use std::ops::{Deref, DerefMut};
use crate::defined::{float, METER};
use super::{Matrix3, Transducer, UnitQuaternion, Vector3};
pub struct Device {
    idx: usize,
    transducers: Vec<Transducer>,
    pub enable: bool,
    pub force_fan: bool,
    pub reads_fpga_info: bool,
    pub sound_speed: float,
    pub attenuation: float,
    inv: Matrix3,
}
impl Device {
    #[doc(hidden)]
    pub fn new(idx: usize, transducers: Vec<Transducer>) -> Self {
        let inv = Matrix3::from_columns(&[
            transducers[0].x_direction(),
            transducers[0].y_direction(),
            transducers[0].z_direction(),
        ])
        .transpose();
        Self {
            idx,
            transducers,
            enable: true,
            force_fan: false,
            reads_fpga_info: false,
            sound_speed: 340.0 * METER,
            attenuation: 0.0,
            inv,
        }
    }
    pub fn idx(&self) -> usize {
        self.idx
    }
    pub fn num_transducers(&self) -> usize {
        self.transducers.len()
    }
    pub fn center(&self) -> Vector3 {
        self.transducers
            .iter()
            .map(|tr| tr.position())
            .sum::<Vector3>()
            / self.transducers.len() as float
    }
    pub fn to_local(&self, p: &Vector3) -> Vector3 {
        self.inv * (p - self.transducers[0].position())
    }
    pub fn translate_to(&mut self, t: Vector3) {
        let cur_pos = self.transducers[0].position();
        self.translate(t - cur_pos);
    }
    pub fn rotate_to(&mut self, r: UnitQuaternion) {
        let cur_rot = self.transducers[0].rotation();
        self.rotate(r * cur_rot.conjugate());
    }
    pub fn translate(&mut self, t: Vector3) {
        self.affine(t, UnitQuaternion::identity());
    }
    pub fn rotate(&mut self, r: UnitQuaternion) {
        self.affine(Vector3::zeros(), r);
    }
    pub fn affine(&mut self, t: Vector3, r: UnitQuaternion) {
        self.transducers.iter_mut().for_each(|tr| tr.affine(t, r));
    }
    pub fn set_sound_speed_from_temp(&mut self, temp: float) {
        self.set_sound_speed_from_temp_with(temp, 1.4, 8.314_463, 28.9647e-3);
    }
    pub fn set_sound_speed_from_temp_with(&mut self, temp: float, k: float, r: float, m: float) {
        self.sound_speed = (k * r * (273.15 + temp) / m).sqrt() * METER;
    }
}
impl Deref for Device {
    type Target = [Transducer];
    fn deref(&self) -> &Self::Target {
        &self.transducers
    }
}
impl DerefMut for Device {
    fn deref_mut(&mut self) -> &mut Self::Target {
        &mut self.transducers
    }
}
impl<'a> IntoIterator for &'a Device {
    type Item = &'a Transducer;
    type IntoIter = std::slice::Iter<'a, Transducer>;
    fn into_iter(self) -> Self::IntoIter {
        self.transducers.iter()
    }
}
impl<'a> IntoIterator for &'a mut Device {
    type Item = &'a mut Transducer;
    type IntoIter = std::slice::IterMut<'a, Transducer>;
    fn into_iter(self) -> Self::IntoIter {
        self.transducers.iter_mut()
    }
}
pub trait IntoDevice {
    fn into_device(self, dev_idx: usize) -> Device;
}
#[cfg(test)]
pub mod tests {
    use crate::{defined::PI, geometry::Transducer};
    use super::*;
    macro_rules! assert_approx_eq_vec3 {
        ($a:expr, $b:expr) => {
            assert_approx_eq::assert_approx_eq!($a.x, $b.x, 1e-3);
            assert_approx_eq::assert_approx_eq!($a.y, $b.y, 1e-3);
            assert_approx_eq::assert_approx_eq!($a.z, $b.z, 1e-3);
        };
    }
    macro_rules! assert_approx_eq_quat {
        ($a:expr, $b:expr) => {
            assert_approx_eq::assert_approx_eq!($a.w, $b.w, 1e-3);
            assert_approx_eq::assert_approx_eq!($a.i, $b.i, 1e-3);
            assert_approx_eq::assert_approx_eq!($a.j, $b.j, 1e-3);
            assert_approx_eq::assert_approx_eq!($a.k, $b.k, 1e-3);
        };
    }
    pub fn create_device(idx: usize, n: usize) -> Device {
        Device::new(
            idx,
            (0..n)
                .map(|i| Transducer::new(idx, i, Vector3::zeros(), UnitQuaternion::identity()))
                .collect(),
        )
    }
    #[test]
    fn device_idx() {
        let device = create_device(0, 249);
