audio_processor/
io.rs

1use crate::errors::AudioError;
2use std::fs::File;
3use std::io::Write;
4
5/// Loads an audio file (here we simply check its existence).
6pub fn load_audio(file_path: &str) -> Result<(), AudioError> {
7    println!("Loading audio from file: {}", file_path);
8    // In a real integration, you might initialize FFmpeg contexts here.
9    File::open(file_path).map_err(|e| AudioError::IoError(e))?;
10    Ok(())
11}
12
13/// Saves an audio file to disk (stub for compatibility).
14pub fn save_audio(file_path: &str) -> Result<(), AudioError> {
15    println!("Saving audio to file: {}", file_path);
16    // This function is not used directly when FFmpeg writes output files.
17    let mut file = File::create(file_path).map_err(|e| AudioError::IoError(e))?;
18    file.write_all(b"dummy audio data").map_err(|e| AudioError::IoError(e))?;
19    Ok(())
20}