aws_sdk_bedrockagentruntime/operation/invoke_agent/builders.rs
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// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
pub use crate::operation::invoke_agent::_invoke_agent_output::InvokeAgentOutputBuilder;
pub use crate::operation::invoke_agent::_invoke_agent_input::InvokeAgentInputBuilder;
impl crate::operation::invoke_agent::builders::InvokeAgentInputBuilder {
/// Sends a request with this input using the given client.
pub async fn send_with(
self,
client: &crate::Client,
) -> ::std::result::Result<
crate::operation::invoke_agent::InvokeAgentOutput,
::aws_smithy_runtime_api::client::result::SdkError<
crate::operation::invoke_agent::InvokeAgentError,
::aws_smithy_runtime_api::client::orchestrator::HttpResponse,
>,
> {
let mut fluent_builder = client.invoke_agent();
fluent_builder.inner = self;
fluent_builder.send().await
}
}
/// Fluent builder constructing a request to `InvokeAgent`.
///
/// <note>
/// </note>
/// <p>Sends a prompt for the agent to process and respond to. Note the following fields for the request:</p>
/// <ul>
/// <li>
/// <p>To continue the same conversation with an agent, use the same <code>sessionId</code> value in the request.</p></li>
/// <li>
/// <p>To activate trace enablement, turn <code>enableTrace</code> to <code>true</code>. Trace enablement helps you follow the agent's reasoning process that led it to the information it processed, the actions it took, and the final result it yielded. For more information, see <a href="https://docs.aws.amazon.com/bedrock/latest/userguide/agents-test.html#trace-events">Trace enablement</a>.</p></li>
/// <li>
/// <p>To stream agent responses, make sure that only orchestration prompt is enabled. Agent streaming is not supported for the following steps:</p>
/// <ul>
/// <li>
/// <p><code>Pre-processing</code></p></li>
/// <li>
/// <p><code>Post-processing</code></p></li>
/// <li>
/// <p>Agent with 1 Knowledge base and <code>User Input</code> not enabled</p></li>
/// </ul></li>
/// <li>
/// <p>End a conversation by setting <code>endSession</code> to <code>true</code>.</p></li>
/// <li>
/// <p>In the <code>sessionState</code> object, you can include attributes for the session or prompt or, if you configured an action group to return control, results from invocation of the action group.</p></li>
/// </ul>
/// <p>The response contains both <b>chunk</b> and <b>trace</b> attributes.</p>
/// <p>The final response is returned in the <code>bytes</code> field of the <code>chunk</code> object. The <code>InvokeAgent</code> returns one chunk for the entire interaction.</p>
/// <ul>
/// <li>
/// <p>The <code>attribution</code> object contains citations for parts of the response.</p></li>
/// <li>
/// <p>If you set <code>enableTrace</code> to <code>true</code> in the request, you can trace the agent's steps and reasoning process that led it to the response.</p></li>
/// <li>
/// <p>If the action predicted was configured to return control, the response returns parameters for the action, elicited from the user, in the <code>returnControl</code> field.</p></li>
/// <li>
/// <p>Errors are also surfaced in the response.</p></li>
/// </ul>
#[derive(::std::clone::Clone, ::std::fmt::Debug)]
pub struct InvokeAgentFluentBuilder {
handle: ::std::sync::Arc<crate::client::Handle>,
inner: crate::operation::invoke_agent::builders::InvokeAgentInputBuilder,
config_override: ::std::option::Option<crate::config::Builder>,
}
impl
crate::client::customize::internal::CustomizableSend<
crate::operation::invoke_agent::InvokeAgentOutput,
crate::operation::invoke_agent::InvokeAgentError,
> for InvokeAgentFluentBuilder
{
fn send(
self,
config_override: crate::config::Builder,
) -> crate::client::customize::internal::BoxFuture<
crate::client::customize::internal::SendResult<
crate::operation::invoke_agent::InvokeAgentOutput,
crate::operation::invoke_agent::InvokeAgentError,
>,
> {
::std::boxed::Box::pin(async move { self.config_override(config_override).send().await })
}
}
impl InvokeAgentFluentBuilder {
/// Creates a new `InvokeAgentFluentBuilder`.
pub(crate) fn new(handle: ::std::sync::Arc<crate::client::Handle>) -> Self {
Self {
handle,
inner: ::std::default::Default::default(),
config_override: ::std::option::Option::None,
}
}
/// Access the InvokeAgent as a reference.
pub fn as_input(&self) -> &crate::operation::invoke_agent::builders::InvokeAgentInputBuilder {
&self.inner
}
/// Sends the request and returns the response.
///
/// If an error occurs, an `SdkError` will be returned with additional details that
/// can be matched against.
