1use crate::marks::group::SceneGroup; 2use serde::{Deserialize, Serialize}; 3 4#[derive(Debug, Clone, Serialize, Deserialize)] 5pub struct SceneGraph { 6 pub groups: Vec<SceneGroup>, 7 pub width: f32, 8 pub height: f32, 9 pub origin: [f32; 2], 10}