Enum aws_gamelift_server_sdk_rs::protos::generated_with_pure::sdk::GameLiftResponse_Status
source · [−]pub enum GameLiftResponse_Status {
OK,
ERROR_400,
ERROR_500,
}
Variants
OK
ERROR_400
ERROR_500
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Try to create an enum from i32
value.
Return None
if value is unknown. Read more
Get all enum values for enum type.
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Get enum value descriptor.
Get enum descriptor.
Auto Trait Implementations
impl RefUnwindSafe for GameLiftResponse_Status
impl Send for GameLiftResponse_Status
impl Sync for GameLiftResponse_Status
impl Unpin for GameLiftResponse_Status
impl UnwindSafe for GameLiftResponse_Status
Blanket Implementations
Mutably borrows from an owned value. Read more
Compare self to key
and return true
if they are equal.
pub fn vzip(self) -> V
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
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