Crate audio_processor_traits
source · [−]Expand description
Provides abstractions for implementing:
- Audio processing nodes
- MIDI processing nodes
- Audio buffers
An audio processor implemented with these traits may work with multiple sample types, audio buffer types and audio processing back-ends.
Start looking at AudioProcessor, then have a look at AudioBuffer and MidiEventHandler.
Re-exports
pub use num;
pub use audio_buffer::AudioBuffer;
pub use audio_buffer::InterleavedAudioBuffer;
pub use audio_buffer::OwnedAudioBuffer;
pub use audio_buffer::VecAudioBuffer;
pub use midi::MidiEventHandler;
pub use midi::MidiMessageLike;
pub use midi::NoopMidiEventHandler;
pub use simple_processor::BufferProcessor;
pub use simple_processor::SimpleAudioProcessor;
Modules
Atomic F32 implementation with num
trait implementations
Provides an abstraction for audio buffers that works for CPAL and VST layouts
Provides an abstraction for MIDI processing that works for stand-alone and VST events
Parameters for AudioProcessor
Simpler audio processor trait, ingesting sample by sample
Structs
Simple atomic floating point variable with relaxed ordering.
Simple atomic floating point variable with relaxed ordering.
Options provided to the audio-processor before calling process
.
An audio-processor which doesn’t do any work.
An audio-processor which mutes all channels.
Traits
Represents an audio processing node.
Generic trait for floating point numbers
Auto-implemented object version of the audio-processor trait.
Auto-implemented object version of the audio-processor trait.
Defines an additive identity element for Self
.