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#[derive(Debug, Default, Clone, serde::Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct GameProperty {
pub key: Option<String>,
pub value: Option<String>,
}
pub type GameSessionId = String;
pub type PlayerId = String;
pub type PlayerSessionId = String;
pub type TerminationTimeType = i64;
pub type FleetId = String;
pub type TicketId = String;
pub type GameSessionArn = String;
pub type MatchmakingConfigurationArn = String;
pub type NextToken = String;
#[derive(Debug, Default, Clone, serde::Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct GameSession {
pub game_session_id: Option<GameSessionId>,
pub name: Option<String>,
pub fleet_id: Option<String>,
pub max_players: i32,
pub port: i32,
pub ip_address: Option<String>,
pub game_session_data: Option<String>,
pub matchmaker_data: Option<String>,
pub game_properties: Option<Vec<GameProperty>>,
pub dns_name: Option<String>,
}
#[derive(Debug, Default, Clone, serde::Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct ActivateGameSession {
pub game_session: GameSession,
}
#[derive(Debug, Clone, serde::Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct UpdateGameSession {
pub game_session: Option<GameSession>,
pub update_reason: UpdateReason,
pub backfill_ticket_id: String,
}
impl Default for UpdateGameSession {
fn default() -> Self {
Self {
game_session: Default::default(),
update_reason: UpdateReason::Unknown,
backfill_ticket_id: "".to_string(),
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, serde::Deserialize, strum_macros::EnumString)]
#[serde(rename_all = "camelCase")]
pub enum UpdateReason {
MatchmakingDataUpdated,
BackfillFailed,
BackfillTimedOut,
BackfillCancelled,
Unknown,
}
#[derive(Debug, Default, Clone, serde::Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct TerminateProcess {
pub termination_time: Option<i64>,
}
#[derive(Debug, Default, Clone)]
pub struct Player {
pub player_id: Option<PlayerId>,
pub player_attributes: Option<std::collections::HashMap<String, AttributeValue>>,
pub team: Option<String>,
pub latency_in_ms: Option<std::collections::HashMap<String, i32>>,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, strum_macros::Display)]
pub enum PlayerSessionCreationPolicy {
NotSet,
AcceptAll,
DenyAll,
}
#[derive(Debug, Default, Clone)]
pub struct DescribePlayerSessionsRequest {
pub game_session_id: Option<GameSessionId>,
pub player_id: Option<PlayerId>,
pub player_session_id: Option<PlayerSessionId>,
pub player_session_status_filter: Option<String>,
pub next_token: Option<NextToken>,
pub limit: i32,
}
#[derive(Debug, Clone)]
pub struct DescribePlayerSessionsResult {
pub player_sessions: Vec<PlayerSession>,
pub next_token: NextToken,
}
impl Default for DescribePlayerSessionsResult {
fn default() -> Self {
Self { player_sessions: vec![], next_token: "".to_string() }
}
}
#[derive(Debug, Clone)]
pub struct PlayerSession {
pub player_id: Option<PlayerId>,
pub player_session_id: Option<PlayerSessionId>,
pub game_session_id: Option<GameSessionId>,
pub fleet_id: Option<FleetId>,
pub ip_address: Option<String>,
pub player_data: Option<String>,
pub port: i32,
pub creation_time: i64,
pub termination_time: i64,
pub status: PlayerSessionStatus,
pub dns_name: Option<String>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, strum_macros::EnumString)]
pub enum PlayerSessionStatus {
NotSet,
Reserved,
Active,
Completed,
Timedout,
}
#[derive(Debug, Default, Clone)]
pub struct StartMatchBackfillRequest {
pub ticket_id: Option<TicketId>,
pub game_session_arn: Option<GameSessionArn>,
pub matchmaking_configuration_arn: Option<MatchmakingConfigurationArn>,
pub players: Option<Vec<Player>>,
}
#[derive(Debug, Default, Clone)]
pub struct StartMatchBackfillResult {
pub ticket_id: TicketId,
}
#[derive(Debug, Default, Clone)]
pub struct StopMatchBackfillRequest {
pub ticket_id: Option<TicketId>,
pub game_session_arn: Option<GameSessionArn>,
pub matchmaking_configuration_arn: Option<MatchmakingConfigurationArn>,
}
#[derive(Debug, Clone)]
pub struct AttributeValue {
pub attr_type: AttrType,
pub s: Option<String>,
pub n: Option<f64>,
pub sl: Option<Vec<String>>,
pub sdm: Option<std::collections::HashMap<String, f64>>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum AttrType {
String = 1,
Double,
StringList,
StringDoubleMap,
}
#[derive(Debug, Default, Clone)]
pub struct GetInstanceCertificateResult {
pub certificate_path: String,
pub private_key_path: String,
pub certificate_chain_path: String,
pub hostname: String,
pub root_certificate_path: String,
}