Type Alias autd3_simulator::Matrix4

source ·
pub type Matrix4 = Matrix4<f32>;

Aliased Type§

struct Matrix4 {
    pub x: Vector4<f32>,
    pub y: Vector4<f32>,
    pub z: Vector4<f32>,
    pub w: Vector4<f32>,
}

Fields§

§x: Vector4<f32>

The first column of the matrix.

§y: Vector4<f32>

The second column of the matrix.

§z: Vector4<f32>

The third column of the matrix.

§w: Vector4<f32>

The fourth column of the matrix.