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// Augmented Audio: Audio libraries and applications
// Copyright (c) 2022 Pedro Tacla Yamada
//
// The MIT License (MIT)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//! Provides a basic mechanism for defining float parameters and modifying them
//! through introspection at runtime.
use std::convert::TryFrom;
use audio_garbage_collector::{make_shared, Shared};
/// A shared reference to a boxed generic handle
pub type AudioProcessorHandleRef = Shared<Box<dyn AudioProcessorHandle>>;
/// Build a shared reference to a boxed generic handle
pub fn make_handle_ref<T: AudioProcessorHandle + 'static>(v: T) -> AudioProcessorHandleRef {
make_shared(Box::new(v))
}
/// A type which can create an `AudioProcessorHandleRef`
pub trait AudioProcessorHandleProvider {
fn generic_handle(&self) -> AudioProcessorHandleRef;
}
/// An empty handle with no parameters
pub struct AudioProcessorEmptyHandle;
impl AudioProcessorHandle for AudioProcessorEmptyHandle {
fn parameter_count(&self) -> usize {
0
}
fn get_parameter_spec(&self, _index: usize) -> ParameterSpec {
panic!("There are no parameter specs")
}
fn get_parameter(&self, _index: usize) -> Option<ParameterValue> {
None
}
fn set_parameter(&self, _index: usize, _request: ParameterValue) {}
}
/// This trait can be implemented by AudioProcessor handles to provide runtime introspection on
/// the parameters that a processor provides.
pub trait AudioProcessorHandle: Send + Sync {
/// This method should return the name of the processor. This may displayed in a GUI application
/// as the effect/instrument name.
fn name(&self) -> String {
"AudioProcessorHandle::name can be set at the processor handle with a name for the handle"
.to_string()
}
/// Should return the number of parameters.
fn parameter_count(&self) -> usize;
/// After finding the number of parameters a callee will get `ParameterSpec` declarations
/// giving more metadata about this parameter.
fn get_parameter_spec(&self, index: usize) -> ParameterSpec;
/// Should return the value for the parameter at this index
fn get_parameter(&self, index: usize) -> Option<ParameterValue>;
/// Should set the value for the parameter at this index
fn set_parameter(&self, index: usize, request: ParameterValue);
}
/// A runtime typed parameter value
#[derive(PartialEq, Clone, Debug)]
pub enum ParameterValue {
Float { value: f32 },
}
impl From<f32> for ParameterValue {
fn from(value: f32) -> Self {
Self::Float { value }
}
}
impl TryFrom<ParameterValue> for f32 {
type Error = ();
fn try_from(value: ParameterValue) -> Result<Self, Self::Error> {
let ParameterValue::Float { value } = value;
Ok(value)
}
}
#[derive(Debug, Clone)]
pub struct FloatType {
pub range: (f32, f32),
pub step: Option<f32>,
}
#[derive(Debug, Clone)]
pub enum ParameterType {
Float(FloatType),
}
impl ParameterType {
pub fn float(&self) -> Option<&FloatType> {
let ParameterType::Float(inner) = self;
Some(inner)
}
}
/// Meta-data around a parameter. A GUI application may use this information to display
/// the label around the parameter and decide what type of control to render to modify it.
#[derive(Debug, Clone)]
pub struct ParameterSpec {
name: String,
ty: ParameterType,
}
impl ParameterSpec {
pub fn new(name: String, ty: ParameterType) -> Self {
ParameterSpec { name, ty }
}
pub fn name(&self) -> &str {
&self.name
}
pub fn ty(&self) -> &ParameterType {
&self.ty
}
}