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use std::f64::consts::PI;
pub fn sine_wave(frequency: f64) -> Box<dyn Fn(f64) -> f64> {
Box::new(move |t| (t * frequency * 2.0 * PI).sin())
}
pub fn sine_wave_audio_data(frequency: f64, sampling_rate: u32, duration_ms: u32) -> Vec<i16> {
sine_wave_audio_data_multiple(&[frequency], sampling_rate, duration_ms)
}
pub fn sine_wave_audio_data_multiple(
frequencies: &[f64],
sampling_rate: u32,
duration_ms: u32,
) -> Vec<i16> {
if frequencies.is_empty() {
return vec![];
}
let sine_waves = frequencies
.iter()
.map(|f| sine_wave(*f))
.collect::<Vec<Box<dyn Fn(f64) -> f64>>>();
let sample_count = (sampling_rate as f64 * (duration_ms as f64 / 1000_f64)) as usize;
let mut sine_wave = Vec::with_capacity(sample_count);
for i_sample in 0..sample_count {
let t = (1.0 / sampling_rate as f64) * i_sample as f64;
let mut acc = 0.0;
for i_sine_wave in 0..sine_waves.len() {
acc += sine_waves[i_sine_wave](t);
}
let acc = acc * i16::max_value() as f64 * 0.6;
let acc = if acc > i16::max_value() as f64 {
i16::max_value()
} else if acc < i16::min_value() as f64 {
i16::min_value()
} else {
acc as i16
};
sine_wave.push(acc)
}
sine_wave
}