Struct audio_device_windows_sys::Windows::Win32::Audio::DSFXI3DL2Reverb[][src]

#[repr(C)]pub struct DSFXI3DL2Reverb {
    pub lRoom: i32,
    pub lRoomHF: i32,
    pub flRoomRolloffFactor: f32,
    pub flDecayTime: f32,
    pub flDecayHFRatio: f32,
    pub lReflections: i32,
    pub flReflectionsDelay: f32,
    pub lReverb: i32,
    pub flReverbDelay: f32,
    pub flDiffusion: f32,
    pub flDensity: f32,
    pub flHFReference: f32,
}

Fields

lRoom: i32lRoomHF: i32flRoomRolloffFactor: f32flDecayTime: f32flDecayHFRatio: f32lReflections: i32flReflectionsDelay: f32lReverb: i32flReverbDelay: f32flDiffusion: f32flDensity: f32flHFReference: f32

Trait Implementations

impl Abi for DSFXI3DL2Reverb[src]

type Abi = Self

The abi representation of the implementing type. Read more

impl Clone for DSFXI3DL2Reverb[src]

impl Copy for DSFXI3DL2Reverb[src]

impl Debug for DSFXI3DL2Reverb[src]

impl Default for DSFXI3DL2Reverb[src]

impl Eq for DSFXI3DL2Reverb[src]

impl PartialEq<DSFXI3DL2Reverb> for DSFXI3DL2Reverb[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<'a, T> IntoParam<'a, T> for T where
    T: Abi
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.