        assert_eq!(device.idx(), 0);
        let device = create_device(1, 249);
        assert_eq!(device.idx(), 1);
    }
    #[test]
    fn device_num_transducers() {
        let device = create_device(0, 249);
        assert_eq!(device.num_transducers(), 249);
    }
    #[test]
    fn device_center() {
        let transducers = itertools::iproduct!((0..18), (0..14))
            .enumerate()
            .map(|(i, (y, x))| {
                Transducer::new(
                    0,
                    i,
                    10.16 * Vector3::new(x as float, y as float, 0.),
                    UnitQuaternion::identity(),
                )
            })
            .collect::<Vec<_>>();
        let expected =
            transducers.iter().map(|t| t.position()).sum::<Vector3>() / transducers.len() as float;
        let device = Device::new(0, transducers);
        assert_approx_eq_vec3!(device.center(), expected);
    }
    #[test]
    fn set_sound_speed_from_temp() {
        let transducers = itertools::iproduct!((0..18), (0..14))
            .enumerate()
            .map(|(i, (y, x))| {
                Transducer::new(
                    0,
                    i,
                    10.16 * Vector3::new(x as float, y as float, 0.),
                    UnitQuaternion::identity(),
                )
            })
            .collect::<Vec<_>>();
        let mut device = Device::new(0, transducers);
        device.set_sound_speed_from_temp(15.);
        assert_approx_eq::assert_approx_eq!(device.sound_speed, 340.29527186788846e3);
    }
    #[test]
    fn device_to_local() {
        {
            let transducers = itertools::iproduct!((0..18), (0..14))
                .enumerate()
                .map(|(i, (y, x))| {
                    Transducer::new(
                        0,
                        i,
                        10.16 * Vector3::new(x as float, y as float, 0.),
                        UnitQuaternion::identity(),
                    )
                })
                .collect::<Vec<_>>();
            let device = Device::new(0, transducers);
            let p = Vector3::new(10., 20., 30.);
            assert_approx_eq_vec3!(device.to_local(&p), p);
        }
        {
            let p = Vector3::new(10., 20., 30.);
            let transducers = itertools::iproduct!((0..18), (0..14))
                .enumerate()
                .map(|(i, (y, x))| {
                    Transducer::new(
                        0,
                        i,
                        10.16 * Vector3::new(x as float, y as float, 0.) + p,
                        UnitQuaternion::identity(),
                    )
                })
                .collect::<Vec<_>>();
            let device = Device::new(0, transducers);
            assert_approx_eq_vec3!(device.to_local(&p), Vector3::zeros());
        }
        {
            let q = UnitQuaternion::from_axis_angle(&Vector3::z_axis(), PI / 2.);
            let transducers = itertools::iproduct!((0..18), (0..14))
                .enumerate()
                .map(|(i, (y, x))| {
                    Transducer::new(0, i, 10.16 * Vector3::new(x as float, y as float, 0.), q)
                })
                .collect::<Vec<_>>();
            let device = Device::new(0, transducers);
            let p = Vector3::new(10., 20., 30.);
            assert_approx_eq_vec3!(device.to_local(&p), Vector3::new(p.y, -p.x, p.z));
        }
        {
            let p = Vector3::new(10., 20., 30.);
            let q = UnitQuaternion::from_axis_angle(&Vector3::x_axis(), PI / 2.);
            let transducers = itertools::iproduct!((0..18), (0..14))
                .enumerate()
                .map(|(i, (y, x))| {
                    Transducer::new(
                        0,
                        i,
                        10.16 * Vector3::new(x as float, y as float, 0.) + p,
                        q,
                    )
                })
                .collect::<Vec<_>>();
            let device = Device::new(0, transducers);
            assert_approx_eq_vec3!(device.to_local(&p), Vector3::new(0., 0., 0.));
            let d = Vector3::new(40., 50., 60.);
