pub trait SetVolume {
// Required method
fn set_volume(&mut self, multiplier: f32);
}
Expand description
A sound that can have the loudness adjusted.
Required Methods§
sourcefn set_volume(&mut self, multiplier: f32)
fn set_volume(&mut self, multiplier: f32)
Change the loudness.
The samples are multiplied by multiplier
so 1.0 would leave the Sound
unchanged.