use autd3_driver::{float, PI};
use crate::geometry::Vector3;
pub type Complex = nalgebra::Complex<float>;
#[allow(clippy::excessive_precision, clippy::unreadable_literal)]
static DIR_COEF_A: &[float] = &[
1.0,
1.0,
1.0,
0.891250938,
0.707945784,
0.501187234,
0.354813389,
0.251188643,
0.199526231,
];
#[allow(clippy::excessive_precision, clippy::unreadable_literal)]
static DIR_COEF_B: &[float] = &[
0.,
0.,
-0.00459648054721,
-0.0155520765675,
-0.0208114779827,
-0.0182211227016,
-0.0122437497109,
-0.00780345575475,
-0.00312857467007,
];
#[allow(clippy::excessive_precision, clippy::unreadable_literal)]
static DIR_COEF_C: &[float] = &[
0.,
0.,
-0.000787968093807,
-0.000307591508224,
-0.000218348633296,
0.00047738416141,
0.000120353137658,
0.000323676257958,
0.000143850511,
];
#[allow(clippy::excessive_precision, clippy::unreadable_literal)]
static DIR_COEF_D: &[float] = &[
0.,
0.,
1.60125528528e-05,
2.9747624976e-06,
2.31910931569e-05,
-1.1901034125e-05,
6.77743734332e-06,
-5.99548024824e-06,
-4.79372835035e-06,
];
pub trait Directivity: Send + Sync {
fn directivity(theta_deg: float) -> float;
}
pub struct T4010A1 {}
impl Directivity for T4010A1 {
#[allow(clippy::many_single_char_names)]
fn directivity(theta_deg: float) -> float {
let mut theta_deg = theta_deg.abs();
while theta_deg > 90.0 {
theta_deg = (180.0 - theta_deg).abs();
}
let i = (theta_deg / 10.0).ceil() as usize;
if i == 0 {
1.0
} else {
let a = DIR_COEF_A[i - 1];
let b = DIR_COEF_B[i - 1];
let c = DIR_COEF_C[i - 1];
let d = DIR_COEF_D[i - 1];
let x = theta_deg - (i as float - 1.0) * 10.0;
((d * x + c) * x + b) * x + a
}
}
}
pub struct Sphere {}
impl Directivity for Sphere {
fn directivity(_: float) -> float {
1.
}
}
pub fn propagate<D: Directivity>(
source_pos: &Vector3,
source_dir: &Vector3,
attenuation: float,
wavenumber: float,
target_pos: &Vector3,
) -> Complex {
let diff = target_pos - source_pos;
let dist = diff.norm();
let theta = (source_dir.cross(&diff).norm()).atan2(source_dir.dot(&diff)) * 180. / PI;
Complex::from_polar(
D::directivity(theta) * (-dist * attenuation).exp() / dist,
-wavenumber * dist,
)
}
#[cfg(test)]
mod tests {
use assert_approx_eq::assert_approx_eq;
use super::*;
macro_rules! assert_complex_approx_eq {
($a:expr, $b:expr) => {
assert_approx_eq!($a.re, $b.re);
assert_approx_eq!($a.im, $b.im);
};
}
#[test]
fn directivity_t4010a1() {
let expects = [
1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1.,
0.994632, 0.987783, 0.979551, 0.970031, 0.95932, 0.947513, 0.934707, 0.920997,
0.906479, 0.891251, 0.875394, 0.85894, 0.841907, 0.824312, 0.806173, 0.787508,
0.768335, 0.748672, 0.728536, 0.707946, 0.686939, 0.665635, 0.644172, 0.622691,
0.601329, 0.580226, 0.559521, 0.539353, 0.519863, 0.501187, 0.483432, 0.466559,
0.450499, 0.435179, 0.420529, 0.406476, 0.392949, 0.379878, 0.367189, 0.354813,
0.342697, 0.330862, 0.319348, 0.308198, 0.297451, 0.287148, 0.277329, 0.268036,
0.259309, 0.251189, 0.243703, 0.236828, 0.230529, 0.22477, 0.219514, 0.214725,
0.210368, 0.206407, 0.202805, 0.199526, 0.196537, 0.193806, 0.191306, 0.189007,
0.18688, 0.184898, 0.183031, 0.18125, 0.179526, 0.177831,
];
for (i, expect) in expects.iter().enumerate() {
assert_approx_eq!(T4010A1::directivity(i as float), expect);
}
}
#[test]
fn propagate_test() {
let wavenumber = 2.0 * PI / 2.0;
assert_complex_approx_eq!(
propagate::<T4010A1>(
&Vector3::zeros(),
&Vector3::z_axis(),
0.0,
wavenumber,
&Vector3::new(0.0, 0.0, 1.0)
),
Complex::new(-1., 0.)
);
assert_complex_approx_eq!(
propagate::<T4010A1>(
&Vector3::zeros(),
&Vector3::z_axis(),
0.0,
wavenumber,
&Vector3::new(0.0, 0.0, 2.0)
),
Complex::new(0.5, 0.)
);
assert_complex_approx_eq!(
propagate::<T4010A1>(
&Vector3::zeros(),
&Vector3::z_axis(),
0.0,
wavenumber,
&Vector3::new(1.0, 0.0, 0.0)
),
Complex::new(-0.177831, 0.)
);
assert_complex_approx_eq!(
propagate::<T4010A1>(
&Vector3::zeros(),
&Vector3::z_axis(),
0.0,
wavenumber,
&Vector3::new(0.0, 1.0, 0.0)
),
Complex::new(-0.177831, 0.)
);
assert_complex_approx_eq!(
propagate::<T4010A1>(
&Vector3::zeros(),
&Vector3::x_axis(),
0.0,
wavenumber,
&Vector3::new(1.0, 0.0, 0.0)
),
Complex::new(-1., 0.)
);
}
}