pub trait GraphEdgesExtendableInterface:
GraphNodesNominalInterface
+ GraphEdgesNominalInterface
+ GraphNodesExtendableInterface {
// Required methods
fn _edge_id_generate(
&mut self,
node1: <Self::NodeHandle as HasId>::Id,
node2: <Self::NodeHandle as HasId>::Id,
) -> <Self::EdgeHandle as HasId>::Id;
fn _edge_add(
&mut self,
edge_id: <Self::EdgeHandle as HasId>::Id,
node1: <Self::NodeHandle as HasId>::Id,
node2: <Self::NodeHandle as HasId>::Id,
);
// Provided method
fn _edge_make_for_nodes<IntoNodeId1, IntoNodeId2>(
&mut self,
node1: IntoNodeId1,
node2: IntoNodeId2,
) -> <Self::EdgeHandle as HasId>::Id
where IntoNodeId1: Into<<Self::NodeHandle as HasId>::Id>,
IntoNodeId2: Into<<Self::NodeHandle as HasId>::Id> { ... }
}
Expand description
Graph interface which allow to add more edges.
Required Methods§
Sourcefn _edge_id_generate(
&mut self,
node1: <Self::NodeHandle as HasId>::Id,
node2: <Self::NodeHandle as HasId>::Id,
) -> <Self::EdgeHandle as HasId>::Id
fn _edge_id_generate( &mut self, node1: <Self::NodeHandle as HasId>::Id, node2: <Self::NodeHandle as HasId>::Id, ) -> <Self::EdgeHandle as HasId>::Id
Either make new or get existing edge for specified nodes.
Sourcefn _edge_add(
&mut self,
edge_id: <Self::EdgeHandle as HasId>::Id,
node1: <Self::NodeHandle as HasId>::Id,
node2: <Self::NodeHandle as HasId>::Id,
)
fn _edge_add( &mut self, edge_id: <Self::EdgeHandle as HasId>::Id, node1: <Self::NodeHandle as HasId>::Id, node2: <Self::NodeHandle as HasId>::Id, )
Either make new or get existing edge for specified nodes.
Provided Methods§
Sourcefn _edge_make_for_nodes<IntoNodeId1, IntoNodeId2>(
&mut self,
node1: IntoNodeId1,
node2: IntoNodeId2,
) -> <Self::EdgeHandle as HasId>::Idwhere
IntoNodeId1: Into<<Self::NodeHandle as HasId>::Id>,
IntoNodeId2: Into<<Self::NodeHandle as HasId>::Id>,
fn _edge_make_for_nodes<IntoNodeId1, IntoNodeId2>(
&mut self,
node1: IntoNodeId1,
node2: IntoNodeId2,
) -> <Self::EdgeHandle as HasId>::Idwhere
IntoNodeId1: Into<<Self::NodeHandle as HasId>::Id>,
IntoNodeId2: Into<<Self::NodeHandle as HasId>::Id>,
Either make new or get existing edge for specified nodes.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.