Struct awmpde::images::DynamicImage
source · [−]pub struct DynamicImage(pub DynamicImage);
Tuple Fields
0: DynamicImage
Methods from Deref<Target = DynamicImage>
pub fn to_rgb(&self) -> ImageBuffer<Rgb<u8>, Vec<u8, Global>>
👎 Deprecated: replaced by to_rgb8
pub fn to_rgb(&self) -> ImageBuffer<Rgb<u8>, Vec<u8, Global>>
replaced by to_rgb8
Returns a copy of this image as an RGB image.
pub fn to_rgb8(&self) -> ImageBuffer<Rgb<u8>, Vec<u8, Global>>
pub fn to_rgb8(&self) -> ImageBuffer<Rgb<u8>, Vec<u8, Global>>
Returns a copy of this image as an RGB image.
pub fn to_rgb16(&self) -> ImageBuffer<Rgb<u16>, Vec<u16, Global>>
pub fn to_rgb16(&self) -> ImageBuffer<Rgb<u16>, Vec<u16, Global>>
Returns a copy of this image as an RGB image.
pub fn to_rgba(&self) -> ImageBuffer<Rgba<u8>, Vec<u8, Global>>
👎 Deprecated: replaced by to_rgba8
pub fn to_rgba(&self) -> ImageBuffer<Rgba<u8>, Vec<u8, Global>>
replaced by to_rgba8
Returns a copy of this image as an RGBA image.
pub fn to_rgba8(&self) -> ImageBuffer<Rgba<u8>, Vec<u8, Global>>
pub fn to_rgba8(&self) -> ImageBuffer<Rgba<u8>, Vec<u8, Global>>
Returns a copy of this image as an RGBA image.
pub fn to_rgba16(&self) -> ImageBuffer<Rgba<u16>, Vec<u16, Global>>
pub fn to_rgba16(&self) -> ImageBuffer<Rgba<u16>, Vec<u16, Global>>
Returns a copy of this image as an RGBA image.
pub fn to_bgr(&self) -> ImageBuffer<Bgr<u8>, Vec<u8, Global>>
👎 Deprecated: replaced by to_bgr8
pub fn to_bgr(&self) -> ImageBuffer<Bgr<u8>, Vec<u8, Global>>
replaced by to_bgr8
Returns a copy of this image as an BGR image.
pub fn to_bgr8(&self) -> ImageBuffer<Bgr<u8>, Vec<u8, Global>>
pub fn to_bgr8(&self) -> ImageBuffer<Bgr<u8>, Vec<u8, Global>>
Returns a copy of this image as an BGR image.
pub fn to_bgra(&self) -> ImageBuffer<Bgra<u8>, Vec<u8, Global>>
👎 Deprecated: replaced by to_bgra8
pub fn to_bgra(&self) -> ImageBuffer<Bgra<u8>, Vec<u8, Global>>
replaced by to_bgra8
Returns a copy of this image as an BGRA image.
pub fn to_bgra8(&self) -> ImageBuffer<Bgra<u8>, Vec<u8, Global>>
pub fn to_bgra8(&self) -> ImageBuffer<Bgra<u8>, Vec<u8, Global>>
Returns a copy of this image as an BGRA image.
pub fn to_luma(&self) -> ImageBuffer<Luma<u8>, Vec<u8, Global>>
👎 Deprecated: replaced by to_luma8
pub fn to_luma(&self) -> ImageBuffer<Luma<u8>, Vec<u8, Global>>
replaced by to_luma8
Returns a copy of this image as a Luma image.
pub fn to_luma8(&self) -> ImageBuffer<Luma<u8>, Vec<u8, Global>>
pub fn to_luma8(&self) -> ImageBuffer<Luma<u8>, Vec<u8, Global>>
Returns a copy of this image as a Luma image.
pub fn to_luma16(&self) -> ImageBuffer<Luma<u16>, Vec<u16, Global>>
pub fn to_luma16(&self) -> ImageBuffer<Luma<u16>, Vec<u16, Global>>
Returns a copy of this image as a Luma image.
