winit/event_loop.rs
1//! The `EventLoop` struct and assorted supporting types, including `ControlFlow`.
2//!
3//! If you want to send custom events to the event loop, use [`EventLoop::create_proxy()`][create_proxy]
4//! to acquire an [`EventLoopProxy`][event_loop_proxy] and call its [`send_event`][send_event] method.
5//!
6//! See the root-level documentation for information on how to create and use an event loop to
7//! handle events.
8//!
9//! [create_proxy]: crate::event_loop::EventLoop::create_proxy
10//! [event_loop_proxy]: crate::event_loop::EventLoopProxy
11//! [send_event]: crate::event_loop::EventLoopProxy::send_event
12use instant::Instant;
13use std::ops::Deref;
14use std::{error, fmt};
15
16use crate::{event::Event, monitor::MonitorHandle, platform_impl};
17
18/// Provides a way to retrieve events from the system and from the windows that were registered to
19/// the events loop.
20///
21/// An `EventLoop` can be seen more or less as a "context". Calling `EventLoop::new()`
22/// initializes everything that will be required to create windows. For example on Linux creating
23/// an event loop opens a connection to the X or Wayland server.
24///
25/// To wake up an `EventLoop` from a another thread, see the `EventLoopProxy` docs.
26///
27/// Note that the `EventLoop` cannot be shared across threads (due to platform-dependant logic
28/// forbidding it), as such it is neither `Send` nor `Sync`. If you need cross-thread access, the
29/// `Window` created from this `EventLoop` _can_ be sent to an other thread, and the
30/// `EventLoopProxy` allows you to wake up an `EventLoop` from another thread.
31///
32pub struct EventLoop<T: 'static> {
33 pub(crate) event_loop: platform_impl::EventLoop<T>,
34 pub(crate) _marker: ::std::marker::PhantomData<*mut ()>, // Not Send nor Sync
35}
36
37/// Target that associates windows with an `EventLoop`.
38///
39/// This type exists to allow you to create new windows while Winit executes
40/// your callback. `EventLoop` will coerce into this type (`impl<T> Deref for
41/// EventLoop<T>`), so functions that take this as a parameter can also take
42/// `&EventLoop`.
43pub struct EventLoopWindowTarget<T: 'static> {
44 pub(crate) p: platform_impl::EventLoopWindowTarget<T>,
45 pub(crate) _marker: ::std::marker::PhantomData<*mut ()>, // Not Send nor Sync
46}
47
48impl<T> fmt::Debug for EventLoop<T> {
49 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
50 f.pad("EventLoop { .. }")
51 }
52}
53
54impl<T> fmt::Debug for EventLoopWindowTarget<T> {
55 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
56 f.pad("EventLoopWindowTarget { .. }")
57 }
58}
59
60/// Set by the user callback given to the `EventLoop::run` method.
61///
62/// Indicates the desired behavior of the event loop after [`Event::RedrawEventsCleared`][events_cleared]
63/// is emitted. Defaults to `Poll`.
64///
65/// ## Persistency
66/// Almost every change is persistent between multiple calls to the event loop closure within a
67/// given run loop. The only exception to this is `Exit` which, once set, cannot be unset. Changes
68/// are **not** persistent between multiple calls to `run_return` - issuing a new call will reset
69/// the control flow to `Poll`.
70///
71/// [events_cleared]: crate::event::Event::RedrawEventsCleared
72#[derive(Copy, Clone, Debug, PartialEq, Eq)]
73pub enum ControlFlow {
74 /// When the current loop iteration finishes, immediately begin a new iteration regardless of
75 /// whether or not new events are available to process.
76 ///
77 /// ## Platform-specific
78 /// - **Web:** Events are queued and usually sent when `requestAnimationFrame` fires but sometimes
79 /// the events in the queue may be sent before the next `requestAnimationFrame` callback, for
80 /// example when the scaling of the page has changed. This should be treated as an implementation
81 /// detail which should not be relied on.
82 Poll,
83 /// When the current loop iteration finishes, suspend the thread until another event arrives.
84 Wait,
85 /// When the current loop iteration finishes, suspend the thread until either another event
86 /// arrives or the given time is reached.
87 WaitUntil(Instant),
88 /// Send a `LoopDestroyed` event and stop the event loop. This variant is *sticky* - once set,
89 /// `control_flow` cannot be changed from `Exit`, and any future attempts to do so will result
90 /// in the `control_flow` parameter being reset to `Exit`.
91 Exit,
92}
93
94impl Default for ControlFlow {
95 #[inline(always)]
96 fn default() -> ControlFlow {
97 ControlFlow::Poll
98 }
99}
100
101impl EventLoop<()> {
102 /// Builds a new event loop with a `()` as the user event type.