            assert_approx_eq_vec3!(device.to_local(&(p + d)), Vector3::new(d.x, d.z, -d.y));
        }
    }
    #[test]
    fn device_translate_to() {
        let transducers = itertools::iproduct!((0..18), (0..14))
            .enumerate()
            .map(|(i, (y, x))| {
                Transducer::new(
                    0,
                    i,
                    10.16 * Vector3::new(x as float, y as float, 0.),
                    UnitQuaternion::identity(),
                )
            })
            .collect::<Vec<_>>();
        let mut device = Device::new(0, transducers);
        device.translate(Vector3::new(10., 20., 30.));
        let t = Vector3::new(40., 50., 60.);
        device.translate_to(t);
        itertools::iproduct!((0..18), (0..14))
            .map(|(y, x)| 10.16 * Vector3::new(x as float, y as float, 0.) + t)
            .zip(device.iter())
            .for_each(|(expect, tr)| {
                assert_approx_eq_vec3!(expect, tr.position());
            });
    }
    #[test]
    fn device_rotate_to() {
        let transducers = itertools::iproduct!((0..18), (0..14))
            .enumerate()
            .map(|(i, (y, x))| {
                Transducer::new(
                    0,
                    i,
                    10.16 * Vector3::new(x as float, y as float, 0.),
                    UnitQuaternion::identity(),
                )
            })
            .collect::<Vec<_>>();
        let mut device = Device::new(0, transducers);
        let rot = UnitQuaternion::from_axis_angle(&Vector3::x_axis(), PI / 2.)
            * UnitQuaternion::from_axis_angle(&Vector3::y_axis(), 0.)
            * UnitQuaternion::from_axis_angle(&Vector3::z_axis(), 0.);
        device.rotate(rot);
        let rot = UnitQuaternion::from_axis_angle(&Vector3::x_axis(), 0.)
            * UnitQuaternion::from_axis_angle(&Vector3::y_axis(), 0.)
            * UnitQuaternion::from_axis_angle(&Vector3::z_axis(), PI / 2.);
        device.rotate_to(rot);
        let expect_x = Vector3::new(0., 1., 0.);
        let expect_y = Vector3::new(-1., 0., 0.);
        let expect_z = Vector3::new(0., 0., 1.);
        device.iter().for_each(|tr| {
            assert_approx_eq_quat!(rot, tr.rotation());
            assert_approx_eq_vec3!(expect_x, tr.x_direction());
            assert_approx_eq_vec3!(expect_y, tr.y_direction());
            assert_approx_eq_vec3!(expect_z, tr.z_direction());
        });
        itertools::iproduct!((0..18), (0..14))
            .map(|(y, x)| 10.16 * Vector3::new(-y as float, x as float, 0.))
            .zip(device.iter())
            .for_each(|(expect, tr)| {
                assert_approx_eq_vec3!(expect, tr.position());
            });
    }
    #[test]
    fn device_translate() {
        let transducers = itertools::iproduct!((0..18), (0..14))
            .enumerate()
            .map(|(i, (y, x))| {
                Transducer::new(
                    0,
                    i,
                    10.16 * Vector3::new(x as float, y as float, 0.),
                    UnitQuaternion::identity(),
                )
            })
            .collect::<Vec<_>>();
        let mut device = Device::new(0, transducers);
        let t = Vector3::new(40., 50., 60.);
        device.translate(t);
        itertools::iproduct!((0..18), (0..14))
            .map(|(y, x)| 10.16 * Vector3::new(x as float, y as float, 0.) + t)
            .zip(device.iter())
            .for_each(|(expect, tr)| {
                assert_approx_eq_vec3!(expect, tr.position());
            });
    }
    #[test]
    fn device_rotate() {
        let transducers = itertools::iproduct!((0..18), (0..14))
            .enumerate()
            .map(|(i, (y, x))| {
                Transducer::new(
                    0,
                    i,
                    10.16 * Vector3::new(x as float, y as float, 0.),
                    UnitQuaternion::identity(),
                )
            })
            .collect::<Vec<_>>();
        let mut device = Device::new(0, transducers);
        let rot = UnitQuaternion::from_axis_angle(&Vector3::x_axis(), 0.)
            * UnitQuaternion::from_axis_angle(&Vector3::y_axis(), 0.)