///
/// By default, any retryable failures will be retried twice. Retry behavior
/// is configurable with the [RetryConfig](aws_smithy_types::retry::RetryConfig), which can be
/// set when configuring the client.
pub async fn send(
self,
) -> ::std::result::Result<
crate::operation::invoke_agent::InvokeAgentOutput,
::aws_smithy_runtime_api::client::result::SdkError<
crate::operation::invoke_agent::InvokeAgentError,
::aws_smithy_runtime_api::client::orchestrator::HttpResponse,
>,
> {
let input = self
.inner
.build()
.map_err(::aws_smithy_runtime_api::client::result::SdkError::construction_failure)?;
let runtime_plugins = crate::operation::invoke_agent::InvokeAgent::operation_runtime_plugins(
self.handle.runtime_plugins.clone(),
&self.handle.conf,
self.config_override,
);
crate::operation::invoke_agent::InvokeAgent::orchestrate(&runtime_plugins, input).await
}
/// Consumes this builder, creating a customizable operation that can be modified before being sent.
pub fn customize(
self,
) -> crate::client::customize::CustomizableOperation<
crate::operation::invoke_agent::InvokeAgentOutput,
crate::operation::invoke_agent::InvokeAgentError,
Self,
> {
crate::client::customize::CustomizableOperation::new(self)
}
pub(crate) fn config_override(mut self, config_override: impl ::std::convert::Into<crate::config::Builder>) -> Self {
self.set_config_override(::std::option::Option::Some(config_override.into()));
self
}
pub(crate) fn set_config_override(&mut self, config_override: ::std::option::Option<crate::config::Builder>) -> &mut Self {
self.config_override = config_override;
self
}
/// <p>Contains parameters that specify various attributes of the session. For more information, see <a href="https://docs.aws.amazon.com/bedrock/latest/userguide/agents-session-state.html">Control session context</a>.</p><note>
/// <p>If you include <code>returnControlInvocationResults</code> in the <code>sessionState</code> field, the <code>inputText</code> field will be ignored.</p>
/// </note>
pub fn session_state(mut self, input: crate::types::SessionState) -> Self {
self.inner = self.inner.session_state(input);
self
}
/// <p>Contains parameters that specify various attributes of the session. For more information, see <a href="https://docs.aws.amazon.com/bedrock/latest/userguide/agents-session-state.html">Control session context</a>.</p><note>
/// <p>If you include <code>returnControlInvocationResults</code> in the <code>sessionState</code> field, the <code>inputText</code> field will be ignored.</p>
/// </note>
pub fn set_session_state(mut self, input: ::std::option::Option<crate::types::SessionState>) -> Self {
self.inner = self.inner.set_session_state(input);
self
}
/// <p>Contains parameters that specify various attributes of the session. For more information, see <a href="https://docs.aws.amazon.com/bedrock/latest/userguide/agents-session-state.html">Control session context</a>.</p><note>
/// <p>If you include <code>returnControlInvocationResults</code> in the <code>sessionState</code> field, the <code>inputText</code> field will be ignored.</p>
/// </note>
pub fn get_session_state(&self) -> &::std::option::Option<crate::types::SessionState> {
self.inner.get_session_state()
}
/// <p>The unique identifier of the agent to use.</p>
pub fn agent_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.inner = self.inner.agent_id(input.into());
self
}
/// <p>The unique identifier of the agent to use.</p>
pub fn set_agent_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.inner = self.inner.set_agent_id(input);
self
}
/// <p>The unique identifier of the agent to use.</p>
pub fn get_agent_id(&self) -> &::std::option::Option<::std::string::String> {
self.inner.get_agent_id()
}
/// <p>The alias of the agent to use.</p>
pub fn agent_alias_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.inner = self.inner.agent_alias_id(input.into());
self
}
/// <p>The alias of the agent to use.</p>
pub fn set_agent_alias_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.inner = self.inner.set_agent_alias_id(input);
self
}
/// <p>The alias of the agent to use.</p>
pub fn get_agent_alias_id(&self) -> &::std::option::Option<::std::string::String> {
self.inner.get_agent_alias_id()
}
/// <p>The unique identifier of the session. Use the same value across requests to continue the same conversation.</p>
pub fn session_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.inner = self.inner.session_id(input.into());
self
}
/// <p>The unique identifier of the session. Use the same value across requests to continue the same conversation.</p>
pub fn set_session_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.inner = self.inner.set_session_id(input);
self
}
/// <p>The unique identifier of the session. Use the same value across requests to continue the same conversation.</p>
pub fn get_session_id(&self) -> &::std::option::Option<::std::string::String> {
self.inner.get_session_id()
}
/// <p>Specifies whether to end the session with the agent or not.</p>
pub fn end_session(mut self, input: bool) -> Self {
self.inner = self.inner.end_session(input);
self
}
/// <p>Specifies whether to end the session with the agent or not.</p>
pub fn set_end_session(mut self, input: ::std::option::Option<bool>) -> Self {