103 ///
104 /// ***For cross-platform compatibility, the `EventLoop` must be created on the main thread.***
105 /// Attempting to create the event loop on a different thread will panic. This restriction isn't
106 /// strictly necessary on all platforms, but is imposed to eliminate any nasty surprises when
107 /// porting to platforms that require it. `EventLoopExt::new_any_thread` functions are exposed
108 /// in the relevant `platform` module if the target platform supports creating an event loop on
109 /// any thread.
110 ///
111 /// Usage will result in display backend initialisation, this can be controlled on linux
112 /// using an environment variable `WINIT_UNIX_BACKEND`. Legal values are `x11` and `wayland`.
113 /// If it is not set, winit will try to connect to a wayland connection, and if it fails will
114 /// fallback on x11. If this variable is set with any other value, winit will panic.
115 ///
116 /// ## Platform-specific
117 ///
118 /// - **iOS:** Can only be called on the main thread.
119 pub fn new() -> EventLoop<()> {
120 EventLoop::<()>::with_user_event()
121 }
122}
123
124impl<T> EventLoop<T> {
125 /// Builds a new event loop.
126 ///
127 /// All caveats documented in [`EventLoop::new`] apply to this function.
128 ///
129 /// ## Platform-specific
130 ///
131 /// - **iOS:** Can only be called on the main thread.
132 pub fn with_user_event() -> EventLoop<T> {
133 EventLoop {
134 event_loop: platform_impl::EventLoop::new(),
135 _marker: ::std::marker::PhantomData,
136 }
137 }
138
139 /// Hijacks the calling thread and initializes the winit event loop with the provided
140 /// closure. Since the closure is `'static`, it must be a `move` closure if it needs to
141 /// access any data from the calling context.
142 ///
143 /// See the [`ControlFlow`] docs for information on how changes to `&mut ControlFlow` impact the
144 /// event loop's behavior.
145 ///
146 /// Any values not passed to this function will *not* be dropped.
147 ///
148 /// [`ControlFlow`]: crate::event_loop::ControlFlow
149 #[inline]
150 pub fn run<F>(self, event_handler: F) -> !
151 where
152 F: 'static + FnMut(Event<'_, T>, &EventLoopWindowTarget<T>, &mut ControlFlow),
153 {
154 self.event_loop.run(event_handler)
155 }
156
157 /// Creates an `EventLoopProxy` that can be used to dispatch user events to the main event loop.
158 pub fn create_proxy(&self) -> EventLoopProxy<T> {
159 EventLoopProxy {
160 event_loop_proxy: self.event_loop.create_proxy(),
161 }
162 }
163}
164
165impl<T> Deref for EventLoop<T> {
166 type Target = EventLoopWindowTarget<T>;
167 fn deref(&self) -> &EventLoopWindowTarget<T> {
168 self.event_loop.window_target()
169 }
170}
171
172impl<T> EventLoopWindowTarget<T> {
173 /// Returns the list of all the monitors available on the system.
174 #[inline]
175 pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle> {
176 self.p
177 .available_monitors()
178 .into_iter()
179 .map(|inner| MonitorHandle { inner })
180 }
181
182 /// Returns the primary monitor of the system.
183 ///
184 /// Returns `None` if it can't identify any monitor as a primary one.
185 ///
186 /// ## Platform-specific
187 ///
188 /// **Wayland:** Always returns `None`.
189 #[inline]
190 pub fn primary_monitor(&self) -> Option<MonitorHandle> {
191 self.p.primary_monitor()
192 }
193}
194
195/// Used to send custom events to `EventLoop`.
196pub struct EventLoopProxy<T: 'static> {
197 event_loop_proxy: platform_impl::EventLoopProxy<T>,
198}
199
200impl<T: 'static> Clone for EventLoopProxy<T> {
201 fn clone(&self) -> Self {
202 Self {
203 event_loop_proxy: self.event_loop_proxy.clone(),
204 }
205 }
206}
207
208impl<T: 'static> EventLoopProxy<T> {
209 /// Send an event to the `EventLoop` from which this proxy was created. This emits a
210 /// `UserEvent(event)` event in the event loop, where `event` is the value passed to this
211 /// function.
212 ///
213 /// Returns an `Err` if the associated `EventLoop` no longer exists.
214 pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed<T>> {
215 self.event_loop_proxy.send_event(event)
216 }
217}
218
219impl<T: 'static> fmt::Debug for EventLoopProxy<T> {
220 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
221 f.pad("EventLoopProxy { .. }")
222 }
223}
224
225/// The error that is returned when an `EventLoopProxy` attempts to wake up an `EventLoop` that
226/// no longer exists. Contains the original event given to `send_event`.
227#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
228pub struct EventLoopClosed<T>(pub T);
229
230impl<T> fmt::Display for EventLoopClosed<T> {
231 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
232 f.write_str("Tried to wake up a closed `EventLoop`")
233 }
234}
235
236impl<T: fmt::Debug> error::Error for EventLoopClosed<T> {}