pub fn to_luma_alpha(&self) -> ImageBuffer<LumaA<u8>, Vec<u8, Global>>
👎 Deprecated: replaced by to_luma_alpha8
pub fn to_luma_alpha(&self) -> ImageBuffer<LumaA<u8>, Vec<u8, Global>>
replaced by to_luma_alpha8
Returns a copy of this image as a LumaA image.
pub fn to_luma_alpha8(&self) -> ImageBuffer<LumaA<u8>, Vec<u8, Global>>
pub fn to_luma_alpha8(&self) -> ImageBuffer<LumaA<u8>, Vec<u8, Global>>
Returns a copy of this image as a LumaA image.
pub fn to_luma_alpha16(&self) -> ImageBuffer<LumaA<u16>, Vec<u16, Global>>
pub fn to_luma_alpha16(&self) -> ImageBuffer<LumaA<u16>, Vec<u16, Global>>
Returns a copy of this image as a LumaA image.
pub fn crop(&mut self, x: u32, y: u32, width: u32, height: u32) -> DynamicImage
pub fn crop(&mut self, x: u32, y: u32, width: u32, height: u32) -> DynamicImage
Return a cut-out of this image delimited by the bounding rectangle.
Note: this method does not modify the object,
and its signature will be replaced with crop_imm()
’s in the 0.24 release
pub fn crop_imm(&self, x: u32, y: u32, width: u32, height: u32) -> DynamicImage
pub fn crop_imm(&self, x: u32, y: u32, width: u32, height: u32) -> DynamicImage
Return a cut-out of this image delimited by the bounding rectangle.
pub fn as_rgb8(&self) -> Option<&ImageBuffer<Rgb<u8>, Vec<u8, Global>>>
pub fn as_rgb8(&self) -> Option<&ImageBuffer<Rgb<u8>, Vec<u8, Global>>>
Return a reference to an 8bit RGB image
pub fn as_mut_rgb8(
&mut self
) -> Option<&mut ImageBuffer<Rgb<u8>, Vec<u8, Global>>>
pub fn as_mut_rgb8(
&mut self
) -> Option<&mut ImageBuffer<Rgb<u8>, Vec<u8, Global>>>
Return a mutable reference to an 8bit RGB image
pub fn as_bgr8(&self) -> Option<&ImageBuffer<Bgr<u8>, Vec<u8, Global>>>
pub fn as_bgr8(&self) -> Option<&ImageBuffer<Bgr<u8>, Vec<u8, Global>>>
Return a reference to an 8bit BGR image
pub fn as_mut_bgr8(
&mut self
) -> Option<&mut ImageBuffer<Bgr<u8>, Vec<u8, Global>>>
pub fn as_mut_bgr8(
&mut self
) -> Option<&mut ImageBuffer<Bgr<u8>, Vec<u8, Global>>>
Return a mutable reference to an 8bit BGR image
pub fn as_rgba8(&self) -> Option<&ImageBuffer<Rgba<u8>, Vec<u8, Global>>>
pub fn as_rgba8(&self) -> Option<&ImageBuffer<Rgba<u8>, Vec<u8, Global>>>
Return a reference to an 8bit RGBA image
pub fn as_mut_rgba8(
&mut self
) -> Option<&mut ImageBuffer<Rgba<u8>, Vec<u8, Global>>>
pub fn as_mut_rgba8(
&mut self
) -> Option<&mut ImageBuffer<Rgba<u8>, Vec<u8, Global>>>
Return a mutable reference to an 8bit RGBA image
pub fn as_bgra8(&self) -> Option<&ImageBuffer<Bgra<u8>, Vec<u8, Global>>>
pub fn as_bgra8(&self) -> Option<&ImageBuffer<Bgra<u8>, Vec<u8, Global>>>
Return a reference to an 8bit BGRA image
pub fn as_mut_bgra8(
&mut self
) -> Option<&mut ImageBuffer<Bgra<u8>, Vec<u8, Global>>>
pub fn as_mut_bgra8(
&mut self
) -> Option<&mut ImageBuffer<Bgra<u8>, Vec<u8, Global>>>
Return a mutable reference to an 8bit RGBA image