            * UnitQuaternion::from_axis_angle(&Vector3::z_axis(), PI / 2.);
        device.rotate(rot);
        let expect_x = Vector3::new(0., 1., 0.);
        let expect_y = Vector3::new(-1., 0., 0.);
        let expect_z = Vector3::new(0., 0., 1.);
        device.iter().for_each(|tr| {
            assert_approx_eq_quat!(rot, tr.rotation());
            assert_approx_eq_vec3!(expect_x, tr.x_direction());
            assert_approx_eq_vec3!(expect_y, tr.y_direction());
            assert_approx_eq_vec3!(expect_z, tr.z_direction());
        });
        itertools::iproduct!((0..18), (0..14))
            .map(|(y, x)| 10.16 * Vector3::new(-y as float, x as float, 0.))
            .zip(device.iter())
            .for_each(|(expect, tr)| {
                assert_approx_eq_vec3!(expect, tr.position());
            });
        let rot = UnitQuaternion::from_axis_angle(&Vector3::x_axis(), PI / 2.)
            * UnitQuaternion::from_axis_angle(&Vector3::y_axis(), 0.)
            * UnitQuaternion::from_axis_angle(&Vector3::z_axis(), 0.);
        device.rotate(rot);
        let expect_x = Vector3::new(0., 0., 1.);
        let expect_y = Vector3::new(-1., 0., 0.);
        let expect_z = Vector3::new(0., -1., 0.);
        device.iter().for_each(|tr| {
            assert_approx_eq_vec3!(expect_x, tr.x_direction());
            assert_approx_eq_vec3!(expect_y, tr.y_direction());
            assert_approx_eq_vec3!(expect_z, tr.z_direction());
        });
        itertools::iproduct!((0..18), (0..14))
            .map(|(y, x)| 10.16 * Vector3::new(-y as float, 0., x as float))
            .zip(device.iter())
            .for_each(|(expect, tr)| {
                assert_approx_eq_vec3!(expect, tr.position());
            });
    }
    #[test]
    fn affine() {
        let transducers = itertools::iproduct!((0..18), (0..14))
            .enumerate()
            .map(|(i, (y, x))| {
                Transducer::new(
                    0,
                    i,
                    10.16 * Vector3::new(x as float, y as float, 0.),
                    UnitQuaternion::identity(),
                )
            })
            .collect::<Vec<_>>();
        let mut device = Device::new(0, transducers);
        let t = Vector3::new(40., 50., 60.);
        let rot = UnitQuaternion::from_axis_angle(&Vector3::x_axis(), 0.)
            * UnitQuaternion::from_axis_angle(&Vector3::y_axis(), 0.)
            * UnitQuaternion::from_axis_angle(&Vector3::z_axis(), PI / 2.);
        device.affine(t, rot);
        let expect_x = Vector3::new(0., 1., 0.);
        let expect_y = Vector3::new(-1., 0., 0.);
        let expect_z = Vector3::new(0., 0., 1.);
        device.iter().for_each(|tr| {
            assert_approx_eq_quat!(rot, tr.rotation());
            assert_approx_eq_vec3!(expect_x, tr.x_direction());
            assert_approx_eq_vec3!(expect_y, tr.y_direction());
            assert_approx_eq_vec3!(expect_z, tr.z_direction());
        });
        itertools::iproduct!((0..18), (0..14))
            .map(|(y, x)| 10.16 * Vector3::new(-y as float, x as float, 0.) + t)
            .zip(device.iter())
            .for_each(|(expect, tr)| {
                assert_approx_eq_vec3!(expect, tr.position());
            });
    }
    #[test]
    fn into_iter() {
        let transducers = itertools::iproduct!((0..18), (0..14))
            .enumerate()
            .map(|(i, (y, x))| {
                Transducer::new(
                    0,
                    i,
                    10.16 * Vector3::new(x as float, y as float, 0.),
                    UnitQuaternion::identity(),
                )
            })
            .collect::<Vec<_>>();
        let device = Device::new(0, transducers);
        for tr in &device {
            let _ = tr.tr_idx();
        }
    }
    #[test]
    fn into_iter_mut() {
        let transducers = itertools::iproduct!((0..18), (0..14))
            .enumerate()
            .map(|(i, (y, x))| {
                Transducer::new(
                    0,
                    i,
                    10.16 * Vector3::new(x as float, y as float, 0.),
                    UnitQuaternion::identity(),
                )
            })
            .collect::<Vec<_>>();
        let mut device = Device::new(0, transducers);
        for tr in &mut device {
            tr.set_mod_delay(1);
        }
    }
}