild accesses.</p>
590 pub fn vpc_config(mut self, input: crate::types::VpcConfig) -> Self {
591 self.vpc_config = ::std::option::Option::Some(input);
592 self
593 }
594 /// <p>Information about the VPC configuration that CodeBuild accesses.</p>
595 pub fn set_vpc_config(mut self, input: ::std::option::Option<crate::types::VpcConfig>) -> Self {
596 self.vpc_config = input;
597 self
598 }
599 /// <p>Information about the VPC configuration that CodeBuild accesses.</p>
600 pub fn get_vpc_config(&self) -> &::std::option::Option<crate::types::VpcConfig> {
601 &self.vpc_config
602 }
603 /// <p>The proxy configuration of the compute fleet.</p>
604 pub fn proxy_configuration(mut self, input: crate::types::ProxyConfiguration) -> Self {
605 self.proxy_configuration = ::std::option::Option::Some(input);
606 self
607 }
608 /// <p>The proxy configuration of the compute fleet.</p>
609 pub fn set_proxy_configuration(mut self, input: ::std::option::Option<crate::types::ProxyConfiguration>) -> Self {
610 self.proxy_configuration = input;
611 self
612 }
613 /// <p>The proxy configuration of the compute fleet.</p>
614 pub fn get_proxy_configuration(&self) -> &::std::option::Option<crate::types::ProxyConfiguration> {
615 &self.proxy_configuration
616 }
617 /// <p>The Amazon Machine Image (AMI) of the compute fleet.</p>
618 pub fn image_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
619 self.image_id = ::std::option::Option::Some(input.into());
620 self
621 }
622 /// <p>The Amazon Machine Image (AMI) of the compute fleet.</p>
623 pub fn set_image_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
624 self.image_id = input;
625 self
626 }
627 /// <p>The Amazon Machine Image (AMI) of the compute fleet.</p>
628 pub fn get_image_id(&self) -> &::std::option::Option<::std::string::String> {
629 &self.image_id
630 }
631 /// <p>The service role associated with the compute fleet. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/auth-and-access-control-iam-identity-based-access-control.html#customer-managed-policies-example-permission-policy-fleet-service-role.html"> Allow a user to add a permission policy for a fleet service role</a> in the <i>CodeBuild User Guide</i>.</p>
632 pub fn fleet_service_role(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
633 self.fleet_service_role = ::std::option::Option::Some(input.into());
634 self
635 }
636 /// <p>The service role associated with the compute fleet. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/auth-and-access-control-iam-identity-based-access-control.html#customer-managed-policies-example-permission-policy-fleet-service-role.html"> Allow a user to add a permission policy for a fleet service role</a> in the <i>CodeBuild User Guide</i>.</p>
637 pub fn set_fleet_service_role(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
638 self.fleet_service_role = input;
639 self
640 }
641 /// <p>The service role associated with the compute fleet. For more information, see <a href="https://docs.aws.amazon.com/codebuild/latest/userguide/auth-and-access-control-iam-identity-based-access-control.html#customer-managed-policies-example-permission-policy-fleet-service-role.html"> Allow a user to add a permission policy for a fleet service role</a> in the <i>CodeBuild User Guide</i>.</p>
642 pub fn get_fleet_service_role(&self) -> &::std::option::Option<::std::string::String> {
643 &self.fleet_service_role
644 }
645 /// Appends an item to `tags`.
646 ///
647 /// To override the contents of this collection use [`set_tags`](Self::set_tags).
648 ///
649 /// <p>A list of tag key and value pairs associated with this compute fleet.</p>
650 /// <p>These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.</p>
651 pub fn tags(mut self, input: crate::types::Tag) -> Self {
652 let mut v = self.tags.unwrap_or_default();
653 v.push(input);
654 self.tags = ::std::option::Option::Some(v);
655 self
656 }
657 /// <p>A list of tag key and value pairs associated with this compute fleet.</p>
658 /// <p>These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.</p>
659 pub fn set_tags(mut self, input: ::std::option::Option<::std::vec::Vec<crate::types::Tag>>) -> Self {
660 self.tags = input;
661 self
662 }
663 /// <p>A list of tag key and value pairs associated with this compute fleet.</p>
664 /// <p>These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.</p>
665 pub fn get_tags(&self) -> &::std::option::Option<::std::vec::Vec<crate::types::Tag>> {
666 &self.tags
667 }
668 /// Consumes the builder and constructs a [`UpdateFleetInput`](crate::operation::update_fleet::UpdateFleetInput).
669 pub fn build(self) -> ::std::result::Result<crate::operation::update_fleet::UpdateFleetInput, ::aws_smithy_types::error::operation::BuildError> {
670 ::std::result::Result::Ok(crate::operation::update_fleet::UpdateFleetInput {
671 arn: self.arn,
672 base_capacity: self.base_capacity,
673 environment_type: self.environment_type,
674 compute_type: self.compute_type,
675 compute_configuration: self.compute_configuration,
676 scaling_configuration: self.scaling_configuration,
677 overflow_behavior: self.overflow_behavior,
678 vpc_config: self.vpc_config,
679 proxy_configuration: self.proxy_configuration,
680 image_id: self.image_id,
681 fleet_service_role: self.fleet_service_role,
682 tags: self.tags,
683 })
684 }
685}