pub fn as_luma8(&self) -> Option<&ImageBuffer<Luma<u8>, Vec<u8, Global>>>
pub fn as_luma8(&self) -> Option<&ImageBuffer<Luma<u8>, Vec<u8, Global>>>
Return a reference to an 8bit Grayscale image
pub fn as_mut_luma8(
&mut self
) -> Option<&mut ImageBuffer<Luma<u8>, Vec<u8, Global>>>
pub fn as_mut_luma8(
&mut self
) -> Option<&mut ImageBuffer<Luma<u8>, Vec<u8, Global>>>
Return a mutable reference to an 8bit Grayscale image
pub fn as_luma_alpha8(&self) -> Option<&ImageBuffer<LumaA<u8>, Vec<u8, Global>>>
pub fn as_luma_alpha8(&self) -> Option<&ImageBuffer<LumaA<u8>, Vec<u8, Global>>>
Return a reference to an 8bit Grayscale image with an alpha channel
pub fn as_mut_luma_alpha8(
&mut self
) -> Option<&mut ImageBuffer<LumaA<u8>, Vec<u8, Global>>>
pub fn as_mut_luma_alpha8(
&mut self
) -> Option<&mut ImageBuffer<LumaA<u8>, Vec<u8, Global>>>
Return a mutable reference to an 8bit Grayscale image with an alpha channel
pub fn as_rgb16(&self) -> Option<&ImageBuffer<Rgb<u16>, Vec<u16, Global>>>
pub fn as_rgb16(&self) -> Option<&ImageBuffer<Rgb<u16>, Vec<u16, Global>>>
Return a reference to an 16bit RGB image
pub fn as_mut_rgb16(
&mut self
) -> Option<&mut ImageBuffer<Rgb<u16>, Vec<u16, Global>>>
pub fn as_mut_rgb16(
&mut self
) -> Option<&mut ImageBuffer<Rgb<u16>, Vec<u16, Global>>>
Return a mutable reference to an 16bit RGB image
pub fn as_rgba16(&self) -> Option<&ImageBuffer<Rgba<u16>, Vec<u16, Global>>>
pub fn as_rgba16(&self) -> Option<&ImageBuffer<Rgba<u16>, Vec<u16, Global>>>
Return a reference to an 16bit RGBA image
pub fn as_mut_rgba16(
&mut self
) -> Option<&mut ImageBuffer<Rgba<u16>, Vec<u16, Global>>>
pub fn as_mut_rgba16(
&mut self
) -> Option<&mut ImageBuffer<Rgba<u16>, Vec<u16, Global>>>
Return a mutable reference to an 16bit RGBA image
pub fn as_luma16(&self) -> Option<&ImageBuffer<Luma<u16>, Vec<u16, Global>>>
pub fn as_luma16(&self) -> Option<&ImageBuffer<Luma<u16>, Vec<u16, Global>>>
Return a reference to an 16bit Grayscale image
pub fn as_mut_luma16(
&mut self
) -> Option<&mut ImageBuffer<Luma<u16>, Vec<u16, Global>>>
pub fn as_mut_luma16(
&mut self
) -> Option<&mut ImageBuffer<Luma<u16>, Vec<u16, Global>>>
Return a mutable reference to an 16bit Grayscale image
pub fn as_luma_alpha16(
&self
) -> Option<&ImageBuffer<LumaA<u16>, Vec<u16, Global>>>
pub fn as_luma_alpha16(
&self
) -> Option<&ImageBuffer<LumaA<u16>, Vec<u16, Global>>>
Return a reference to an 16bit Grayscale image with an alpha channel
pub fn as_mut_luma_alpha16(
&mut self
) -> Option<&mut ImageBuffer<LumaA<u16>, Vec<u16, Global>>>
pub fn as_mut_luma_alpha16(
&mut self
) -> Option<&mut ImageBuffer<LumaA<u16>, Vec<u16, Global>>>
Return a mutable reference to an 16bit Grayscale image with an alpha channel
pub fn as_flat_samples_u8(&self) -> Option<FlatSamples<&[u8]>>
pub fn as_flat_samples_u8(&self) -> Option<FlatSamples<&[u8]>>
Return a view on the raw sample buffer for 8 bit per channel images.