self.inner = self.inner.set_end_session(input);
self
}
/// <p>Specifies whether to end the session with the agent or not.</p>
pub fn get_end_session(&self) -> &::std::option::Option<bool> {
self.inner.get_end_session()
}
/// <p>Specifies whether to turn on the trace or not to track the agent's reasoning process. For more information, see <a href="https://docs.aws.amazon.com/bedrock/latest/userguide/agents-test.html#trace-events">Trace enablement</a>.</p>
pub fn enable_trace(mut self, input: bool) -> Self {
self.inner = self.inner.enable_trace(input);
self
}
/// <p>Specifies whether to turn on the trace or not to track the agent's reasoning process. For more information, see <a href="https://docs.aws.amazon.com/bedrock/latest/userguide/agents-test.html#trace-events">Trace enablement</a>.</p>
pub fn set_enable_trace(mut self, input: ::std::option::Option<bool>) -> Self {
self.inner = self.inner.set_enable_trace(input);
self
}
/// <p>Specifies whether to turn on the trace or not to track the agent's reasoning process. For more information, see <a href="https://docs.aws.amazon.com/bedrock/latest/userguide/agents-test.html#trace-events">Trace enablement</a>.</p>
pub fn get_enable_trace(&self) -> &::std::option::Option<bool> {
self.inner.get_enable_trace()
}
/// <p>The prompt text to send the agent.</p><note>
/// <p>If you include <code>returnControlInvocationResults</code> in the <code>sessionState</code> field, the <code>inputText</code> field will be ignored.</p>
/// </note>
pub fn input_text(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.inner = self.inner.input_text(input.into());
self
}
/// <p>The prompt text to send the agent.</p><note>
/// <p>If you include <code>returnControlInvocationResults</code> in the <code>sessionState</code> field, the <code>inputText</code> field will be ignored.</p>
/// </note>
pub fn set_input_text(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.inner = self.inner.set_input_text(input);
self
}
/// <p>The prompt text to send the agent.</p><note>
/// <p>If you include <code>returnControlInvocationResults</code> in the <code>sessionState</code> field, the <code>inputText</code> field will be ignored.</p>
/// </note>
pub fn get_input_text(&self) -> &::std::option::Option<::std::string::String> {
self.inner.get_input_text()
}
/// <p>The unique identifier of the agent memory.</p>
pub fn memory_id(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.inner = self.inner.memory_id(input.into());
self
}
/// <p>The unique identifier of the agent memory.</p>
pub fn set_memory_id(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.inner = self.inner.set_memory_id(input);
self
}
/// <p>The unique identifier of the agent memory.</p>
pub fn get_memory_id(&self) -> &::std::option::Option<::std::string::String> {
self.inner.get_memory_id()
}
/// <p>Model performance settings for the request.</p>
pub fn bedrock_model_configurations(mut self, input: crate::types::BedrockModelConfigurations) -> Self {
self.inner = self.inner.bedrock_model_configurations(input);
self
}
/// <p>Model performance settings for the request.</p>
pub fn set_bedrock_model_configurations(mut self, input: ::std::option::Option<crate::types::BedrockModelConfigurations>) -> Self {
self.inner = self.inner.set_bedrock_model_configurations(input);
self
}
/// <p>Model performance settings for the request.</p>
pub fn get_bedrock_model_configurations(&self) -> &::std::option::Option<crate::types::BedrockModelConfigurations> {
self.inner.get_bedrock_model_configurations()
}
/// <p>Specifies the configurations for streaming.</p><note>
/// <p>To use agent streaming, you need permissions to perform the <code>bedrock:InvokeModelWithResponseStream</code> action.</p>
/// </note>
pub fn streaming_configurations(mut self, input: crate::types::StreamingConfigurations) -> Self {
self.inner = self.inner.streaming_configurations(input);
self
}
/// <p>Specifies the configurations for streaming.</p><note>
/// <p>To use agent streaming, you need permissions to perform the <code>bedrock:InvokeModelWithResponseStream</code> action.</p>
/// </note>
pub fn set_streaming_configurations(mut self, input: ::std::option::Option<crate::types::StreamingConfigurations>) -> Self {
self.inner = self.inner.set_streaming_configurations(input);
self
}
/// <p>Specifies the configurations for streaming.</p><note>
/// <p>To use agent streaming, you need permissions to perform the <code>bedrock:InvokeModelWithResponseStream</code> action.</p>
/// </note>
pub fn get_streaming_configurations(&self) -> &::std::option::Option<crate::types::StreamingConfigurations> {
self.inner.get_streaming_configurations()
}
/// <p>The ARN of the resource making the request.</p>
pub fn source_arn(mut self, input: impl ::std::convert::Into<::std::string::String>) -> Self {
self.inner = self.inner.source_arn(input.into());
self
}
/// <p>The ARN of the resource making the request.</p>
pub fn set_source_arn(mut self, input: ::std::option::Option<::std::string::String>) -> Self {
self.inner = self.inner.set_source_arn(input);
self
}
/// <p>The ARN of the resource making the request.</p>
pub fn get_source_arn(&self) -> &::std::option::Option<::std::string::String> {
self.inner.get_source_arn()
}
}