pub fn as_flat_samples_u16(&self) -> Option<FlatSamples<&[u16]>>
pub fn as_flat_samples_u16(&self) -> Option<FlatSamples<&[u16]>>
Return a view on the raw sample buffer for 16 bit per channel images.
pub fn as_bytes(&self) -> &[u8]ⓘNotable traits for &'_ [u8]impl<'_> Read for &'_ [u8]impl<'_> Write for &'_ mut [u8]
pub fn as_bytes(&self) -> &[u8]ⓘNotable traits for &'_ [u8]impl<'_> Read for &'_ [u8]impl<'_> Write for &'_ mut [u8]
Return this image’s pixels as a native endian byte slice.
pub fn to_bytes(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
pub fn to_bytes(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
Return a copy of this image’s pixels as a byte vector.
pub fn color(&self) -> ColorType
pub fn color(&self) -> ColorType
Return this image’s color type.
pub fn grayscale(&self) -> DynamicImage
pub fn grayscale(&self) -> DynamicImage
Return a grayscale version of this image.
pub fn invert(&mut self)
pub fn invert(&mut self)
Invert the colors of this image. This method operates inplace.
pub fn resize(
&self,
nwidth: u32,
nheight: u32,
filter: FilterType
) -> DynamicImage
pub fn resize(
&self,
nwidth: u32,
nheight: u32,
filter: FilterType
) -> DynamicImage
Resize this image using the specified filter algorithm.
Returns a new image. The image’s aspect ratio is preserved.
The image is scaled to the maximum possible size that fits
within the bounds specified by nwidth
and nheight
.
pub fn resize_exact(
&self,
nwidth: u32,
nheight: u32,
filter: FilterType
) -> DynamicImage
pub fn resize_exact(
&self,
nwidth: u32,
nheight: u32,
filter: FilterType
) -> DynamicImage
Resize this image using the specified filter algorithm.
Returns a new image. Does not preserve aspect ratio.
nwidth
and nheight
are the new image’s dimensions
pub fn thumbnail(&self, nwidth: u32, nheight: u32) -> DynamicImage
pub fn thumbnail(&self, nwidth: u32, nheight: u32) -> DynamicImage
Scale this image down to fit within a specific size.
Returns a new image. The image’s aspect ratio is preserved.
The image is scaled to the maximum possible size that fits
within the bounds specified by nwidth
and nheight
.
This method uses a fast integer algorithm where each source pixel contributes to exactly one target pixel. May give aliasing artifacts if new size is close to old size.
pub fn thumbnail_exact(&self, nwidth: u32, nheight: u32) -> DynamicImage
pub fn thumbnail_exact(&self, nwidth: u32, nheight: u32) -> DynamicImage
Scale this image down to a specific size.
Returns a new image. Does not preserve aspect ratio.
nwidth
and nheight
are the new image’s dimensions.
This method uses a fast integer algorithm where each source
pixel contributes to exactly one target pixel.
May give aliasing artifacts if new size is close to old size.
pub fn resize_to_fill(
&self,
nwidth: u32,
nheight: u32,
filter: FilterType
) -> DynamicImage
pub fn resize_to_fill(
&self,
nwidth: u32,
nheight: u32,
filter: FilterType
) -> DynamicImage
Resize this image using the specified filter algorithm.
Returns a new image. The image’s aspect ratio is preserved.
The image is scaled to the maximum possible size that fits
within the larger (relative to aspect ratio) of the bounds
specified by nwidth
and nheight
, then cropped to
fit within the other bound.
pub fn blur(&self, sigma: f32) -> DynamicImage
pub fn blur(&self, sigma: f32) -> DynamicImage
Performs a Gaussian blur on this image.
sigma
is a measure of how much to blur by.
pub fn unsharpen(&self, sigma: f32, threshold: i32) -> DynamicImage
pub fn unsharpen(&self, sigma: f32, threshold: i32) -> DynamicImage
Performs an unsharpen mask on this image.
sigma
is the amount to blur the image by.
threshold
is a control of how much to sharpen.
See https://en.wikipedia.org/wiki/Unsharp_masking#Digital_unsharp_masking
pub fn filter3x3(&self, kernel: &[f32]) -> DynamicImage
pub fn filter3x3(&self, kernel: &[f32]) -> DynamicImage
Filters this image with the specified 3x3 kernel.
pub fn adjust_contrast(&self, c: f32) -> DynamicImage
pub fn adjust_contrast(&self, c: f32) -> DynamicImage
Adjust the contrast of this image.
contrast
is the amount to adjust the contrast by.
Negative values decrease the contrast and positive values increase the contrast.
pub fn brighten(&self, value: i32) -> DynamicImage
pub fn brighten(&self, value: i32) -> DynamicImage
Brighten the pixels of this image.
value
is the amount to brighten each pixel by.
Negative values decrease the brightness and positive values increase it.
pub fn huerotate(&self, value: i32) -> DynamicImage
pub fn huerotate(&self, value: i32) -> DynamicImage
Hue rotate the supplied image.
value
is the degrees to rotate each pixel by.
0 and 360 do nothing, the rest rotates by the given degree value.
just like the css webkit filter hue-rotate(180)
pub fn flipv(&self) -> DynamicImage
pub fn flipv(&self) -> DynamicImage
Flip this image vertically
pub fn fliph(&self) -> DynamicImage
pub fn fliph(&self) -> DynamicImage
Flip this image horizontally
pub fn rotate90(&self) -> DynamicImage
pub fn rotate90(&self) -> DynamicImage
Rotate this image 90 degrees clockwise.
pub fn rotate180(&self) -> DynamicImage
pub fn rotate180(&self) -> DynamicImage
Rotate this image 180 degrees clockwise.
pub fn rotate270(&self) -> DynamicImage
pub fn rotate270(&self) -> DynamicImage
Rotate this image 270 degrees clockwise.
pub fn write_to<W, F>(&self, w: &mut W, format: F) -> Result<(), ImageError> where
W: Write,
F: Into<ImageOutputFormat>,
pub fn write_to<W, F>(&self, w: &mut W, format: F) -> Result<(), ImageError> where
W: Write,
F: Into<ImageOutputFormat>,
Encode this image and write it to w
pub fn save<Q>(&self, path: Q) -> Result<(), ImageError> where
Q: AsRef<Path>,
pub fn save<Q>(&self, path: Q) -> Result<(), ImageError> where
Q: AsRef<Path>,
Saves the buffer to a file at the path specified.
The image format is derived from the file extension.
pub fn save_with_format<Q>(
&self,
path: Q,
format: ImageFormat
) -> Result<(), ImageError> where
Q: AsRef<Path>,
pub fn save_with_format<Q>(
&self,
path: Q,
format: ImageFormat
) -> Result<(), ImageError> where
Q: AsRef<Path>,
Saves the buffer to a file at the specified path in the specified format.
See save_buffer_with_format
for
supported types.
Trait Implementations
sourceimpl Deref for DynamicImage
impl Deref for DynamicImage
sourceimpl DerefMut for DynamicImage
impl DerefMut for DynamicImage
sourcepub fn deref_mut(&mut self) -> &mut <DynamicImage as Deref>::Target
pub fn deref_mut(&mut self) -> &mut <DynamicImage as Deref>::Target
Mutably dereferences the value.
sourceimpl FromField for DynamicImage
impl FromField for DynamicImage
type Future = Pin<Box<dyn Future<Output = Result<DynamicImage, <DynamicImage as FromField>::Error>> + 'static, Global>>
type Future = Pin<Box<dyn Future<Output = Result<DynamicImage, <DynamicImage as FromField>::Error>> + 'static, Global>>
Future that resolves to a Self
pub fn from_field(field: Field) -> <DynamicImage as FromField>::Future
Auto Trait Implementations
impl RefUnwindSafe for DynamicImage
impl Send for DynamicImage
impl Sync for DynamicImage
impl Unpin for DynamicImage
impl UnwindSafe for DynamicImage
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<T> Pointable for T
impl<T> Pointable for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more